[OUTDATED] Zivko's WoE + BoR build - Seems like the build is dead

Ye well my thinking was that when u you almost have no armor, and deal around 35k dps, it still might hurt abit. I didnt know how block/evade worked on reflect.
Strange, but i suffer a lot from physical reflection. At least when i attack my health is reduced (if without blood rage). So i spam bottles in such situations and don't attack huge groups since the health drops dramatically.
@leonardio there's no 35k dps version of the build.

Mana based version can reach around 32k dps. Blood magic version cant go over 30k. Both versions can block damage and bm version can evade it. Damage that does go trough mitigation is outleeched by blood rage. I've played reflect maps with multiple levels of reflect (reflect map + 1-2 reflect packs and never had problems with either physical or elemental reflect, as long blood rage was up). In fact, this build can survive reflect even from mirror atziri in split phase.

Reflect is a non-issue.
Can you please have leveling guide before 1.2?

I've posted 'A few leveling tips' in the spoiler at the beginning of the thread. If some thing is not explained well or you need something explained thats not covered by quote, feel free to ask.
I'll probably answer tomorrow as i'm going off now. good night
Last edited by ogrec#7939 on Aug 19, 2014, 6:33:48 PM
I'm guessing you would highly recommend the higher DPS 1.2 variant for SC, right? I do like high survivability characters but I'm assuming it's just not worth it in this case.

Up to 12k more DPS vs +2 to block chances and acrobatics. Help me decide, what are your thoughts?

With the 1.2 buff do you think that this build is able to do uber atziri now?
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With the 1.2 buff do you think that this build is able to do uber atziri now?


This question was already answered few pages ago ;p

Edit. oh and there is a mistake on the first page first you say 32k mana based version and few words later is 34k dps mana based ;d
IGN: BerserkCry LVL 91 / MoodyGod LVL 81
Last edited by Lancelod1992#4796 on Aug 20, 2014, 3:12:31 AM
Maybe I´m asking a n00b question... but have you realised that you reach 34k only because you are dual wielding WoE and another axe? :)

if u take it away u only got 8K, like it should be
Players gonna play play play, GGG gonna nerf nerf nerf
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Ark20 wrote:
I'm guessing you would highly recommend the higher DPS 1.2 variant for SC, right? I do like high survivability characters but I'm assuming it's just not worth it in this case.

Up to 12k more DPS vs +2 to block chances and acrobatics. Help me decide, what are your thoughts?
I'd go with dps version for rampage, it still has more survivability then current pre-1.2.0 patch version.

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DittoWookie wrote:
With the 1.2 buff do you think that this build is able to do uber atziri now?
Feel free to give it a try :)

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Lancelod1992 wrote:
Edit. oh and there is a mistake on the first page first you say 32k mana based version and few words later is 34k dps mana based ;d
Fixed, thx!

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Trivelar wrote:
Maybe I´m asking a n00b question... but have you realised that you reach 34k only because you are dual wielding WoE and another axe? :)

if u take it away u only got 8K, like it should be
It has been explained in the thread already, 2nd sundering axe is to rectify poebuilder's inability to recognize WoE's 'Counts as Dual Wielding' property. Dont worry about it, its close to actual dps. Once patch is deployed, i'll be posting screenshoots and videos and you'll be able to see that ingame offensive and defensive stats closely resemble poebuilder stats.
Last edited by ogrec#7939 on Aug 20, 2014, 4:52:56 AM

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