unique items *no longer updated*
Mhhh so if i understand correctly, the damage you ll take will be rolled twice and you ll take the lower of the 2 damage roll ?
Maker of ZeeL's Amplifier.
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" That ring is...interesting. So the hit/miss roll happens twice when you're on low life when a mob is attacking you? Seems pretty nice for a low-life build. "I see now that the circumstances of one's birth are irrelevant; it's what you do with the gift of life that determines who you are." - Mewtwo
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" Interesting survivability ring for RF builds |
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I find it funny that a ring has more light radius than an actual Lantern (Nycta's).
Also, that looks really good for low life builds. Unlucky on damage is a massive damage reduction. |
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" weaksauce but congratz non the less IGN: Turkey_turds, Lootsplosion_LvNINTHOUS, Who_Needs_pants_ Currently: OFFLINE Last edited by FirefoxG#2100 on May 10, 2013, 2:08:56 AM
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That's a good ring, not sure what you people are talking about...
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With the lucky/unlucky thing, i was thinking more about a lucky ring. But i was thinking that the mechanic was working for items dropped :(
Taking the higher/lower rarity for an item that is checked twice. Maker of ZeeL's Amplifier.
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" As someone who runs a low-life build, it's not that great. It may tide you over for a while at low levels, but it doesn't fulfill or solve the needs of a low-life build. IRON MAN
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Sounds like it just effects the damage rolls and not evasion/dodge rolls. Clearly says when damaging you so it won't effect hit chance etc?
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" Why do they beat around the bush so much? Just name is "Righteous Fire Build Ring of Righteous Fire Builds" " Also run a few low life builds, pretty much all I look for in my ring slots are resistances..maybe ES and whatever but thats all kinda just gravy. 20 Res to all + chaos would hold me just fine for an indefinite amount of time in end game. Also eases the painful light radius in dungeon areas. I think your down playing it a bit. Last edited by kog1115#0512 on May 10, 2013, 2:32:04 AM
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