[Official] WINE info thread
Sovyn:
per your instructions, I had a small issue with my symlink when I did it from before... and that is that I followed the example from a prior post about how to get PoE working in PlayOnLinux in a 64-bit environment. That meant installing PoE into the 64-bit wine prefix (although that probably was not actually required). Where my problem differs is that I cannot use the x86 linked wine version from PlayOnLinux for my symlink and I instead had to use the x86_64 version because otherwise the wineprefix complained about using the wrong version. So in cases where people have followed the prior setup exactly, and have a 64-bit prefix, they'll need to symlink to the 64-bit x86_64 wine version in PoL and not the 32-bit x86 version. |
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Another note regarding the jitters.
F1 brings up logging. Pull it up after a lag spike and notice how it recorded the spike and data previous to it. This means that logging is constant. It's quite possible that the logging is causing some of the problem. If so, then presumably this sort of aggressive logging -- other stuff may also be logged for the beta -- may go away when the final release is out. |
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" Good point. I assume the terminal commands would look something like this for a 64-bit Wine prefix (if a symlink were required at all): sudo ln -s /usr/bin/wine ~/.PlayOnLinux/wine/linux-amd64/1.5.23/wine ...and, to remove it: sudo rm ~/.PlayOnLinux/wine/linux-amd64/1.5.23/wine |
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" Yes, it might be a small optimization to disable logging.... anyone aware of a way to disable it in production_Config.ini? However, my log file is only 16 MB, so it's not writing that often. Oddly enough, with trade and global chat disabled there are still some messages from those channels in there, in fact, that's most of it. Mostly the hesitations I get are when a boss with a special effect is just off screen (so the game would be loading those assets), or when I have not used a skill with a specific effect for a while (so the game would be trying to load those assets). If there were a command or ini line made available to disable spell/aura eye candy I'm sure that would solve things. |
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Okay, doesn't work for me:
AMD A8-3850 (4 cores @ 2.9 GHz) with Radeon HD 6550D graphics 8GB RAM, 4TB HD Kubuntu 12.10 x86_64 Wine 1.4 osmesa is installed d3dx9_43(native) openal32(native, builtin) On clicking "Play" the client dies with: Exception Unable to create texture. D3DERR_NOTAVAILABLE Not available. I have read this thread in its entirety, suggestions? |
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Can someone help me create a nautilus (gnome shell 3.6) desktop shortcut for PoE?
The Client.exe is located at " I've tried using this as the command: " but when i run it that way, the client says the resources are missing and starts redownloading the whole game Last edited by varemenos#2908 on Feb 12, 2013, 6:48:15 AM
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" fglrx ? because APUs don't work with OSS drivers afaik (might be wrong). |
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" cd to poe's folder first |
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" That is correct. PoE uses the relative local working folder when it attempts to look for the Content.ggpk. I found this out the hard way as well a long time ago when I was testing different methods of launching PoE and testing some various tweaks. If you set up the working folder as your PoE folder first (like cd to the folder first) then it should work fine. There might be a way to set the working folder to the PoE folder without changing to the directory first, but I'm not sure how in the nautilus shortcuts. |
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out of curiosity, is anyone here able to ctrl+click to purchase from vendors?
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