[2.1] Anu's 11 Reserve Sillincinerate and 10 Reserve Sillidancer.
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" Of cos this is not a support build that OP made it for. But when you run a 6 man party, to be honest you can easily 'convert' yourself into auramancer/aurabot to have extra fun. It serves 2 playstyles with just 1 build. That's why it's called Sillincinerate/Sillidancer. Fun :D | |
" Clear speed is higher and im still lvling without 6l meaning i dont have to calculate next gem into casting cost. But i have to say that even 30k armor and decent resistances didnt save me to 79 Village bosses... Poison Arrow is so FUCKING OP right now that ive got 1 shotted... Nothing is going to help DMG is just too overtuned on 78+ maps. IGN: PojzonAbyss
[3.2] Immortal Indigon Poet's Pen Hirophant - https://www.pathofexile.com/forum/view-thread/2129766 [3.1] Yamata No Orochi - Oni-Goroshi Jugg http://poeurl.com/bHB9 [2.4] The True Queen Of The Forest - Poison LA/BR Pathfinder http://poeurl.com/M6u [Retired] |
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" nigga u high what does armour and "decent resistances" has to do with PA's damage? Its chaos, only chaos resistance matters. Also, that boss is hard for itself. you have to kill both at the same time. | |
" A lot safer to kite apart, take one down to ~10%, go back and kill the other, then return to the first who is now enraged (400% ?) and kill, cull if you don't feel safe. Fun for double boss dragging them out to corners.
Spoiler
Oh, and when double boss, always kill one of the Stonebeaks first.
Spoiler
If you kill a Gnar first, the other will be running around like a dog with two cocks
Spoiler
Sorry
Casually casual.
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on 2nd char why dont u go that route :
https://www.pathofexile.com/passive-skill-tree/AAAAAwMA34rpAkuuGyXZW20ZEVA1uacrHU8tH5UgwfOio3_GXIrBxewYj_p71_DVSVHQ0F9qkye-isrTtAzqug18V8ko-riTHNzr7qcIj0adrhps98GboffXhEhca8Nt You'd gain 6% ES for the same amount of point | |
" Witch flask nodes. You also didn't allocate the jewel. Casually casual. Last edited by TheAnuhart on Sep 16, 2015, 6:06:34 PM
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" Damned nice mitts :D Casually casual.
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Go with shock immunity.
Burning ground is trivial, most burns are trivial, being shocked and shocked ground = 50% more damage taken. I never run with burn dispel, if I use a ruby in a build it usually has warding on. Except for doing Mageara with like vulnerability and/or no regen etc. Her crit burns can be devastating in the perfect storm and having a burn immunity ruby or two for her to swap in is priceless. And yes, flask charges used/gained and flask duration mods on belts are powerful. Casually casual. Last edited by TheAnuhart on Sep 17, 2015, 9:12:38 PM
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Those boots are so broken, it's not even funny. The ES and MS alone.
It isn't more, it's just increased, but for builds (such as this) that don't take a lot of increased damage, it's big. Casually casual.
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