Enki's Arc Witch Memorial Page & POE 2 Arc Summary

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Thuglyf wrote:
Abit of a noob question but when I have Herald of thunder, Herald of Ice & Zealotry active buffs up my mana is at 0 with no regen. How do I get around this? :)


I'm at LVL 39, a relatively new player to POE - and I have the same issue - I ditched clarity because it left me with no mana having them all on. I'm at 172/782 mana. Run out quite a bit. Am I doing something wrong or does it get better? Been looking with for gear with +mana and so on in the meantime.

Thanks for the guide to, I didn't know where to begin and this is where I landed.
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p1xel8ted wrote:
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Thuglyf wrote:
Abit of a noob question but when I have Herald of thunder, Herald of Ice & Zealotry active buffs up my mana is at 0 with no regen. How do I get around this? :)


I'm at LVL 39, a relatively new player to POE - and I have the same issue - I ditched clarity because it left me with no mana having them all on. I'm at 172/782 mana. Run out quite a bit. Am I doing something wrong or does it get better? Been looking with for gear with +mana and so on in the meantime.

Thanks for the guide to, I didn't know where to begin and this is where I landed.


Well glad i'm not the only one asking that question! Gets alot better endgame, although I have only just started mapping today really i'm having alot of fun with it and no issues so far.
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p1xel8ted wrote:
"
Thuglyf wrote:
Abit of a noob question but when I have Herald of thunder, Herald of Ice & Zealotry active buffs up my mana is at 0 with no regen. How do I get around this? :)


I'm at LVL 39, a relatively new player to POE - and I have the same issue - I ditched clarity because it left me with no mana having them all on. I'm at 172/782 mana. Run out quite a bit. Am I doing something wrong or does it get better? Been looking with for gear with +mana and so on in the meantime.

Thanks for the guide to, I didn't know where to begin and this is where I landed.


While leveling, you should activate only Herald of Lightning and Clarity. Otherwise you'll have that mana problem. After you have enough mana pool, you can activate Zealotry too. And when you have The Three Dragons you should replace Herald of Lightning with Herald of Ice. Then, when you complete your last lab you can use two heralds at the same time. That's when you should activate Herald of Lightning again alongside Herald of Ice. I believe somewhere in the guide Enki says that we should prioritise Heralf of Ice over Herald of Lightning.
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ahmetfurkancaliskan wrote:
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p1xel8ted wrote:
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Thuglyf wrote:
Abit of a noob question but when I have Herald of thunder, Herald of Ice & Zealotry active buffs up my mana is at 0 with no regen. How do I get around this? :)


I'm at LVL 39, a relatively new player to POE - and I have the same issue - I ditched clarity because it left me with no mana having them all on. I'm at 172/782 mana. Run out quite a bit. Am I doing something wrong or does it get better? Been looking with for gear with +mana and so on in the meantime.

Thanks for the guide to, I didn't know where to begin and this is where I landed.


While leveling, you should activate only Herald of Lightning and Clarity. Otherwise you'll have that mana problem. After you have enough mana pool, you can activate Zealotry too. And when you have The Three Dragons you should replace Herald of Lightning with Herald of Ice. Then, when you complete your last lab you can use two heralds at the same time. That's when you should activate Herald of Lightning again alongside Herald of Ice. I believe somewhere in the guide Enki says that we should prioritise Heralf of Ice over Herald of Lightning.

Perfect sense! Thank you so much!
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Ela1n wrote:


Annul this right?

after like 20k alterations i can't stop thinking how good was that staff XD
+ 3 to lightning didn't proc at all for last 5-10k alterations zzzz
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Ela1n wrote:
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Ela1n wrote:


Annul this right?

after like 20k alterations i can't stop thinking how good was that staff XD
+ 3 to lightning didn't proc at all for last 5-10k alterations zzzz


I haven't seen +3 Lightning at all yet and my first +2 was around 2K. My staff seems to be trolling me since I've hit other +3 (esp. Cold) several times now... the joy of playing SSF I guess..
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ahmetfurkancaliskan wrote:
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p1xel8ted wrote:
"
Thuglyf wrote:
Abit of a noob question but when I have Herald of thunder, Herald of Ice & Zealotry active buffs up my mana is at 0 with no regen. How do I get around this? :)


I'm at LVL 39, a relatively new player to POE - and I have the same issue - I ditched clarity because it left me with no mana having them all on. I'm at 172/782 mana. Run out quite a bit. Am I doing something wrong or does it get better? Been looking with for gear with +mana and so on in the meantime.

