[1.1] [1.2] [1.3] [2.0 RIP build]. Maawk Firetrapper
Early hype boys, new teaser from templar rework tree.
http://i.imgur.com/gnSkqw1.jpg as we can see: * A lot more life at templar tree start * No more celestial walker node for all res in early game * Precision node for dex * Athleticism + body and soul nodes near each other with life from this point, we can probably see a more defensive build for early game which is better for us, lot more life and easy access to block nodes. im building some variations for the build, one of the variations its using a shield+sceptre/wand. maybe a block build with firetrap gonna be more viable for next league? any news, will post here This world is an illusion, exile! Totems for life! Last edited by Mawwk#1288 on Nov 27, 2014, 7:16:42 AM
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You spelled firetrapper wrong in the threat title.
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" u spelled thread wrongly |
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" fixed, thx. " :/ This world is an illusion, exile!
Totems for life! |
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Yo, I'm the guy that was posting on reddit earlier, figured I'd just come and link my gear that I have now. Buying the 6l Carcass pretty much doubled my damage, not sure on empower level 2/fire pen for 6th link.
I think my main idea next would be to get a better shield than Rathpith? I probably want a high combination of fire/elemental damage instead of spell, right? |
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" if you fell safe, a saffels frame its a good idea. since the melee mobs doenst hurt because they die fast we almost take no hits, the spell block from saffels + the all res its awesome, but, a nice shield with fire dmg its a great choice. This world is an illusion, exile!
Totems for life! |
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the new tree is out boys, im alrdy making the tress for 1.3, they pretty mich changed nothing in this build.
the main problem its the variat for 1h + block, they nerfed the block nodes and clusters around the tree, i dont think a block version gonna be viable. This world is an illusion, exile!
Totems for life! |
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tree out boys.
This is the first tree for 1.3, i just did a quick look at the tree. this link doenst work on the web site yet, if someone wants to take a look, download the tree here:
Spoiler
https://github.com/EmmittJ/PoESkillTree/releases/tag/2.1.0
and the tree here
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgUATwRDyFugp1V8Dmjy8B-iAOFzBLOaOzwFgpuf3-987DgnLylPnjyQVeQijHYaOBpswBqdrjbpcYWnCBJpJKp65riT2t3YJBccFm9j_evuNsVxeeNqRtea4B8C2rlFnQQHMjSxQlNS6-SD20yzr7dfKlXGl5WHZTpYUlOsmD1fl_TxbG0ZNtghsAj0SRs098BUKo2XhbzqakPsVS6UaxeVIMHzoqOCHn_G2wt-WRGWDkgHHl3y44SVLp1jNj12gvDV5Y6dqrTRSVGksWKsbIzIDIw2tMVVS9vnYeJwUSaVdm9-sNhU
in my view point, for 1.3 we got more damage in this build, the new templar elemental nodes its awesome, now its time to work and theory, on this weekend the new variations for the build will be updated. This world is an illusion, exile! Totems for life! Last edited by Mawwk#1288 on Dec 4, 2014, 5:30:16 AM
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I'm thinking of playing this build (or a similar one) in the new leagues. Would shadow be a better start or will I need the regen at templar start? I won't be playing HC if that makes a difference.
Last edited by FatRhys#6841 on Dec 5, 2014, 8:45:17 PM
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" you can start as shadow for more dmg and less life in early game, but templar have easy access to AOE nodes This world is an illusion, exile!
Totems for life! |
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