Speedy Puncture + Pierce Split Arrow / Reflect Safe or Glass Cannon / Level 100 & Uber Atziri Farmer

The "You NEED Atziri's Acuity" part makes this build less of a build for me but yeah the item exists. There shouldn't be one item in the game for a certain mechanic that suddenly creates 1000's of uncreative builds. It's not that I can't get the item (I couldn't care less), but the fact that there is not a downside on this item makes me turn my stomach. Ok it's hard to get I do get that, but it's like : "You're a ranger and not using Atziri's Actuity ? Hahaha barely viable dude!"

Anyway, NEXT.

Sorry, edited my original post, I just get pissed off by whole clusters of builds kind of depending on 1 unique. Like working on mana regen asks for a lot of passive points, while one item and *poof* you have 10 free points for crit. Makes me agry :p
Last edited by leto2626#2588 on Aug 6, 2014, 12:22:53 PM
Maybe you should read the rest of the guide? Acuity is only needed for setups that aren't pierce split. Like RoA or Chain. Using pierce and split arrow, this build is very affordable and powerful. I've taken a shadow and ranger to 89 using it and use it to farm Atziri. Minimal investment, it just gets more powerful when you add in powerful unique items (like Acuity).
I can give you love, rocking horses, and dancing!
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Precaso wrote:
"
Kermodei wrote:
Do you think i could go along with this build on a Duelist? thanks


Not really. You'll either have to sacrifice crit which is a ton of damage or sacrifice life to get the crit and be squishy... Definitely more effective as a ranger or shadow.

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The_26th_King wrote:
Hello,
i'm trying the build, but not exactly, because i changed the gem setup and 2-3 skill points: Puncture+pierce+PPAD+LMP+inc crit multiplier and Split arrow+pierce+PPAD+PCoC+Blind+inc crit multiplier/strikes/else +i'm using point blank skill which is good and useful in 90% of the cases; i often use decoy totem+puncture+little run+split arrow and then all this again /with 100% pierce and LMP, puncture is amazing so far, especially against reflect mobs when i can easily shoot puncture and use decoy to make them move or just run for 3-4 seconds until puncture deals 4-5 times the damage from the hit without second reflect/ :) my worries are about vaal pact, because i can't afford atziri's gloves and 10% life leech from Carnage heart may be not enough without vaal pact, we'll see /i'm lvl70 atm/.


Decoy totem + puncture is a cool idea. Carnage heart + vaal pact could also be really good, I'd be interested to see how that goes!


Me too. It would be nice until you get AA gloves or other crutch items. Trying to path a skilltree for it at level 90, but like you said about dualists, you sacrifice lots of crit, life, or phys dmg to get it. Upside is u can get berserking, resists, life, and bonus eva easily as well.

Curious about your opinions on this coming from someone who has played the build through atziri runs. I've tried a couple ranger and shadow trees, but for the sake of simplicity i chose Ranger for new league since Shadow doesn't get any gems needed except puncture. The instant leech would be great. How important is the stun avoidance cluster in ubers? Master Fletcher if we go to scion? or path through eva cluster? Curious!!! Plus i've taken Phase Acrobatics on my test ranger in standard league and its probably saved my life 100 times already lol. I guess taking vaal pact would make getting phase acro a lot harder for me.

Carnage Heart I am using as well. A 10% life steal with 15% all resists. Mainly using it only for leech/STR/INT. If you combo it with meginord's it's not so bad but having a reduced life item SUCKS! Hitting 4K life becomes a challenge and I'm affriad thats probably not enough for ubers which is why i still have a stash full of framents!

Last edited by SKIPPNUTTZ#3768 on Aug 6, 2014, 2:58:58 PM
This guide was actually one of the best i've seen and used for that matter. I tried with 2 bows a 306 phys dps harbinger with 8.35% crit and a 285 dps harbinger with 9.05% cirt. Both were great but obviously the second allowed me a little more flexibility and the ability to skip 1 or 2 crit nodes. You also definetaly don't need acuity for split arrow or puncture :D

Thanx OP.

As a side note i know its hard to find high phys dps harbingers and i still have the 285 dps one with 9% crit. If your struggling to find a bow then hit me up on Standard.

IGN XXX_Rated

Edit: So easy to link stuff, image of the bow added.
Last edited by GhostRogue#5094 on Aug 6, 2014, 3:34:29 PM
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Mothren wrote:
Hello everyone, I wonder how the build is with low-end gear, can anyone who ran this build in 1-mo (or low gear) with at most 5L bow and chest, comment on the map clear speed, physical reflect, mana sustainability and atziri viability?

I am torn between my old arc build, this one and crit reave/flicker for next league. Though a fast movespeed, almost desync immune ranger and the prospect of firing arrows waters my mouth :)

I run my own super budget version (level 85) with a 5-link Lioneye's and EB/Arctic Armour as my only form of defense. If you're good at manual dodging, there is nothing you can't kill.
You certainly don't need Acuity, it just makes sustaining high mana costs really really easy (because mana leech currently isn't that great) and increases survivability by quite a bit. They are absolutely stupidly powerful, and with them you'll be pretty op, but it's not a "if you don't have it your character sucks" type scenario.
2% Mana leech was adequate but i also used a 6l atziris splendour which gave me mana and life. Obviously it doesn't help in boss fights with no adds but it was a godsend if i got swamped by a large pack.


Edit: You need really nice jewelry though for res :D also those failed corruptions :0
Last edited by GhostRogue#5094 on Aug 7, 2014, 4:14:12 AM
I think Atziri's Splendour is really neat, I've always wanted to see how well it helps in general clearing... I wonder if you could sustain a more mana heavy skill like Chain SA for trash clear and keep the mana cost low on single target with puncture. Could it be an alternative to God Gloves? And I also wonder how much it would improve survivability... It not really helping in boss fights is a thing though.



Maybe I'll crack out some fusings and try it out!
It would definitely sustain mana w/ Chain clearing trash by itself w no other investments in mana. Problem is bosses, or situations like in a party you can't fully carry and you get stuck alone with mobs. So - you end up having to build to sustain mana anyway, thus alleviating the Splendour's whole benefit.

The other thing I have considered about this armour - I use Chain. And aside from a few pieces of gear with + Mana, I spend 5 points in the upper left to grab 3 Hybrid HP/Mana nodes. Combined that gives me a large enough mana pool to mana leech with. But - EB is only 4 nodes, and even with the reduction from Acrobatics, using an Armour like this with that 78 base ES (which gets multiplied up a ton due to all of your INT) might actually give someone a larger mana pool. We're not talking big numbers here - just adding 300 more than does the trick.
My Phys Crit Split Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/919885

My Poison Arrow Ranger Guide: http://www.pathofexile.com/forum/view-thread/806913
Last edited by Asidra#2906 on Aug 7, 2014, 5:32:01 AM
I don't really run more than 3 deep in a party but i find it most useful when its something like them lightning mobs with flicker and discharge. I can't avoid the discharge damage and i get very low but this just tops me off very quick. I sent you a message Precaso if you want to try it out. No point in burning a bunch of fusings to find its useless for you :D - IGN XXX_Rated.
Last edited by GhostRogue#5094 on Aug 7, 2014, 12:17:35 PM

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