A Veteran's Proposal for a Self Found League - Poll Included!

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Temper wrote:
Self found is self found.

there is no trade
there is no party
there is no drop

There is just you and what is handed to you by the game.

100% self found is solo.
anything less than 100% is not self found.


Can't agree with this, if my buddy and I played TL2 or whatever on a LAN for instance and we only get what drops, surely that's self found too. Happens to not be solo, though.

I could be mistaken, but when most people say self found, they mean no trading.

Dunno what you mean with no drop.
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MrMisterMissedHer wrote:
"
Temper wrote:
Self found is self found.

there is no trade
there is no party
there is no drop

There is just you and what is handed to you by the game.

100% self found is solo.
anything less than 100% is not self found.


Can't agree with this, if my buddy and I played TL2 or whatever on a LAN for instance and we only get what drops, surely that's self found too. Happens to not be solo, though.

I could be mistaken, but when most people say self found, they mean no trading.

Dunno what you mean with no drop.


What I mean is

I'm level 71 and I'll leg you through all the parts of the game that matter and trivialize everything that's meant to be a challenge.Allowing you to leg up your character in various types of ways that your character would never have been able to do with his self found equipment,thus nothing that character finds currently and in the future will be a product of self found.It'll be earned off of my equipment that may or may not have also been *self found* in this way. =p

You could possibly put level cap limits on party play,but I'd doubt there would be many supporters for that.

And no drop is just that,nothing can be dropped,it is destroyed like in town.

loot would need to be fully instanced for each individual player else you could all stand around a piece of loot trading it's pick up value for the next drop that suits you better.It's still trading,just the system has changed.Tading drop for the next drop chance.
Last edited by Temper#7820 on Mar 30, 2014, 5:04:13 AM
"
Temper wrote:
"
MrMisterMissedHer wrote:
"
Temper wrote:
Self found is self found.

there is no trade
there is no party
there is no drop

There is just you and what is handed to you by the game.

100% self found is solo.
anything less than 100% is not self found.


Can't agree with this, if my buddy and I played TL2 or whatever on a LAN for instance and we only get what drops, surely that's self found too. Happens to not be solo, though.

I could be mistaken, but when most people say self found, they mean no trading.

Dunno what you mean with no drop.


What I mean is

I'm level 71 and I'll leg you through all the parts of the game that matter and trivialize everything that's meant to be a challenge.Allowing you to leg up your character in various types of ways that your character would never have been able to do with his self found equipment,thus nothing that character finds currently and in the future will be a product of self found.

You could possibly put level cap limits on party play,but I'd doubt there would be many supporters of that.

And no drop is just that,nothing can be dropped,it is destroyed like in town.

loot would need to be fully instanced for each individual player else you could all stand around a piece of loot trading it's pick up value for the next drop that suits you better.


Yeah that's fair enough, it's tricky to stop abuse if you can party, but sometimes the feature that enables the abuse is a boon too.

Also the reason why I'm not particularly fond of supporting the typical SFL threads, though I won't argue against them, just because the idea doesn't necessarily appeal to me doesn't mean it warrants condemnation.

If for instance my party member and I played to say, level 60 and one of us dies, it can be really annoying having to reroll both and spend the full time again. It feels needlessly time consuming to me.

I would ideally like to not only be able to party, but even share drops with party members, unfortunately it's quite tricky trying to enable this and stop abuse.

I'm simply looking for what some people would know as a typical local multiplayer setup (you know, like lanning D1/D2 or whatever back in the day), fortunately I can get that for the most part in existing leagues by simply avoiding trade.

However, if you are serious about partying AND trade within a party in a SF styled league, you could probably do a few things:

1. Pre-registered parties, I know exactly who I'm going to play with before I even start, allow me trade with that guy, disable trading otherwise, perhaps even disable partying with anyone else.

2. For instance abuse, power-leveling etc (though I'm not against it), you could say a player is simply unable to use TPs to instances the player has not manually entered through a previously accessed instance. That is, if my party member runs up to ledge and makes a TP at the WP, and I haven't actually been to the ledge myself and activated the WP, I can't go there.






What myself and regular playing partner do/did for LAN or even online was start fresh characters and just play through the content.One dies we all die and start fresh (hardcore mode) or save the living character for later and roll a new one to progress with partner.

