Cheap, Tanky, DPSy: Summon Raging Spirit [not updated for 1.3+]
Where does the "1025" in
"(1025+(1692.5-1025)*D71+(1496-1025)*D72+(1320.5-1025)*D73)*0.8" function for entry C4 come from? The spreadsheet posted in reddit showed that the average dmg for lv21 raging spirit at 1.1.5 patch is (555+831)/2 = 693, not 1025. Edit: Nevermind, it comes from the staff levels. This message was delivered by GGG defence force. Last edited by mazul#2568 on Aug 28, 2014, 5:42:05 PM
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Dfolucinda: Yeah I wouldn't bother trying to get +3 unless you're going for a perfect craft. I would settle for +2 and eventually try to get cast speed or mana regen, and master craft the one you don't get.
Mazul: Yeah 1025 is the 1.1.5 average damage of L24 spirit. All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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Is this build still efficient for only Dom/Piety farming?
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<deleted>
Dear Maligaro, I left my head in San Francisco, I lost my legs in Peru My liver and kidney are on holiday in Sydney And I am sending my Heart to you --- Love, Malachai Last edited by Flapdrol#5373 on Aug 29, 2014, 7:16:11 AM
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Hi, why Melee Physical Damage instead of Minion Damage support gem for SRS?
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" It's fine, but I suggest playing (multiboxing) with a culler or making a dedicated MF build. Harder to cap max res in 1.2 after they nerfed aura reservation and the shield resistance nodes. For example I used my main DPS build and in a 2nd client I had a flame totem culler with no life/resist, but I was still culling dom for 3xx/14x and the runs were fast. " Use my DPS calculator to answer this for yourself. All my builds /view-thread/1430399 T14 'real' clearspeed challenge /1642265 Last edited by MatrixFactor#3574 on Aug 29, 2014, 10:02:07 AM
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Do you think my character is ready to do Atziri?
Gear:
Spoiler
Tree: http://www.pathofexile.com/passive-skill-tree/AAAAAgMAA-4EBwj0DH0NfA2NEH8RUBcvGmwbJRzcHRQdqh2-HdkfxyL0JLAo-it4LJwtiy9vM4c1kjW5OlhBh0NURZ1GcUuuTLNTUlXGVdZXK1fJWW1Z81qRXypfmGTnZp5qQ2qsa9tsC20ZbqpvnnC7dFV-WX_GgKSCx4MJg9uG0YhCj0aQVZMnmK2a4J2upwinK6h9rJisqrQMtfK3PriTvOq9gsAawFTBxcM6xp7KSs8y0_vYvdkT2Vva3d-K4YjpAuq66-Tr7uwY7Ir0cfno-tL-Cv6z |
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" Get dexterity on rings and save points, this passive is optimized for you
Spoiler
4EBwj0DH0NfA2NEH8RUBcvGmwbJRzcHRQdqh2-HdkfxyL0JLAo-it4LJwtiy9vM4c1kjW5OlhBh0NURZ1GcUuuTLNTUlXGVdZXK1fJWW1Z81qRXypfmGTnZp5qQ2qsa9tsC20ZbqpvnnC7dFV-WX_GgKSCx4MJg9uG0YhCj0aQVZMnmK2a4J2upwinK6h9rJisqrQMtfK3PriTvOq9gsAawFTBxcM6xp7KSs8y0_vYvdkT2Vva3d-K4YjpAuq66-Tr7uwY7Ir0cfno-tL-Cv6z
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I would like to test out a CI version of this for science lol. Do you have a suggested tree? I went through some of the old pages but I don't know if a lot of the proposed builds still hold ground now that the patch is actually out.
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Hi, nice build. I'm trying it out and I must admit it has a decent clear speed with only 17 lvl SRS on <74 maps. It's comparable to 6k life RF Marauder build.
But I think your calculator needs an update badly. 1025 avg SRS dmg is little outdated right now but that's not it. There might be some errors in it. I think you're calculating minion dmg support gem twice and not taking into account 36% less attack dmg from multistrike and 70% dmg effectiveness from SRS itself (there's 0,8 dmg eff currently). Latest guides:
3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 |
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