[Official] WINE info thread

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Drakier wrote:
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MajorKong wrote:
Ok done that now. There's something about OpenGL drivers not being installed correctly but I should have the proprietary ATI drivers instead


The last time I saw that error I think it was due to my 32-bit video driver libs not being properly installed. I don't know enough about the ATI drivers to tell you what you need, but for the nvidia drivers, there are a set of 32-bit libs (now in the :i386 due to multiarch) which were required by wine to work.


I think you're correct about needing the 32-bit libs. The 32 bit drivers weren't happy being installed so I'll think I'll just move over to a 32 bit fedora OS sometime.
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MajorKong wrote:
I think you're correct about needing the 32-bit libs. The 32 bit drivers weren't happy being installed so I'll think I'll just move over to a 32 bit fedora OS sometime.


I personally wouldn't install a 32-bit OS with my 64-bit PC. 32-bit is the past and is quickly becoming obsolete (anyone remember when the 32-bit drivers were released for Windows, and the old 16-bit becomes obsolete?)

It is your system, so you're free to do whatever you want, but before going to all that work just to downgrade your OS, it might be worthwhile to do a little more digging on the ATI drivers and the 32-bit libs required by it.

A quick search around for "fedora ati drivers 32-bit libraries" led me to a post where someone said that to get OpenGL to work with 32-bit libs, you only have to "yum install mesa*.i686" so it might be worth a try. *shrug* You can also perform my same search and do a little more digging, or modify my search for better results.
thanks to this thread i'm now happily running PoE with wine :D

installed dx9-stuff, usp10, vcrun2010 and disabled glsl (nvidia) using winetricks, added overrid for opelal32 in winecfg.

had some performance issues, but disabling compositing in kde (shortcut: alt+shift+F12) did the trick :)
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Drakier wrote:
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The_Seldon_Plan wrote:
Being new to Ubuntu, this makes almost no sense at all to me. Could someone please fill me in on how to fix this?


use PlayOnLinux and follow the instructions a few pages back (it might be quite a few pages back).


The game works great now! For those that missed it, here's the burning arrow fix:

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Sovyn wrote:
Good news! I have a FIX (no credit to me, it's all the work of others) for the burning arrow crash. It was the OpenAL.

Here is a newbie friendly guide I put together to help someone in the future:

- In PlayOnLinux click "configure", then click on the name of the virtual drive that you have PoE on.

- Click the "Wine" tab.

- Next, click "configure wine". (Note that, if you don't have PlayOnLinux, just wine, you can get to this step by simply typing "winecfg" (without the quotes) into a terminal.)

- When the Wine configuration opens as a new window, click the "Libraries" tab.

- Under "New override for library" select "openal32" and click "add".

- "openal32 (native, builtin)" will now appear in the "Existing overrides" box.

- Click apply and OK.

That's it!
The signal to noise is much too low for a lot of testers here. Rather than expecting people to read and understand the whole support & testing thread, we should write a clear locked sticky post with our current results. We should combine it with the OSX thread which seems to have a lot of duplicate information. Julus can maintain it, he maintains that thread well.

I'm thinking like,
"

Installing on OS X
~~~~~~~~~~~~~~~~~~
1.) blah
2.) enjoy!

Installing on Linux
~~~~~~~~~~~~~~~~~~~
1.) blah
2.) blah
3.) enjoy!

Troubleshooting
~~~~~~~~~~~~~~~
the "doesn't just work >:(" error:
blah

I only get 30FPS vSync is disabled
blah

Missing Foo.so, getting disconnected with "unexpected blah blah"
blah


Halp
~~~~
What is a package manager? >
What is wine? >
Where did I leave my keys? >

etc...
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ionface wrote:
The signal to noise is much too low for a lot of testers here. Rather than expecting people to read and understand the whole support & testing thread, we should write a clear locked sticky post with our current results. We should combine it with the OSX thread which seems to have a lot of duplicate information. Julus can maintain it, he maintains that thread well.


I'm in complete agreement with you. We should keep this thread going for everyone else in here (like us) who are actively attempting to troubleshoot issues and get stuff fixed... but the information on how to get PoE working on OSX/Linux as well as some common things to try if it doesn't work would be super nice. We could even keep this thread as the "support" thread for people who have followed the new thread, tried all the "fixes" and still cannot get it to work.

I've actually been thinking of that for a while... I just didn't want to do it and take credit for it. You guys have done much more in the way of getting PoE working than I have... so I think since Julus has done such a great job on the OSX stuff and submitting bug reports for Wine he should be the one to create the thread.
me: "What the hell is going on here?"
Julus flees in panic

No seriously, I am flattered, but even when Linux community is much more skilled than mac users (do you want computer for your dad? buy mac) maintaining 2 thread is hell of a job.

Merging 2 threads together is possible (I will just rewrite the mine), but it would cause confusion, and without moderating rights it would be mess.

I think the *best* solution would be if GGG creates the new forum category ("Linux / OSX"), so the users can actually create threads with their problems as the current system leads to only repetitive asking of the same questions in two not searchable threads.

Hi all!

i would like to check whether i'm the only one with the following wine bug, since i found nothing in forum threads...
since update 0.10.1e yesterday, i get random computer freeze before being able to start playing. It happens while logging (when loading the boat basement), while changing the resolution or during the first zone loading screen. Up to 0.10.1d, i had no problem at all.
For info, i'm running archlinux x64 (with gnome), using AUR ATI drivers, with playonlinux & wine 1.5.24. Since it worked perfectly before, i think my winetricks config for the prefix is OK... but...
thx!
Last edited by khorix#4778 on Feb 23, 2013, 4:59:40 AM
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khorix wrote:
Hi all!

i would like to check whether i'm the only one with the following wine bug, since i found nothing in forum threads...
since update 0.10.1e yesterday, i get random computer freeze before being able to start playing. It happens while logging (when loading the boat basement), while changing the resolution or during the first zone loading screen. Up to 0.10.1d, i had no problem at all.
For info, i'm running archlinux x64 (with gnome), using AUR ATI drivers, with playonlinux & wine 1.5.24. Since it worked perfectly before, i think my winetricks config for the prefix is OK... but...
thx!


complete computer freeze shouldn't be caused by wine.
When it happen next time, try to press ctrl+alt+backspace (aka X restart) or ctrl+alt+f1 (to get to terminal) from there you can investigate what happen or kill wine... Also try to take a look into /var/log/messages if there is anything interesting prior to freeze.
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ionface wrote:
The signal to noise is much too low for a lot of testers here. Rather than expecting people to read and understand the whole support & testing thread, we should write a clear locked sticky post with our current results. We should combine it with the OSX thread which seems to have a lot of duplicate information. Julus can maintain it, he maintains that thread well.


This is literally the entire point of the wine appdb page. All verified information on how to run/debug PoE should be posted there while the threads here are used for active speculation and attempts to fix things.

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julus wrote:
I think the *best* solution would be if GGG creates the new forum category ("Linux / OSX"), so the users can actually create threads with their problems as the current system leads to only repetitive asking of the same questions in two not searchable threads.


I recommended this to GGG almost two years ago, but they rejected it since the PoE Linux community was very small at the time. Perhaps now they will reconsider.

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