A Veteran's Proposal for a Self Found League - Poll Included!

In any case I think the train for promoting & doing a SFL has already departed. The only major group that could flock to PoE now are D3 shoppers, when Auction House will close. GGG is now prob. focusing all resources on the new trading system ;P
When night falls
She cloaks the world
In impenetrable darkness
Last edited by morbo#1824 on Mar 23, 2014, 4:14:35 AM
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morbo wrote:
The truth is PoE is designed as a tradecore game from the ground up. GGG will do everything to avoid a SFL, even a test one, which could shatter this ideology of 'trading uber alles' and find out that people vastly prefer rewarding H&S & crafting gameplay, over sitting in tradechat.

explain why you think GGG has trading as an important element in the game.

Last edited by Septile#3881 on Mar 23, 2014, 4:32:16 AM
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morbo wrote:
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ScrotieMcB wrote:
Because leagues cost money, because leagues cost developer time.
How much money does a 1 month race with disabled trading & PA cost? A lot more money than a regular 1 month race? More money than a separate CT league, catering to even a smaller (imo) audience than SFL?

All I'm hearing is excuses. The truth is PoE is designed as a tradecore game from the ground up. GGG will do everything to avoid a SFL, even a test one, which could shatter this ideology of 'trading uber alles' and find out that people vastly prefer rewarding H&S & crafting gameplay, over sitting in tradechat.
You're predicting the results of the experiment before it occurs. I'm more inclined to believe it would play it in ways you might not expect and might not enjoy... but I'll readily concede there are a lot of factors, and I reserve the right to be surprised if this ever did happen. I'm comfortable admitting I don't really know.

However, in terms of decisionmaking, my primary hypothesis for the experiment would be "SFL won't work;" this is also clearly the opinion of GGG, and it's not an irrational one. You don't need to know in order to have a guess, and you need to expect them to act upon their guesses.

Thus, you're expecting them to fund an experiment they're already pretty sure would turn out badly. You can't reasonably expect that.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Mar 23, 2014, 4:44:01 AM
Because it might be, that output after such experiment would be positive? ;)

I agree with Morbo, it's more "Milo's catch" than some sound explanation. They like trade so they don't think that not trading can be a fun. And if trading is fun for GGG, it is fun for anybody.

They also assume, that trading/parting ppls will be more inclined to buy MTXes so they avoid any possibility to give incentive to not to trade/party.

For me it's little irrational, because my SF friends play all the time, slowly progressing in their own pace, while "ladders" came every four month, play and trade 24/7 per one month, become bored and drop game for next 3 months.
Anticipation slowly dissipates...
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ScrotieMcB wrote:
Thus, you're expecting them to fund an experiment they're already pretty sure would turn out badly. You can't reasonably expect that.


Any rational explanation why's that? There has been more demand over the years for a SFL than a CT. But, I'm inclined to agree that it could turn out badly now - because a lot of players left.

I can reasonably expect that Chris will keep his promise in the Athene video about traying a week or month solo race (which is essentially self-found). Since then, all the races have still been party.

Also, I'm not predicting the results of the experiment, just predicting the experiemnt will never happen.

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Septile wrote:
explain why you think GGG has trading as an important element in the game.

You are really asking me this? In a game where even skills have to be traded for? And where (endgame) content is gated behind trading?
When night falls
She cloaks the world
In impenetrable darkness
Last edited by morbo#1824 on Mar 23, 2014, 5:05:09 AM
I used to be against a SFL. The epiphany for me has been that, at some stage in the last months (and after a long time playing), trading and map grinding holds no mystery and little joy for me any more. I still want a compare/compete community, hence my resurrection of the SFL cause.

I expect many others to go through the same life cycle as I have in due course. Whether or not GGG wants to cater to that player base, well, it's their game, but I'm prepared to put a lot more money where my mouth (and heart, and head) is.

P.
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morbo wrote:
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Septile wrote:
explain why you think GGG has trading as an important element in the game.

You are really asking me this? In a game where even skills have to be traded for? And where (endgame) content is gated behind trading?

There's nothing in the game that you "have" to trade for. If you want to get it quickly, then yes trading is a way to do that.

I've now created a poll for the topic on survey monkey - its linked at the top of the OP. I will post the results as we go along!

Petrov.
Last edited by mrpetrov#7089 on Mar 23, 2014, 5:47:19 AM
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Septile wrote:
There's nothing in the game that you "have" to trade for. If you want to get it quickly, then yes trading is a way to do that.


Theres theory and then theres practice. In theory you can sustain hi-lvl maps without trading for orbs, but with lots and lots of faceroll farming quest content... In theory you could complete the challenges without trading... In theory you can eternal/exalt craft GG items, if you have the decades of free time needed to loot enough eternals

E:
My point is that the whole game (drop rates, crafting) is balanced for a global economy, and therefore a SLF would need some serious rebalancing. But I'm in favor of an experimental 'SFL race' without any other changes than no-trading + PA, just to see how many people would play it.
When night falls
She cloaks the world
In impenetrable darkness
Last edited by morbo#1824 on Mar 23, 2014, 5:37:34 AM
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SL4Y3R wrote:
Eliminate C, and the regret orb part of E. I'll PM you later though


I'd agree with this version. I don't think it would hurt to have a test league of this, and I'd be willing to contribute what I could to help.

PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910

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