Thanks for the guide to, I didn't know where to begin and this is where I landed.


While leveling, you should activate only Herald of Lightning and Clarity. Otherwise you'll have that mana problem. After you have enough mana pool, you can activate Zealotry too. And when you have The Three Dragons you should replace Herald of Lightning with Herald of Ice. Then, when you complete your last lab you can use two heralds at the same time. That's when you should activate Herald of Lightning again alongside Herald of Ice. I believe somewhere in the guide Enki says that we should prioritise Heralf of Ice over Herald of Lightning.



Just tacking on, the +mana will help (Clarity is a flat mana cost, so keep it at a low level if you can't sustain it). The two heralds will have their mana reservations reduced once you finish the last lab and spec into Mastermind of Discord (25% reduced mana reserved for herald skills) which will let you run both. Until you get both, HoI is more useful for the shatters w/ the three dragons (if you don't run t3d helm then HoT is probably more helpful).


So after another cazzilion of alterations i returned to this. Isn't it safer to multimod it right now, add a random prefix and Cannot roll Attack Modifiers and use a Crusader's Exalt, then another exalt to get 3rd caster mod, and finally multimod? Or this is a bad idea
Last edited by Ela1n#3184 on Feb 12, 2020, 1:31:02 PM
I need some pointers on how to kill T15 Drox. At this point, I'm at a loss. I'm having fun with everything else, but Drox is my 20th watchstone and I'm stuck on him. It's all I can do to get 1 flag down, by which point I'm overwhelmed by adds. My golems don't survive long, when I stop to recast I die to adds. I can't focus, I die to adds. I try to DPS a flag or Drox down, I die to adds. Adds are almost immortal due to the absurd number of flags this guy drops. Flamedash constantly rubberbands, more so in this fight than anywhere else. It's like I'm fighting Scorpion on MK.

I'm playing SSF, so buying gear is out of the question.

RNJesus hates me in the Aspirants Trial, can't get anything viable but I'll persist there because at least I'm not completely wasting my time.

I have 3900ish health and 2200ish energy shield. I've tried tweaking passives around to get more but it always comes at a steep sacrifice of dps. I have limited resources for crafting but I use what I can when I find a good base. I'm beginning to think the Vermillion ring is non-existant (yes, I'm running the maps it drops from mentioned in the wiki).

[Complete noob at these forums, so I have no idea how to link my gear, so just take a look in my profile I guess. Playing on PS4]
If I fire arc lightning. Three Dragons helmet gives me a chance to freeze.

If I have a ring mod equipt:
"10% chance to shock | adds 50 damage to against shocked enemies"

Am I right in thinking that in order to trigger that "10% chance to shock" I would need to cast a fire spell (because three dragons would allow fire to shock and add that additional 10% chance to shock)

or... do I get a chance to freeze from the helment AND a chance to shock from the ring mod?

My current guess is that the only mod of this type that would benefit this build would be "chance to freeze" type mods?

Edit: Nevermind: I just found the answer! "Chance to shock" is useless Based on the three dragons wiki page:

"If the same hit is performed with Three Dragons equipped, the player may inflict a shock ailment based on the amount of fire damage dealt equal to the sum of all "chance to Shock" modifiers. This hit can no longer ignite the target (unless it also deals cold damage) and is therefore not affected by "chance to Ignite" modifiers in any way."
https://pathofexile.gamepedia.com/The_Three_Dragons
Last edited by Zeulia#6509 on Feb 12, 2020, 2:33:41 PM

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