[v1.7] 39k+ DPS with INFERNAL BLOW, +239% life, +6.8% regen, +145% armor, TRIPLE curses + blinds!
Composer, sound designer, game designer, producer, gaming journalist, gamer.
www.soundcloud.com/Artifex28 |
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I read the first 30 pages and they were definitely worth it.
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBxthYY1BQjM_2SF8_VEnnUu8Oud3yL9SPGS4n7fPdrKpyqXzZWfPAGpBVp4QaOOw4V-IyiXflBLPwHxRNKU-Cm9R852p65oM473w8BZ_fi4zhc-0gRteiAOQiGmwZhSSqNunjap2upwi4kwx9EH_GntgkNsU22PFs7FUfApwth2UEB5eVl_RSUz1fj0bQ0M9lVcYWb9lhVw3SIZ7NduenMBQgUEcUcQYOY_0lrQn2Djw6Ut-_hmBWBGFSn8upaAPGr7dJG5eFKo0= That's my spec. I want it for sc so life is not that much of a problem. One thing that keeps me busy is whether I should get ias passives. I think it could be worth it. My goal is to get heavy fire damage and use molten shell + fire traps + infernal blow (and mainly benefit from the explosion). Lemme know what you guys think, thx :) |
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" Wow! You actually browsed through all that? :) Composer, sound designer, game designer, producer, gaming journalist, gamer.
www.soundcloud.com/Artifex28 |
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Hey all...im very new in this game and whit all those passives got lost so im here for share my build and ask what you guys think about it
http://www.pathofexile.com/passive-skill-tree/AAAAAgUABLMPVBRNGF0yiURyRY5X4nflhMSKdIrkkweb7KIAqWivbK9zt3K9OcWK My main weap is a Staff...want to know if the passives that increased phys dmg affect the dmg of skills too like infernal blow or are just for melee, normal attack. Hope my question was clear :P |
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Yes, since infernal blow's fire damage is converted from physical damage, passives that increase your weapon's physical damage increase your infernal blow damage.
That said, consider looking at the build in the OP rather than inventing your own. Generally first time players do not come up with efficient builds, and you could end up screwing yourself over and needing to re-roll. Last edited by magicrectangle#3352 on Apr 18, 2013, 11:14:45 AM
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Well I wonder if fire passives are not superior to the phys ones?
I mean you just get half the phys damage converted to fire. But the fire converted damage gets the boost from the passives right? |
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I worked out the math for that on the previous page, if you want to have a look, but I'll summarize:
In terms of converted damage (IE the fire damage from infernal blow) melee/physical bonuses are strictly better than fire/elemental bonuses. If you want to read the whole thing, it is the second post from the top on the previous page. Last edited by magicrectangle#3352 on Apr 18, 2013, 6:34:15 PM
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Does the corpse explosion damage get reflected back to you? Essentially making it very easy to one-shot yourself vs reflect packs?
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I've killed huge packs all at once on reflect maps and not died, so it must not.
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Ok nice to know as I am thinking of rolling an HC char with a build like this. The thought of one-shotting myself was not appealing...
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