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Path of Exile: Forsaken Masters

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Khisanth wrote:


More or less covered but other people's response earlier already but I should have clarified.
I would be okay with no t1 mods from crafting but cutting it off at t3 is too low. Maybe it is a different limit for different mods.


All he said was
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We haven't included the dangerously high tiers of mods.


So it's entirely possible that this would be different for each mod. It's even possible that SOME tier 1 mods would be possible, just not the more powerful ones.
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Chris wrote:
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Skyforth wrote:

Is it possible to craft the new mod to an item with 6 mods already?


No, the limits still apply.


Is it possible to replace one of the existing 6 mods with a crafted mod or can you only craft items that have 5 or less mods?
Personal feedback thread: https://www.pathofexile.com/forum/view-thread/1345148
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Chris wrote:
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geradon wrote:
let me reword some of my questions as they were ignored by chris:

1.) as you can expand your hideout: can other players see it?

2.) are there mictrotransactions for expanding guild halls?

3.) as the hideout in the image has a chest and is located in a instance: is it possible to store away your stuff in the according instance?

4.) regarding "new mods": will that lead to the introduction of new mod types?

5.) are current trader's recipes to get certain mods on items are replaced by the new crafting options?

6.) where are the new items sinks? you kind of destroyed one off the old ones by allowing socket modifications to corrupted items.

finally:
not that it affects me in any way but your solution of the first 50 players receiving physical goods does exclude everybody who can't play in the beginning of the new leagues.
it would have been more fair to have a lottery at the end of league among all players who achieved all the challenges.


1. Yes
2. Not yet - we'd like to do microtransactions related to Hideouts but in our current version all the expansion and decorations are free. We'll hopefully find something cool to charge for though :)
3. You can access your stash and guild stash in it.
4. Yeah, some special ones.
5. Vendor recipes still work and will be expanded on over time.
6. The costs associated with crafting (a few chaos here and there, etc)

The first-50-players thing does exclude people who aren't playing at the start. I'm sorry.


I actually love how this opens up crafting for lower levels. Previously real serious crafting was mostly only a level 70+ affair. Through these benches, we can have all types of crafting taking any balance of currency. Sinks are good, and this gives a sink where previously others might have just not bothered spending anything on items that are not iLvl 70+.

And since it is only 1 mod, and not the highest tiers, it doesn't destroy the current pursuit of crafting "perfect" items. It just opens up a currency sink for lower iLvl and not quite so perfect items.

I do see continued use for an orb (or bench recipe) that can remove a chosen or random mod.

Lastly, very surprised by hideouts. These are somewhat akin to player/guild housing, which many have asked for, but I never expected we'd see.

Great job Chris, and also to all those people who actually do all the work. =)
Aside from all the other obvious stuff that's been posted...is it just me, or does the new 'Tornado Shot' sound very similar to the old D2 'Frozen Orb', but instead of a spell it's now arrows? I always did like Frozen Orb...could be fun.
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Snorkle_uk wrote:
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Hamallainen wrote:


Is it a new helmet and a new chest ? I don't remember seeing those.



ya, I noticed that. Im trying not to read too much into it and get all hyped, but its hard not to.


Because something similar was on screen of marvail fight I asume that armor is microtransaction in new supporter packs.
Sounds like a good addition, certainly more interesting than the last update in my opinion which only accentuated some of deficiencies of the game. Will definitely be back to try it.
1.What happneed with anger and wrath if we get Herald of Ice and Herald of Ash ?
2.Tornado Shot fires a piercing arrow that fires arrows in all directions upon impact. if impact 3 target by pierce it cuses 3 tornado? (its something like effect split+chain)
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
Last edited by PsVRTwo#1022 on Jul 31, 2014, 12:01:07 PM
Looks great! I'm definitely stoked for those hideouts.
This infographic is beautifully done!(ღ❤‿❤ღ)
The Gemling Queen favours 'NotACuckRoach'.

Ethaereal │ Exaltreal │ Cherrubim │ Erremes │ Khainne │ Kaelous │ Balzael
Powered by 2015 Alienware 17" R2 laptop · Standard League · BLÔW Guild · Bird-Day - Aug 7, 2012
人生はただのゲームだ。楽しむために生きろ。勝利をつかむため遊べ。人生に勝ち、そして喜ぶために生きろ。o(^▽^)o ♪
Crafting as a help for self-found playstyle... praise the wilson!

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