I don't abhor lifting or being lifted as I only just lifted my partner from scratch to last boss legendary (level 69) in two days on Titan Quest.It serves its purpose in a private environment,but in the public and very competitive realm such as POE... well you seem like the type of guy that understands the issues. =)
Last edited by Temper#7820 on Mar 30, 2014, 5:30:02 AM
"
Temper wrote:
What myself and regular playing partner do/did for LAN or even online was start fresh characters and just play through the content.One dies we all die and start fresh (hardcore mode) or save the living character for later and roll a new one to progress with partner.


Yeah, I've done this a few times in PoE, it is one of those things that's perfectly fine, or even preferable sometimes and a bitch at others depending on circumstance.
I dont really see whats the problem with partying, i reckon it should be allowed, its self found league not solo league
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No. An SFL would only fracture the player base.
GGG listens to its fans!!! Thank you!
"
Catchafire2000 wrote:
No. An SFL would only fracture the player base.


Yeah, we heard that one too and called bullshit.

This is no persistent world MMO, there's no need to keep all players in the same league as long as every league has enough players for the economy to function. And if that few players are left in trade leagues then the whole trading thing so far has been a big, terrible mistake. My guess is that's what devs are afraid of, 'fracturing the playerbase' is a flimsy excuse at best.
Wish the armchair developers would go back to developing armchairs.

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VictorDoom wrote:
I dont really see whats the problem with partying, i reckon it should be allowed, its self found league not solo league


Ok sure it could work for self found,but then *in party* level caps would need considering 2-3 above below difference to be able to party or something,enforced 2-3 level caps on the areas recommended level for parties and so forth.

And then you have what I mentioned about loot trading off the ground from killed mobs or dropping loot from inventory needing to be addressed.

Without being solo or taking extreme measures to counter lifting,mob drop trading and such there won't be much self found going on.

loot would need to be fully instanced for each individual player else you could all stand around a piece of loot trading it's pick up value for the next drop that suits you better.It's still trading,just the system has changed.Tading this drop for the next drop chance.

I'm level 71 and I'll leg you through all the parts of the game that matter and trivialize everything that's meant to be a challenge.Allowing you to leg up your character in various types of ways that your character would never have been able to do with his self found equipment,thus nothing that character finds currently and in the future will be a product of self found and couldn't be considered self found.It'll be earned off the back of my equipment that may or may not have also been *self found* in this same way. =p

Picking the loot up makes it not self found when someone else has done the work.

While I'm not a competitive player,many players are and getting a leg up in a SFL wouldn't be very competitive.

Last edited by Temper#7820 on Mar 30, 2014, 10:07:28 AM
Hi

Been playing since CB, thought of SFL and to my surprise was not the only one. I love the idea of SFL but have over time come to conclude that the dev's need to focus on game as a whole and SFL would merely be giving a select group of peeps their cake before anyone else.

What GGG really needs to do is balance the game better for solo players, the games present progressive curve is steeply stupid by merci and will force the player to reroll their character, attempt trade or rage quit because of the shit progression making them think their build sucks balls when really its mostly just the shit drops, wraeclast does not provide a smooth gear curve for players it provides a broken, frayed bridge for players to traverse.

If anything SFL to me is actually a NCSFCL (Non-Competitive Self Found Crafting League) it would promote solo play and actual crafting yet allow players to party but feel like they are NOT forced to party or have to hoard mf gear or keep up the with local Jones exile.

NCSFCL:
1. No trades
2. No iir rolls on blue or rare items.IIR rolls only on unique and implicit gold ring/ammy.
3. Increase orb drop rate NOT items.
4. Permanent loot allocation and no extra benefits from partying other then making monsters harder.
5. New recipes that can create specialized orbs allowing actual crafting. These recipes would be simple and not secret (though the combination of mods and orbs used could result in some interesting crafting orbs)

The present competitive nature of POE is very superficial and needs to be removed, not everyone likes being competitive and just want to play a game without being informed who the fuck is number 1. How about BLIND RACES in the future: no one know what rank they are until the end, yes none of that stupid constant ''blah blah has reached this place first'' or even a option to turn that SHITE off would be nice.

cheers
Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever...
-I thought what I'd do was,I'd Pretend I was one of those deaf mutes-
Nullus Anxietas:)
Last edited by Finkenstein#5181 on Mar 30, 2014, 1:01:18 PM

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