A potential change I'm keen to hear your thoughts on
the fact that this change is so far reaching shows how big the problem of EB in the current game has become
it's way too good and everyone casting is just assumed to have it any change is good in my book jsdf
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I'm going to post this in favor of the change, but bringing up dire concerns for destroying an entire market of items.
Currently valuable rings for EB users have the following: +Maximum Energy Shield [pref] +Maximum Mana [pref] +Mana Regeneration Rate [suf] +Intelligence [suf] and master crafted exclusive mod of Elreon level 7, 5-20% Increased Energy Shield [pref] With this change you are destroying two valuable mods for a specific gearset, +Max Mana and +Mana Regen. This is assuming you have any of the above mods on jewelry. "The absence of evidence is not the evidence of absence." Last edited by Hixxie#2252 on Apr 18, 2015, 11:34:16 AM
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TY Rory.
side note Don't beta test this shit, get it to us. WE did beta TWO years ago. hook us up. we've toyed with the game how long now? i understand patches, but please, |
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The funny thing about this, it might actually backfire, since you won't be reserving any of that ES by %, you may end up with MORE ES for MoM to use, and a larger Unreserved "Mana" Pool. Regenerating said pool will be a new meta, but you might end up with even more Effective "Life".
[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin https://www.pathofexile.com/forum/view-thread/3347191 [3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️ www.pathofexile.com/forum/view-thread/3229590 Last edited by CantripN#4278 on Apr 18, 2015, 11:13:42 AM
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" QFT. Keep PoE2 Difficult.
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" No offense but screw your melee builds. The question is if any casters will be able to utilize the new EB and the answer is no. A resounding No. Nothing else needs to be discussed. This is the worst design change idea by GGG to date. I'm surprised given how on point GGG usually is. Keep PoE2 Difficult. Last edited by Fluffy_Puppies#3904 on Apr 18, 2015, 11:25:16 AM
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The point of this change is to nerf MoM/AA, and instead of nerfing that build directly, GGG chooses to nerf a whole mess of builds while at the same time making a simple keystone overly complicated.
Definitely not the way to go at it. |
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" Really? I've been playing using a 4 link lightning trap and even with EB I have to spam mana pots like crazy. And I can't believe people are saying running CoD/AA comes at basically no cost. What kinda gear do these people have? I run a level 18 AA and use CoD on my templar and the amount of mana, mana regen, and es nodes I have to take is staggering, it leaves my damage pretty low. |
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honestly i think theres an interesting idea here that maybe has potential to open up a few things, but having this idea being the new EB just seems to absolutely destroy a ton of good, viable, not overpowered things in the game to maybe open up some niche, possibly DansGame new things.
Its creative and interesting, and if it were a new keystone that was an alternative to EB I think we would all be going "oh, well I dunno if this will actually result in viable things but its certainly interesting and its going to be really fun to see what we can do with it". Having it as the new EB tho just means destroying tons of viable, exciting things we can already do and in return simply offering the possibility of replacing a few of them. Thats what I hate about it, I dont hate the idea I think its massively interesting, I hate that fact that it will almost certainly destroy way more stuff than it adds, ruin so many peoples builds, ruin so many peoples items and for what? What exactly is this trying to solve? Im not saying there isnt something that needs solved, but its uncertain what exactly is going through the Devs minds while every possiblity I can think of I would far sooner see solved in a multitude of other fashions that dont just obliterate large sections of the caster game. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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My advice is to not include this change in the next patch and see if the MoM AA meta drops due to the other changes. There will be more melee using fortify and thus the melees will use mana leech and not go for this route which will reduce this meta anyway.
If you do this, I will consider Melee to be buffed MASSIVELY and i will play melee chars pretty much only just like i do casters only now as theyre now very strong and also very tanky compared to the difficulties in tanking out a caster. With the medium of just adding fortify I will play all bow, melee and caster - which to me says that the game is balanced. You do this and you unbalance the game in favour of melee - ie instead of the caster meta we have now we have a melee meta... Why is this any better ? |
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