Shockingly strong flamethrower build (Incinerate + Three Dragons)

THANK YOU! very much for your kind answers!
I studied your build a lot and I have more questions in the idea of transition from my build to yours.
My weak points are:
- low life 2900
-I can run 4 auras and arctic armor but with only 100 mana left , so I think with so low mana arctic armor is useless even with 460 mana regen (buffed)
-Stun weakness
- DPS , I don't know if it is ok but with spell echo 19 is about 4600 with haste. I am going to level to 20 and the quality it.

this is a summary of the differences in points between mine and your build
mine/ your

Spoiler
Dex 80/0
Int 90/80
Str 0/30
Chaos res +20%/0
Elemental resistance 0/+12%
cast Speed +6%/6%
Energy Shield +24%
Life reg +2sec/0
Max mana +16%/32
Max life +10%/0
Mov speed +6%/0
Life +60/160
Evasion +50/0
Mana reg +120%/100%
Aura eff+8%/0
Mana reserved for auras -15%/0
Aura radius +12%/0
Projectile DMG +15%/0
Projectile speed +20%/0
Stun recovery +14%/0
Avoid stunned +30%/0
Shield Block 10%/0
Max resistance 0/2%
Ele DMG 0/30%
Defense with shield 0/12%
Spell Dmg 0/15%
mana cost 0/-7%


1) how can you have 350 mana regen unbuffed if you have 20% lower point than me. What equip are you using ?
2) How can protect yourself from stun? my first cause of dead before taking heart of oak was physical stun that interrupt incinerete.
3) why don't you take clear mind , only one point and 16% chaos res?
4) how can sustain lvl 20 LMP or GMP without the 80 dex? How much dex do you have ? do you take it form equip?
5) which auras are you using?
6) how much res do you have?
7) are you able to solo Atziri?

I am quite in trouble 'cos I can't break the level 72/73 maps lots of problem with map with 50% lower heealt and mana regen ,so I have I'would like to find a way for improve my build:-(
my tooltip screenshoot without auras
Spoiler





my equipment
Spoiler



Last edited by Claustrox#1623 on Jul 17, 2014, 7:31:00 PM
Hi,

I just got the Three Dragons and would like to try this build as it looks like a lot of fun. However, I won't feel like I deserve it as far as I don't really understand how it works.

To sum up what I could gather as information:
- Thanks to Three Dragons, your fire dmg can shock (alright, I get this)
- Incinerate is a nice skill, because it hits very fast and thus you can stack shock effects on mobs, dealing more and more dmg
- By default, Incinerate does not crit. There I start to feel uncomfortable... If you can't crit with this skill, why would it shock?
- I assume the answer to my question above lies in the 'static blows' passive. Because you do not use Conductivity, this passive looks like your only source of shock chance. Am I right? If so, I am a little confused by your initial post where you say '- Static blows for extra shock chance'. If it was your only source of shock chance, why would you use the word 'extra'? Is there any other source that I can't see?

Now, I have some other questions:
- 'Static blows' says 'adds a chance to shock enemies hit'. Nowhere it says where the hit should come from. Is it implicit that this passive works basically only with skills/attacks that are already allowed to shock, even with a 0% chance? If so, then I understand the build. If not, then 'Static blows' would work with 'Incinerate' even without the Three Dragons and I'm lost again ^^ .
- Finally, could you tell me if this build is viable without the super-costly equipment stuff that you are proposing? I mean, do I really need it in order to get above the limit of 300ms duration needed to shock mobs or is there enough margin around this? Also, how does it work for high level bosses with lots of life? Can you still shock them?

Spoiler
"
Claustrox wrote:
THANK YOU! very much for your kind answers!
I studied your build a lot and I have more questions in the idea of transition from my build to yours.
My weak points are:
- low life 2900
-I can run 4 auras and arctic armor but with only 100 mana left , so I think with so low mana arctic armor is useless even with 460 mana regen (buffed)
-Stun weakness
- DPS , I don't know if it is ok but with spell echo 19 is about 4600 with haste. I am going to level to 20 and the quality it.

this is a summary of the differences in points between mine and your build
mine/ your

Spoiler
Dex 80/0
Int 90/80
Str 0/30
Chaos res +20%/0
Elemental resistance 0/+12%
cast Speed +6%/6%
Energy Shield +24%
Life reg +2sec/0
Max mana +16%/32
Max life +10%/0
Mov speed +6%/0
Life +60/160
Evasion +50/0
Mana reg +120%/100%
Aura eff+8%/0
Mana reserved for auras -15%/0
Aura radius +12%/0
Projectile DMG +15%/0
Projectile speed +20%/0
Stun recovery +14%/0
Avoid stunned +30%/0
Shield Block 10%/0
Max resistance 0/2%
Ele DMG 0/30%
Defense with shield 0/12%
Spell Dmg 0/15%
mana cost 0/-7%


