Passive Skill Tree FULL Respec

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Avvido wrote:


I'm sorry but it's hard to tell when a build is "going out of hand" 1 skill at a time. Personally I'm not very good at this 'theory Craft' type of stuff, I like having a lot of freedom as does every other player. What you've said still doesn't answer my question, where is the logic in this decision? Why have they not implemented this already? Why do they not want players having the capability of fully respecing? It benefits no one or grants any unfair advantages, and it especially does not benefit a players experience.


The logic is in the FAQ by stickied at the top of this forum. The developers spelled it out very clearly.

Actions have consequences

That is the logic behind it. Full respecing deviates from the "hardcore" mentality that every decision you make will affect your gameplay.

As for every other player, I play and I fully agree with and support their decision for this model of gameplay. So please don't include all of us in your plea for an easier game.

Implementing a full respec does take away from gameplay, it makes the game easier which detracts from the game most players have come to love.
It would be a nice reward perhaps for beating merciless to be able to do a full respec.
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Wolfis2 wrote:
It would be a nice reward perhaps for beating merciless to be able to do a full respec.


I don't think that would work because any hardcore player will do this without exception:

Step 1 - Create a character with the best possible potential to clear all Acts
Step 2 - Finish Merciless and change to a completely different endgame-focused build

I'm not sure if you played a MOBA before but it would kinda be the same as being able to sell your items to the merchant for full price, people would just buy strong early game items and sell them all to buy crazy endgame items.
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markyzero wrote:
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Wolfis2 wrote:
It would be a nice reward perhaps for beating merciless to be able to do a full respec.


I don't think that would work because any hardcore player will do this without exception:

Step 1 - Create a character with the best possible potential to clear all Acts
Step 2 - Finish Merciless and change to a completely different endgame-focused build

I'm not sure if you played a MOBA before but it would kinda be the same as being able to sell your items to the merchant for full price, people would just buy strong early game items and sell them all to buy crazy endgame items.

This. and I applaud the good example of using MOBA, because doing such things wouldn't make MOBA a tournament e-sport much like if PoE decided to go fullrespec and make races kinda all the same and lame b/c of it. And don't go be like "oh well races don't have to have full respec" ok well then the game doesn't either.
Some noob always complaining... hoping things get better.
GGG wouldnt have the orbs to allow u to full respec if they ever intended to put a full respec ingame. move on because its obvious that it wont ever happen.
[quote="Mark_GGG"]damage modifiers don't can currently can't apply to degen.[/quote]
"Getting all life nods on passive tree should give additional survival, not the mandatory basic survival."
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