Enki's Arc Witch Memorial Page & POE 2 Arc Summary

Everything is beautiful but i have a problem monster:spiker-when killed they shoot spines in every direction -_-
you just need to press whirling blades as soon as you casted arc once.
Upgrading CwDT, IC and IDS to 20Q gives anything?
"
Ladar06 wrote:
Everything is beautiful but i have a problem monster:spiker-when killed they shoot spines in every direction -_-

That is 99% the reason for CWDT (1) + IC(3) + ID. If you are struggling with that, I presume either your gems are missing or the wrong level. Your character is private so I can’t check.


"
Aryveth wrote:
Upgrading CwDT, IC and IDS to 20Q gives anything?

Increased Duration gives an additional 10% increased duration at 20Q, but the other 2 serve no purpose. IC cast speed is irrelevant in a CWDT setup, and CWDT Damage would buff cold Snap by an insignificant amount. Technically you would benefit, but you’re talking about a damage increase by the single digits ona spell that is rarely procced.
Last edited by Aldonés#1294 on Jan 6, 2019, 9:34:56 AM
Any new advice for me?

I havent switched to daggers yet. I somehow feel really unlucky on drops.
Hey, I've managed to get my hands on multiple 30%+ ele dmg scepters with the incursion lightning damage and t1 lightning damage to spells some spell damage with crafted cast speed like this
for very cheap.

Wouldnt they be great for this build? running LW flame dash for movement speed with about 2M ~ shaper DPS
Hello,

I'm a relatively new player (only played up to lvl 75 before Betrayal on 1 char) so I'm struggling a little bit with some mechanics and knowledge. Some help would greatly be appreciated. I'm playing this build currently and just got my Inpulsa's.

So my issue is heavy stunlock. This occurs more often in the following scenarios:

- Forts in higher tier maps (T12+)
- Cities in Delves (Ruined, Abyssal @ depth around 140-150)
- Sometimes if I don't quickly leap out after activating a strongbox

Now, since I got my Inpulsa I've swapped the affix on my Sulphur Flask from Grounding to Steadiness (Stun/Block Recovery Rate) just to try and help the issue - still testing.

So my question is, what other solutions do I have for this? My thoughts so far:

- Change Major God to Brine King (is it worth the trade-off from Solaris?)
- I am still using Scepters with Leap Slam. Is Daggers + Whirling Blades better to GTFO and not get stunlocked by a bunch of mobs?
- I read somewhere that stuns are based on your max hp, so getting more HP would help but I am not sure how I could do that without insane investment at this point (I'm at 4.9k life after changing to Inpulsa).

My characters are public, check out "ElNaz" if you have any tips. :-)

Otherwise, great build and my damage is awesome, I just wish I didn't delete my exp everytime I get stunlocked :-[

Thank you!
"
brutusforce wrote:
Hey, I've managed to get my hands on multiple 30%+ ele dmg scepters with the incursion lightning damage and t1 lightning damage to spells some spell damage with crafted cast speed like this
for very cheap.

Wouldnt they be great for this build? running LW flame dash for movement speed with about 2M ~ shaper DPS

not bad sceptre at all, but crafted daggers is still gives you more DPS (+13% if you replace rapture grinder and +18.7% if you replace hate call)
Btw, you don't need two +30 dex talents, you can get Precision for +20 dex and it's enough
Also, top left jewel (with loath glimmer in it) socket feels like a waste of talents really. Like you remove +30 dex talent and that jewel slot. You can get precision with 2 talent points and 3 more 5% HP talents and it's already better than what jewel gives you.

p.s. your shaper dps is not 2 mil, it's not even 1 mil even with all flasks up. You can't use "enemy is shocked" checkmark in PoB, you clearly don't have 150% shock effectiveness. But good amount of HP, I like it :)
"
nazftw wrote:
Hello,

I'm a relatively new player (only played up to lvl 75 before Betrayal on 1 char) so I'm struggling a little bit with some mechanics and knowledge. Some help would greatly be appreciated. I'm playing this build currently and just got my Inpulsa's.

So my issue is heavy stunlock. This occurs more often in the following scenarios:

- Forts in higher tier maps (T12+)
- Cities in Delves (Ruined, Abyssal @ depth around 140-150)
- Sometimes if I don't quickly leap out after activating a strongbox

Now, since I got my Inpulsa I've swapped the affix on my Sulphur Flask from Grounding to Steadiness (Stun/Block Recovery Rate) just to try and help the issue - still testing.

So my question is, what other solutions do I have for this? My thoughts so far:

- Change Major God to Brine King (is it worth the trade-off from Solaris?)
- I am still using Scepters with Leap Slam. Is Daggers + Whirling Blades better to GTFO and not get stunlocked by a bunch of mobs?
- I read somewhere that stuns are based on your max hp, so getting more HP would help but I am not sure how I could do that without insane investment at this point (I'm at 4.9k life after changing to Inpulsa).

My characters are public, check out "ElNaz" if you have any tips. :-)

Otherwise, great build and my damage is awesome, I just wish I didn't delete my exp everytime I get stunlocked :-[

Thank you!


My main tip is, try to not face tank. You have incredible range as arc and enough damage to kill any trash pack before they can get close.
"
nazftw wrote:

So my issue is heavy stunlock. This occurs more often in the following scenarios:

Now, since I got my Inpulsa I've swapped the affix on my Sulphur Flask from Grounding to Steadiness (Stun/Block Recovery Rate) just to try and help the issue - still testing.

So my question is, what other solutions do I have for this? My thoughts so far:

- Change Major God to Brine King (is it worth the trade-off from Solaris?)
- I am still using Scepters with Leap Slam. Is Daggers + Whirling Blades better to GTFO and not get stunlocked by a bunch of mobs?
- I read somewhere that stuns are based on your max hp, so getting more HP would help but I am not sure how I could do that without insane investment at this point (I'm at 4.9k life after changing to Inpulsa).

My characters are public, check out "ElNaz" if you have any tips. :-)


You can try this lab enchant on boots:
"80% chance to Avoid being Stunned if you've Killed Recently"

But mostly you want to kill monsters from range and kill them FAST :D
And yes, whirling blades is a lot better movement skill for this build than leap slam (especially if you stack a lot of attack speed on top of that: 1.45-1.5 attacks per second daggers base, 150% lightning golem buff lab enchant for helmet, 16% attack and cast if you've killed recently enchant on your boots, 10%+ attack and cast speed on your gloves). With all that your movement will be crazy fast

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