[2.0] Angryaa's multicurse minion summoner.

Followed u for while and checking out your builds and lurked on the stream a few times when I've had the time. I'm personally quite curious of u making a MF summoner and how u would do it. Just a suggestion that would be awesome to see :)
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Saltychipmunk wrote:
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jjawan159 wrote:
Hey angryaa, great guide. one questions tho.

Revenants die way too easily... and single targetting a boss takes a little long.. are there any ways to fix those problems? I get revenants from merc as well..


switch out chain for slower projectiles , use a vaal lightning trap to get shock on the static bosses.

btw revenants arent the only minion in the game, undying incinerators technically have higher dps. much higher dps just switch out fire storm with ball lightning if you use EE


Is Shocking really worth it anymore? Isn't it only 50% ADD and doesn't give MORE? I feel like you'll achieve higher deeps with vaal haste.

I mean I use to use rallying cry for a while and I do not feel the difference at all.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
Is Ambu's Charge or Zandethus Cassock armor better for Animate guardian?
So with the nerf to revenants I'm guessing we'll just use flame sentinels instead? Would the links for them be the same?
5L with flame sentinels is Raise Spectre-Echo-minion damage-gmp-firepen
Swap gmp with slower proj for single target
Are evangelists the better option now that revenants have been trashed?
I just logged into the game unaware of patch, and got revenants like usual when i noticed they fire less projectiles.
So i checked the patch note and knew it was normal.

However, you do notice the difference with 2 less projectile, but damage/projectile weren't changed.
So ofc clear sped is lower, but i still believe it's ok to run revenants.

Didn't tryed evangelist, flame sentinel or the mine lantern men, maybe clear speed is really better.
I'd like to know your feelings guys on those potential specters.
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Efaris wrote:
I just logged into the game unaware of patch, and got revenants like usual when i noticed they fire less projectiles.
So i checked the patch note and knew it was normal.

However, you do notice the difference with 2 less projectile, but damage/projectile weren't changed.
So ofc clear sped is lower, but i still believe it's ok to run revenants.

Didn't tryed evangelist, flame sentinel or the mine lantern men, maybe clear speed is really better.
I'd like to know your feelings guys on those potential specters.


Even if you are somewhat OKish with their damage, how do you feel with their life being negated to the ground basically? They die super fast now.
There is one spectre that hasn't been in the spotlight since everyone bandwagoned to what the FoTM is.
But combined with the mass slow and defensive curses this could be extremely viable now. I have been using these instead of Revenants in warbands for testing purposes for a couple days now.

Undying Incinerators. Yes, their dps is actually better than pre-nerf Spider bros.

RS + GMP + Chain + Echo + Minion Damage + Firepen.

They have 2 attacks. A default spell projectile fire like projectile which I believe is fireball. And a ground firetrap like skill(Which does tremendous amounts of damage). Their ridiculous DPS comes from their insane cast speed when rampped up with spell echo, flesh offering, and vaal haste. And their firetrap like nuke can one shot packs but their aiming and explosion is delayed.

They are excellent at pack clearing but fall short in single target which is where zombies will need to come in with some kind of single target setup.
Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098
Build: https://www.pathofexile.com/forum/view-thread/409940
Summoner Dischord: https://discord.gg/XwWdSUa
Youtube Channel: https://www.youtube.com/user/zhoukon
"
Grishnak79 wrote:
Even if you are somewhat OKish with their damage, how do you feel with their life being negated to the ground basically? They die super fast now.


I'm only 65 and got only cruel revenants, didn't noticed any change in the dmg they took :/
And nothing was mentioned in PatchNote about there life/resist being reduced.
Last edited by Efaris#3483 on Jul 23, 2015, 7:42:15 AM

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