1.2.1 Patch Notes

Adding even more stuff for level 8? Don't you realize most players will never see a level 8 master?
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BINARYGOD wrote:
In case this doesn't include a fix for the following problem...

In your hideout, if Masters are placed close to a wall, sometimes they spawn their portal in a location that you cannot click on it no matter what you do. Because of this, the armor master's daily was something I missed and could not do.

Please fix!



There is going to be a fix so that if you move the master after you have spawned the daily (by selecting where the master stands) than the portal will move at the same time allowing you to reposition properly. Not sure which patch that will get in.

EDIT: Looks like this was fixed in this version, it just wasn't patch noted.
Path of Exile II - Game Director
Last edited by Jonathan#0000 on Aug 28, 2014, 9:18:11 PM
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Jonathan wrote:
"
BINARYGOD wrote:
In case this doesn't include a fix for the following problem...

In your hideout, if Masters are placed close to a wall, sometimes they spawn their portal in a location that you cannot click on it no matter what you do. Because of this, the armor master's daily was something I missed and could not do.

Please fix!



There is going to be a fix so that if you move the master after you have spawned the daily (by selecting where the master stands) than the portal will move at the same time allowing you to reposition properly. Not sure which patch that will get in.


How about the patch where it doesn't take 3 months to get a master to lvl 8? is that intended? maybe 6 months to a year for casual players?
MY SHOP THREAD 485102
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Shagsbeard wrote:
Adding even more stuff for level 8? Don't you realize most players will never see a level 8 master?


The metacrafting mods were actually intended to be a big part of the reward for getting to level 8. We just didn't get time to implement them before the 1.2.0 release. Thankfully we managed to get them in just in time before players are getting their level 8 masters.
Path of Exile II - Game Director
Please for the love of god do this. http://www.pathofexile.com/forum/view-thread/1024029

So annoying having to kill my minions so they aren't in the way while i edit my hideout.
Thanks for the Formosan Bear Pet, GGG!

*waits for daily special*

EDIT: Any chance we can move the portal waypoint in our hideouts?
IGN: deefa • Guild: <ACE> Alpha Crucis Exiles - poeurl.com/wpA • Discord: deefa#3298
Last edited by deefa#3750 on Aug 28, 2014, 9:20:50 PM
We have added three additional variations of Beyond Demons that can appear from the first tier of portals.

Did no one else read this? Thats cool! Definitely needed more monsters from first tier.
Not sure if you guys are aware, there is a "glitch" where if you have moved a master near the cliff in a coastal hideout they will sometimes pop their daily mission portal off of the cliff. Making it not accessible.

Edit, looks like someone beat me to this - and obviously you know about it.
Last edited by Jaypoc#3937 on Aug 28, 2014, 9:23:43 PM
No adjustments to the rediculous zana daily with the whole kill the map in 1:30? With how spread out and rare the time increasing standing stones are, this quest has been impossible to do so far. I'd actually have leveled zana more than level 2 if it weren't for this nigh impossible daily.

I mean sure, a flicker strike mirror geared char could probably do it, but if there's any backtracking involved, it's gameover.
"Lowered chance of masters spawning on tidal island "
I knew that was coming but I wasn't expecting it to take that long ;-)

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