#YORO - Oro's Sacrifice Perpetual Flickering (Fun and mini Heart-Attacks)
What is it? • The ability CONSTANTLY use the Skill FLICKER STRIKE without UBER GEAR and without needing to one-hit kill mobs in order to REFRESH the Frenzy charges (needed to override the Flicker Strike Cooldown). This feature makes this build group friendly to some extend.
Backstory
It all started when I've met the "The Oro's Sacrifice" sword, and it's ability to gain a Frenzy on ignite - It was urging for a Flicker strike build.
I'm sure lot´s of people tried this before (because Oro's fire damage is also very appealing), but I couldn't find any thread addressing it's usage and potential for end-game. So I decided to register my experience with it here, as I'm struggling very hard to not give up on it, aside from the thousands of deaths and fine-tuning. That said, it turns out it can work. And when it does, it's just sheer enjoyable. It is an on going effort, so I apologize for not showing how it works on higher level maps yet. I'll be very thankful to any insight that might help improving this approach. Dear friends, this is my personal effort of squeezing a Flicker Strike Build out of this charming Sword that is Oro's Sacrifice. It's an experimental process, so there is some risk it might not be up to your expectations. There are great consolidated Physical Flicker Strike builds around, explained in posts from which you would learn a lot concerning the Flicker Mechanics (such as PewPewPew's and KorgothBG's ones). This build is intended for Level 68+ players. So, if you are looking for a different play style, and won´t mind having your heart popping out of your mouth now and then, you might have some fun. After all, You Only Rip Once.
Old
" * Will be recording a new video with the new build soon. Item Required: " * You can add 2% more Elemental Life Leech from corrupted Oro's or amulet (surVfate). * Optionally you can use a Alpha's Howl for an additional Aura. * Doryani's "10% more ignite on flask" helps more than it looks.
Progression
This build has no "progression". It uses an ugly setup of passive Skills that won't help you much while leveling. I recommend you to level with whatever you feel comfortable, then expend some regrets and reboot your character. That will cost you an Exalted Orb or something like that. I, for instance, leveled as a Physical Flicker Striker using 2 handed uniques (Geofri's Baptism, Terminus Est and Kaom's Primacy) while investing on 2H damage passives and Life. When I got to lvl 68, I've made a full respec.
Why you'll love this build: " Why you'll hate this build: " Most common Cause of Death: " Gameplay: " Skills: " " Utility: Essential Auras: " Passive Tree: " " Any input here will be very much welcome. I expect to be posting new videos and cover the leveling of this character while showcasing how the build works on higher level maps. Last edited by junaum#4262 on Jun 2, 2014, 4:39:43 PM
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" Well, the 1% of Fire Damage Leeched as Life Corrupted Mod can be roll on an Amulet and the Oro's Sacrifice itself too. AllanPls - A Poe.Trade-inspired style for the official Path of Exile Trade website (v0.1.2)
https://www.pathofexile.com/forum/view-thread/2026765 |
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" Well thought. Adding it to the OP now. Thahnks surfVfate. |
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" Np, glad I could help, waiting for the video now, wanna see it in action. :) (I alway enjoy budget yet effective build like this one.) AllanPls - A Poe.Trade-inspired style for the official Path of Exile Trade website (v0.1.2)
https://www.pathofexile.com/forum/view-thread/2026765 |
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Video added bro. It's just a simple showcase of the gameplay. I'll have something more challenging filmed soon.
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New gameplay video with a level 72 char against a level 72 map. I believe this is more of a efficiency proof than the one I had before.
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Bandits?
I guess: +40 hp Attack Speed Frenzy Charge |
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" Well reminded. That's exactly what I took. Adding to the OP. |
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Question: Is there any benefit from taking the "Avatar of Fire" Keystone? Oro sword seem to deal NO physical (or other elemental damage) whatsoever so my first guess is that it's useless for this build. But if somehow the "Avatar of Fire" computes the damage that it "could deal", then it could improve the build. Any thoughts?
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The avatar of fire could only be "useful" ( and that's a strong word ) if you have flat physical damage on your gear. With the AoF it will become fire damage and will increase your dps.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
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