[outdated] Caustic Arrow Solo Map MFer (20/300+)
" a) No, Blood Rage degens at 3.8%, we got 3.6 regen in 2.0. Now we can scale up above that, covering the degen and actually regenerate life. Also, see point C. b) Flask charges are ultimately useless for this build, if you're playing it halfway decent. I've never run out of flasks in a standard map. Strength requirements are satisfied, no need for more mana with Soul Siphon, mana per level = higher level ciarity available = regen's covered. c) That regen is more significant than you think. It's the difference between a pack of corrupting blood or a hard crit puncture killing you, and not. Remember, Atziri punctures harder now, too. It's more important than 5% life. It buys time to flask when necessary. Which also conserves charges. ;) d) Thanks for the eva/life spot. Will change. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Dec 11, 2015, 1:09:46 AM
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Nothing to see here.
Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Dec 11, 2015, 7:02:12 AM
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Well.
That looks beautiful. IGN: PurpleTrapperPuppet / Perandus
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maybe I'm tired too, but isn't the combined shadow-tree damage% only 349%? 120+99+130 =/= 425 or do I miss something?
I'm very unsure at the moment, basically because of all the "nerf frenzy" and because we have no answer yet for definite level values of our gems. Is there an updated PA-DPS calculator somewhere which reflects the confirmed nerf of lvl 20 PA? IGN: WildTortillaFart
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You're right.
Re: CALC, not yet but someone's working on it. Well, I got excited for nothing. I accidentally calculated ~76% phys damage in there. Lesson: don't do trees tired. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Dec 11, 2015, 7:01:27 AM
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Ah don't worry man, I got excited too and tried to figure why shadow was so good for about 5 minutes :)
What my worries come down to basically: will we be able to start somewhere after lvl 60 with a 5L +2 bow, realistically, with lowest maps / dried lake and get at least to tier 10-12 maps with a +3 bow? After all we're solo farmers and those maps are our bread and butter IGN: WildTortillaFart
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" maybe not as fast as before but later with ascendancy who knows. |
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what do you mean about shadow in hc build?
it's about shadow nodes? or shadow start, because it is ranger's obv. also it says about dropping madness circle for health but posted variant is without that circle, so im a bit confused about pathing. going to roll ranged archer of some kind first time from beta, so i really have zero experience in pathing at right side of the skill tree. thanks for your comments! No rest for the wicked
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" Ignore that, for now. Jul 27, 2011 - Sept 30, 2018.
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Alright so after I slept on it, I do think Shadow ends up being ever so slightly more efficient.
If we modify our current ranger build to drop Master of the Arena and Mana flows to bring it in line with a very similar Shadow tree I was working on last night: Ranger Build: 147% life 0% mana regeneration 4% life regeneration 18% res all 191% proj damage 169% dot 50% chaos damage 7 jewel socket We get a net damage increase of 410% Shadow: 145% life 0% mana regeneration 4% life regeneration 18% res all 201% chaos damage 99% dot 135% projectile damage 7 jewel socket Net damage: 435% at the cost of -2% life The central issue I see with this is that the Ranger build (at first glance, anyway) appears to be more flexible. However, for Iron Reflexes, Shadow definitely seems the better option. Ranger IR Tree 147% life 0% mana regen 4% life regen 18% res all 74% chaos damage 169% dot 151% proj damage 7 jewel socket Net damage: 394% Shadow IR Tree 150% life 0% mana regen 4% life regen 18% res all 130% chaos damage 169% dot 135% proj damage 7 jewel socket Net damage: 434% Differences: +3% life, +40% damage Ultimately I guess what I'm saying is if you prioritize regeneration (both mana and life) and a bit of flexibility to move things around on the tree, go Ranger. If you want to prioritize damage over utility, go Shadow. Jul 27, 2011 - Sept 30, 2018. Last edited by Serleth#4392 on Dec 11, 2015, 1:55:18 PM
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