1) how can you have 350 mana regen unbuffed if you have 20% lower point than me. What equip are you using ?
2) How can protect yourself from stun? my first cause of dead before taking heart of oak was physical stun that interrupt incinerete.
3) why don't you take clear mind , only one point and 16% chaos res?
4) how can sustain lvl 20 LMP or GMP without the 80 dex? How much dex do you have ? do you take it form equip?
5) which auras are you using?
6) how much res do you have?
7) are you able to solo Atziri?

I am quite in trouble 'cos I can't break the level 72/73 maps lots of problem with map with 50% lower heealt and mana regen ,so I have I'would like to find a way for improve my build:-(
my tooltip screenshoot without auras
Spoiler





my equipment
Spoiler





Questions:
1) how can you have 350 mana regen unbuffed if you have 20% lower point than me. What equip are you using ?
2) How can protect yourself from stun? my first cause of dead before taking heart of oak was physical stun that interrupt incinerete.
3) why don't you take clear mind , only one point and 16% chaos res?
4) how can sustain lvl 20 LMP or GMP without the 80 dex? How much dex do you have ? do you take it form equip?
5) which auras are you using?
6) how much res do you have?
7) are you able to solo Atziri?

Answers:
1) I have 350 mana regen buffed, not unbuffed. I use clarity and discpline to reach this. I also have 65%+ mana regen on both my rings
2) You get stunned less if your life is higher. But the most important thing is: you shouldn't get hit. Your offence is your defence: everything should be long dead before it even gets close to you. You should also use lightning warp to get in the correct positions (ligthnign warp should be almost instant due to the insane cast speed)
3) Because the mobs that deal chaos damage don't deal that much damage. The only chaos damage i'm scared of is the pools that spawn when you kill the zombie-thingies. But yeah...just don't stand in them :D. The stuff like poison spitters etc arent very scary at all. But you can ofcourse take it, its not a very bad passive point.
4) I have a section in my guide showing my gear, so take a look at that. Yes i try to take dex on rings, boots and gloves (boots and gloves should also have armor/ES if possible, which makes it hard to get. For instance: you cant get armor/ES boots with dex). On your belt should be strength, so you don't have to take all the strength passives. Use poe.xyz.is (Website) to search for this specific gear
5) You can see this under 'skill links'. I at least use discpline and clarity and tempest shield. You can also think about other things like running haste
6) 77% all ress
7) no with this setup, that is not possible. This build takes loads and loads of damage nodes, and is not very defensive. It is made for very fast mapclearing and leveling. You can read in the comments about some people that have a more defensive setup of this build

ps. don't use dream fragments (its a CI item)

questions by banadon:
Spoiler
Hi,

I just got the Three Dragons and would like to try this build as it looks like a lot of fun. However, I won't feel like I deserve it as far as I don't really understand how it works.

To sum up what I could gather as information:
- Thanks to Three Dragons, your fire dmg can shock (alright, I get this)
- Incinerate is a nice skill, because it hits very fast and thus you can stack shock effects on mobs, dealing more and more dmg
- By default, Incinerate does not crit. There I start to feel uncomfortable... If you can't crit with this skill, why would it shock?
- I assume the answer to my question above lies in the 'static blows' passive. Because you do not use Conductivity, this passive looks like your only source of shock chance. Am I right? If so, I am a little confused by your initial post where you say '- Static blows for extra shock chance'. If it was your only source of shock chance, why would you use the word 'extra'? Is there any other source that I can't see?

Now, I have some other questions:
- 'Static blows' says 'adds a chance to shock enemies hit'. Nowhere it says where the hit should come from. Is it implicit that this passive works basically only with skills/attacks that are already allowed to shock, even with a 0% chance? If so, then I understand the build. If not, then 'Static blows' would work with 'Incinerate' even without the Three Dragons and I'm lost again ^^ .
- Finally, could you tell me if this build is viable without the super-costly equipment stuff that you are proposing? I mean, do I really need it in order to get above the limit of 300ms duration needed to shock mobs or is there enough margin around this? Also, how does it work for high level bosses with lots of life? Can you still shock them?


