Support.
"These are not analogous. Dying may be against the "rules of surviving Area 23", but it is not against the rules of the game, which are the rules the game should enforce. Dying is a part of the game and players are and should be free to die as much as they want. Some people like running cast on death builds. Dying is an action with set consequences (which are harsher in Hardcore league), and those consequences occur as intended. Your analogy is irrelevant to my example because when someone dies, that's not against any (enforceable) rules, and they aren't told not to do it again. They might learn what the consequences are, but that isn't remotely the same as being explicitly told "this is against the rules, do not do it again" - particularly because in the first case doing it again just means you've done the thing again, potentially with a better understanding of the consequences, where in the second by doing the thing again you've disobeys a direct instruction. That bit is the entire point of my argument, and it doesn't apply at all in your proposed analogy, which is why that analogy isn't useful to discussing my argument. | |
Inex. your example is still completely innacurate for what you are comapring.
Unless you are purposely trying to die, when it occurs it was not your goal. It is not the thing you entered the instance trying to do. It is not your INTENT There is also the aspect that dying only effects you. There is also the fact that dying is not against the ToU, it is a game mechanic |
|
" If someone doesn't understand this above here, that person's beyond help. Like, seriously totally beyond help. That person has also never once in their life ever held a position of authority that required rules enforcement. Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
|
Oddly i still have an answer. The way i see it that there is still an analogy to make:
Rules of surviving Area 23 are similar to Forum guidelines. Rules of the game are similar to rules of "playing/living" forum. The game is: 1-leveling 2-finding epic loot 3-building etc Living forum is: 1-Reading forum 2-writing comments 3-starting threads etc Surviving Area 23 is: simply avoiding a list of dangers. Following Forum guidelines is: simply avoiding a list of prohibitions. " Why did you put non-HC consequences then? Exp% penalty! You say "Dying is a part of the game and players are and should be free to die as much as they want" I say "Desobeying intructions is a part of forum life and forum users are and should be free to desobey as much as they want". Dying/losing EXP/going to Standard is not the end. Player A is free to start new chars new builds. Game continues. Having a probation/ being banned is not the end. User A can continue to read forum or can make a new account(only if banned). Forum use ability continues(at least the reading part stays) Stangely, support cares a lot about users performing "more wrong" deeds. You don't have to make the same mistake again or.. suffer longer probations. Game does not care at all. You can do the same mistake again and again. Stop caring please! Delete probation history and stop looking at "prior infractions". Why did i bring this? Because here is what happens when you 'care' about prior infractions: 1. User A feels past bad behavior has to stay in the past. 2. User A feels the new 'appropriate punishement' got blown out of propotion. 3. User A is angry. 4. User A start doing things that deserve the recent extended probation time he got. .. Little by little, User A finds out he has to start a new account but since he got attached to his previous account he will just XX. leave PoE. I actually invited a good friend to try PoE, he left PoE because of the changes on the Ranger zone tree(Qarl did). He got attached to his little build and did not want to start a new one i guess. Same thing happens for someone who is attached to his account name. Believe it or not, players get confused and angry for long probations that they think they did not deserve. I invite you to check again the (%Change in report per game after a punishement) results on that video. This is what i truly believe, feel free to show me the weakness on my analogy-argument. Last edited by InexRising#5976 on Jul 24, 2014, 12:36:02 AM
|
|
Troll thread gets 3 GGG responses. Le sigh.
Character archive: view-thread/963707
HC: 96 RIP SC: 95 97 96 100 95 96 97 98 95 97 P2: 78 SSF Infernalist |
|
" And this is true, it is not a RULE that players are not allowed to die " And this is where you go wrong. This is specifically a rule against this. It says "You are not allowed to do this". Not "We think its bad but you can do it all you want" which is what you seem to be reading You are either a troll or just having trouble understanding english. Not sure which. |
|
I'm a little impressed by the clarity of Mark's 2 posts.
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD |
|
" As i said this is truly what i believe. Completely honest in my opinion. " Let's put aside rules and check punishements. My point is: You should be allowed to get punishement for bad behavior in forum without getting an extra punishement for repeating it. Same as dying playing the game, you are allowed te get the same punishement -EXP% without getting extra punishement for repeating the same mistakes. Here is what i am trying to say: http://postimg.org/image/87sdx9ep9/ All of this to say: i believe probation history is bad. Last edited by InexRising#5976 on Jul 24, 2014, 1:32:17 AM
|
|
So you want people, when writing on the forum, to recieve let's say a 3 day probation for anything, nothing More nor Less?
https://www.pathofexile.com/forum/view-thread/1552460 - my drop solution
Specs: CPU - i5 9600k, geforce 2060, 32 gb ram, ssd, 2133/2333 mz.----- EXILES EVERYWHERE, PLEASE?!?!?! |
|
" I think the question comes down to "Do you believe in rehabilitation"? Personally, I feel that rehabilitation is possible in some scenarios. As an example, someone who has driven whilst under the influence of alcohol may be able to recognise the impact of their behaviour and, with support, ensure they do not make the same decision again. This is somewhat analogous to a person commenting "Well you're a f&cktard that only plays scr*bcore and your momma is a ho LOL" On the other hand, a paedophile terrorist who jaywalks is unlikely to be able to be rehabilitated. This is somewhat analogous to people trolling about fishing. :) Can I recommend that the BANNED/PROBATED users are offered complimentary (and mandatory) counselling sessions, and are required to undertake restorative justice processes with their victims? == Officially Retired 27/02/2019 == Massive thanks to GGG for producing such a fun and engaging game, it has taken up faaaaaaar too much of my life over the last 5 years. Best of luck in the future! Last edited by CaptainWaffleIron#2395 on Jul 24, 2014, 2:47:44 AM
|
|