Skyforth presents: Elemental Wander - Piscator's + Burning Wander Updated for 1.2

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FatRhys wrote:
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Blood_Sail wrote:
For anyone looking to do a Scion like I did, you'll need better gear than normal. The Witch starter areas are virtually essential. I found you need those starting mana regeneration nodes or you will not be able to sustain enough mana for a 5L with only LVL 17 Arctic Armour. 6L is just not viable unless you get the starting Witch regen. I have 350 mana regeneration, MR on all pieces of jewelry it's not enough even with 3.9k mana.

My info (still a work in process)
Spoiler

http://www.pathofexile.com/passive-skill-tree/AAAAAgAACGcMfQ5IEH8RlhZAFr8XLxg8GYUZihqPHNwdFB2qHpQkPCSqJLAmlSepKPotHy9vNuk8jkZxSVFMs1AwUzVVS1XWVi1XyVptYENh4mKsY0Nk52ZPZp5tGW1sbXtvnnBScLtw1X_GgKSBSYIegseDCYV9htGH24w2j0aTJ5M6m7Wdo52qoqOnCKdcrD-sf7I4tAy1SLiTvSfAUcHzwzrGnspK1p3ZE9sL3FfhiONq44Tquuvu8-r22vno-tL7Cfyr



Use a low level power siphon. Less mana problems and the same dps.


Wow, I had not noticed that at all, I use to just do a physical wanderer. That is amazing, over 20 mana per shot saved now; wayyy easier to sustain now. Thanks!
Last edited by Blood_Sail#2593 on Aug 13, 2014, 11:59:42 AM
nerfs to wrath, anger and clarity coming it seems :(
IGN - Bootloops
Twitch - www.twitch.tv/BootloopsGG
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Dracule wrote:
nerfs to wrath, anger and clarity coming it seems :(


Clarity doesn't matter since mana costs are coming down.

However, Wrath and Anger sounds a lil problematic since this build has no physical.

We can still hope that the wand nodes have a little treat in store to counterbalance this change.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
I presume you are right about the nodes. About clarity though, Im unsure if AA costs will come down.
IGN - Bootloops
Twitch - www.twitch.tv/BootloopsGG
One interesting thing to note is that most of the life nodes near witch and shadow have been replaced with mana/life nodes. Nerf to clarity might not be so bad. Hopefully the nerf to auras is balanced by the wand nodes :(

Time to find a generosity aura slave :D
Last edited by FatRhys#6841 on Aug 13, 2014, 5:53:35 PM
Hi, what you think about using 2 unique wands instead of shield? Pls test it and say, how much it boosts your dps.
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craftman1999m wrote:
Hi, what you think about using 2 unique wands instead of shield? Pls test it and say, how much it boosts your dps.


Will be a nerf to your DPS since rip ES/mana - time to fire blanks bro.
IGN: Chundaziri
8/8 Ambush/Invasion Complete - 21/06/2014
8/8 Warbands/Tempest Complete - 10/08/2015
Time to make a new tree please! <3 http://goo.gl/sdVOyx <<-- Link to new skill tree calculator offline 1.2 :D
These new wand node placement and additions... splurge. I actually kind of like the Scion starting area compared to the Witch area now, especially since a lot of the Mana Regeneration has been spread out more. Shadow might actually be good for it considering elemental damage?

Anyone know if the "increased Wand damage" nodes affect Piscator's elemental damage?
Last edited by Blood_Sail#2593 on Aug 14, 2014, 1:02:36 AM
Im thinking witch isnt going to be the best for this anymore :S
IGN - Bootloops
Twitch - www.twitch.tv/BootloopsGG

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