First off: thanks for playing my build. And I completely agree that it is important to know the mechanics of your build, and not just blindly do what you read. I think the best answer to your question is posted before by bada_bing on page 10 of this thread. I will put it in the spoiler below:

Spoiler
No. Without three dragons incinerate has NO secondary effect and ald shocks. With the helmet incinerate has a secondary effect (shock) and ald chills/freezes. Having your main spell get a secondary effect without any downside is a huge bonus imho.

Some numbers:
Without the helm shock is based solely on added lightning damage. Given incinerates 30% efectiveness penalty you have 38 base damage (lvl20) to get past the threshold and trigger shock.
With three dragons you have incinerate's 85 (lvl20) supported with a linked fire penetration for 111 (123 if the fire pen. has 20 qual) base damage.
Not only will you get past the shock threshold much better with the three dragons, your shock duration will also be 3-4 times longer than with a mere ald. As shock scales with stacks (which requires long enough shock duration), three dragons has a HUGE advantage over the ald + other helmet combo.

BTW this is a Three Dragons Build. To actually suggest dropping the defining part of the build makes as much sense as posting in a facebreaker build to switch to a 2-handed weapon instead. It kinda makes no sense.


some extra remarks:
- remember that you also get 5% shock chance from the shadow part of the tree
- There have been loads of people that told me it is not possible for me to shock mobs, because I cannot crit. They so convinced, and there were so many of them that I made a vid showing my shock potential on mobs in a 78 map (palace). The double damage-mods were a bit too brutal, but it does clearly show the shock potential of this build:
https://www.youtube.com/watch?v=h528HQdxe38&list=UU9WNSEmJ5EtQBKJRW-JTLWA

regarding your questions:
- Well static blows gives a shock chance to your attack, but that attack has to be able to shock (e.g. a lightning attack or supported by added lightning). For instance: taking static blows doesnt cause your fireball to shock normally
- This build is not expensive at all, it only gets expensive when you want the near-perfect equipment. To list the costs:
> Three dragons: 1-2 chaos:
> Cybil's paw: a few chaos
> stone of lahzwar: practically free (corrupted with 4% block: several exalts)
> Good str/ES chest with max life and ress 5L: 1-2 exalt OR 5L cloak of defiance (like 3 exalt)
> rathpith globe: decent roll: 1 ex
> rings: life, mana regen (60%+), resist, dex (hard to find!) can range from a few chaos to several exalts
> gloves: armor, life, dex, resist (hard to find!). (if you can find this with corrupted cast speed youre a badass ^^). Can range from a few chaos to several exalts
> boots: move speed, armor/es, resist, life. few chaos to several exalts
> belt: 110+ max life, strength, resist, armor. A few chaos for a normal belt, when you go for high stats with 300+ armor you're looking at 10+ exalts

So when you do everything cheap, youre hardly spending 2 exalts for a very strong character. My equipment however is already a lot more expensive due to the near-perfect rolls on some items. For instance the 4% block stone of lahzwar, max roll cybil's, high roll rathpith, max roll three dragons... ETC
Isnobest. This post was created in a facility that handles peanuts and may contain traces of nuts
Build of the week (S2E5): 3-dragons incinerate
http://www.pathofexile.com/forum/view-thread/856154
Last edited by iznobest#6280 on Jul 21, 2014, 5:40:05 AM
Thanks for the fast answer. The example with the fireball confirms my expectations.

Just one last question though: You said you got 5% shock chance from the shadow part of the tree. Does it come from the 'blaze' node? It looks like to me that it should not work with Three Dragons as it only speaks of igniting in the description. By reading it literally, I would rather say that it adds a 5% chance to ignite and that this chance is reduced to 0 with Three Dragons.

Have you checked that this node actually works? Also, is this the node you are searching for by going to this part of the tree? I feel like Mental Acuity is a bit less interesting as you do not have a crit chance anyway. Maybe it is usefull for flame totem?
"
Banedon_421 wrote:
Thanks for the fast answer. The example with the fireball confirms my expectations.

Just one last question though: You said you got 5% shock chance from the shadow part of the tree. Does it come from the 'blaze' node? It looks like to me that it should not work with Three Dragons as it only speaks of igniting in the description. By reading it literally, I would rather say that it adds a 5% chance to ignite and that this chance is reduced to 0 with Three Dragons.

Have you checked that this node actually works? Also, is this the node you are searching for by going to this part of the tree? I feel like Mental Acuity is a bit less interesting as you do not have a crit chance anyway. Maybe it is usefull for flame totem?


