Enki's Arc Witch Memorial Page

What's a good build that would compliment this build, non-aurabot?
Can you tell me, why do you use a shield and shield charge? Why not get a dagger for some more dps and use Whirling blades? And if you were to do that, what would you look for in a dagger, that would fit this build, as I personally find the shield charge a bit clunky and would rather use whirling blades.
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Last edited by jscanlon996#6074 on Dec 4, 2018, 5:30:59 PM
@Kimsis

offhanding a dagger is something Enki has said he'd consider doing for the 3.5 version of this build. Sit tight for the update. If it makes it in, he'll put in what to look for. If it doesn't, he'll explain why not.

Patch notes will be up in a few hours. I expect 3.5 will be up by Thursday sometime.
Last edited by jackieh917#0009 on Dec 4, 2018, 6:03:01 PM
I have one silly question after reading the build.
Why Ahn's Heritage with 2x fragility jewel is recommended as end game option?
Onslaught is 20% damage, cast speed and attack speed - right?

Wouldnt spell damage/life/crit chance/cast speed shield paired with 2x spell damage, flat damage to spells and life be more efficiant damage wise?
Or im getting something wrong?
-double post
Last edited by PerkyPsycho#7667 on Dec 4, 2018, 8:08:52 PM
So patch notes are out. I am curious as to if anything has been changed that may influence this build?
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PerkyPsycho wrote:
I have one silly question after reading the build.
Why Ahn's Heritage with 2x fragility jewel is recommended as end game option?
Onslaught is 20% damage, cast speed and attack speed - right?

Wouldnt spell damage/life/crit chance/cast speed shield paired with 2x spell damage, flat damage to spells and life be more efficiant damage wise?
Or im getting something wrong?


Its movement speed also you go like 50%+ passive with just boots on 30% quite nice for speed cleans
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MaliceRed wrote:
So patch notes are out. I am curious as to if anything has been changed that may influence this build?


I think just the nerf on Inpulsa's, fixed 5% hp dmg on kill still good. Our aoe was over the needed on endgame IMO.
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Werneq wrote:
"
MaliceRed wrote:
So patch notes are out. I am curious as to if anything has been changed that may influence this build?


I think just the nerf on Inpulsa's, fixed 5% hp dmg on kill still good. Our aoe was over the needed on endgame IMO.



I agree. if I read this correctly, instead of the 5 to 10% it's now fixed at 5%. No big deal. Glad that ARC itself wasn't nerfed. This is minor. I'm definitely going with this build on Friday.

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