(Helping GGG in) Creating a unique item: a breakdown of the breakdown
I've sent a couple of emails about my first items, over the past 2 years now!
My first idea isn't off the drawing board yet, but the stats and properties have been locked in! And I have been waiting waiting... So I thought meh, maybe my 1st idea was tossed into the trashheap (apparently it wasn't), so I came up with an idea with 2 new uniques that had them equipped together in order synergize with a certain obscure playstyle, which Rory shot down, saying my old idea is still on the drawing board and I should stick with that instead. Seeing how the game meta has moved on (my original item was supposed to buff discharge, along with automatic self detonating charges on charge expiry with +/- friendly fire (!)), which probably not work so well now that discharge builds are past meta; and it seems that the item designers are incorporating new ideas into GGG-designed items that, where *ahem* stolen from player-idea proposals (ie items that grow along with the player, as Charan said), I am now really really even more keen my new idea instead (before it also gets 'stolen'!) After all, I dropped 2k on this. POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL! Last edited by THEHORNEDRAT#1516 on Jul 15, 2014, 1:57:45 PM
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Nice post, I liked the info it provides. And it got me back to designing my item (which had slipped my mind due to personal reasons).
A sword he brought, his foes to maim and rend,
from places dark behind forbidden doors, But night by night he woke with frighten'd roars from darkest dreams, too strange to comprehend. (Anonymous) |
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" They have gotten less popular since their initial craze but are still just as powerful. It's probably the highest damage selfcast build that rivals the clearspeed of much more expensive builds. |
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Good read man. Kept me busy at work today during the slower bits.
Don't forget to drink your milk 👌
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interesting read
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Pretty sure designing a unique eventually took much more $ in dev time than they realised. Perhaps, even more than $1000
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Do a potion like Divinarius
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" I think another way to look at this is: it's time they would have already spent making a unique item anyway. A comprehensive, easy on the eyes loot filter: http://www.pathofexile.com/forum/view-thread/1245785 Need a chill group exiles to hang with? Join us: http://www.pathofexile.com/forum/view-thread/1251403 Last edited by Antnee#4468 on Jul 15, 2014, 9:10:22 PM
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A good read.
I definitely understand the part about not being patient. I actually started discussing my item with Rory over instant messaging; it really helped speed up the back-and-forth. |
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That was a good read. I'm actually kind of glad I didn't and probably wont buy a unique, as it seems there are simply way too many backlogged while the devs are busy juggling design time against balance. It's a shame what happened with NuclearRaven but I look forward to their other items, which I hope are still being made. I'm glad you're still trucking with yours too Charan.
By the way, I like seeing all the unique designers in this thread, like a little get together. I wanna yell out hey! I use your unique! IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui
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