Eehm no i dont mean the fire damage+ignite node in the shadow tree that would give me extra shock chance. But you can take the +lighning damage (which doesnt increase your damage) and 5% shock chance. So you basically spend 2 points for 5% shock chance.

well mental acquity still just gives 20% mana regen and some int. And you basically need it to get to the other points. And yes it does work for flame totem
Isnobest. This post was created in a facility that handles peanuts and may contain traces of nuts
Build of the week (S2E5): 3-dragons incinerate
http://www.pathofexile.com/forum/view-thread/856154
Last edited by iznobest#6280 on Jul 21, 2014, 8:53:59 AM
"
some extra remarks:
- remember that you also get 5% shock chance from the shadow part of the tree


Ok, so where do these 5% come from in the end?
I'm running your build actually on the 1mhc race, and i'm templar so my build is not exactly the same i think i will refund increase energy shield to take life at witch tree and take this useless point minion...

Here it's my tree:

http://www.pathofexile.com/passive-skill-tree/AAAAAgUAAuMEswVbB2MI9BRNFy8ZhRoyGmwc3B0UHpQfAiQ8JKoksCaVJ6koxSlPLJwtHy1HMYg2xTbpO-FEq0bXSRtJUUmyTDVQQlFgVUtVrlXGVytabV3GYG1tGW17cH1zU3i6eQN-WX_Ggh6Cm4M4htGHZYt6i4yMNo9Gj6aTJ5wtnYCfe6IAoqOnCKcrp1yplaw_r7e1BMBUwfPPZdDQ2CTa3dsL3Ffd8-Fz4vfjauQi7SDwH_O--tI=

i don't take this 18% more fire damage to take sovereignty who don't increase drain of arctic armour but give me more mana regeneration i'm at 227.5 actually

Here is my stuff:

Last edited by Bisou#0383 on Jul 21, 2014, 2:03:25 PM
"
Banedon_421 wrote:
"
some extra remarks:
- remember that you also get 5% shock chance from the shadow part of the tree


Ok, so where do these 5% come from in the end?



thats in the post above your post

Spoiler
Eehm no i dont mean the fire damage+ignite node in the shadow tree that would give me extra shock chance. But you can take the +lighning damage (which doesnt increase your damage) and 5% shock chance. So you basically spend 2 points for 5% shock chance.

well mental acquity still just gives 20% mana regen and some int. And you basically need it to get to the other points. And yes it does work for flame totem



and bisou, i think indeed my biuld is very very nice for races, as you can xp very very quickly.

I would however advise to try and find rings with max life , thats very important
and thats a really nice chest you have ;)
Isnobest. This post was created in a facility that handles peanuts and may contain traces of nuts
Build of the week (S2E5): 3-dragons incinerate
http://www.pathofexile.com/forum/view-thread/856154
Last edited by iznobest#6280 on Jul 21, 2014, 4:01:00 PM
hi, thx for this amazing build.
I just modify it for a little more defensive one.
like that
in order to take grace aura witch add a lot of phys resistance.
actually discipline/clarity/grace. next i will add a purity or tempest shield with support.


I have a question, do you shock some boss with this three dragon helm?
all white or blue are 100% shock but i dont thing that we can shock some high lifed boss with that :/

my link : incinerate/echo/faster casting/fire pen/lmp/faster proj.
soon : incinerate/echo/faster casting/fire pen/lmp/add chaos
or incinerate/echo/faster casting/add lightning/lmp/add chaos.

echo+faster casting is so powerfull :)
"
DarkManda wrote:
hi, thx for this amazing build.
I just modify it for a little more defensive one.
like that
in order to take grace aura witch add a lot of phys resistance.
actually discipline/clarity/grace. next i will add a purity or tempest shield with support.


I have a question, do you shock some boss with this three dragon helm?
all white or blue are 100% shock but i dont thing that we can shock some high lifed boss with that :/

my link : incinerate/echo/faster casting/fire pen/lmp/faster proj.
soon : incinerate/echo/faster casting/fire pen/lmp/add chaos
or incinerate/echo/faster casting/add lightning/lmp/add chaos.

echo+faster casting is so powerfull :)


yes i shocked everything. Also high HP blue/yellow mobs in 78 maps. Pretty much every boss with a few exceptions: Vaal in maze, piety in palace and mby some from 76 map (haven't played in a while so can't really remember)

And yes, faster proj is OKish if you have it 20% quality. But for instance added chaos is far superior
Isnobest. This post was created in a facility that handles peanuts and may contain traces of nuts
Build of the week (S2E5): 3-dragons incinerate
http://www.pathofexile.com/forum/view-thread/856154

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