[v1.7] 39k+ DPS with INFERNAL BLOW, +239% life, +6.8% regen, +145% armor, TRIPLE curses + blinds!
v1.53 added.
The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
|
![]() |
" When you get your 2nd 5L, you probably should link the chain there - just to maximize the blinds. :) Added v1.54. The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞 Last edited by nocebo#2432 on Feb 25, 2013, 10:01:21 PM
|
![]() |
You claim to have 253% life from passive skill tree.
I looked at your end game passive skill and I failed to see more than 123% Life from passives. Please elaborate on this! |
![]() |
" Thanks for this, I actually did have a calculation error there. The value is +243% with flat +50 HP, not +253%. Updated to v1.55. The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
|
![]() |
...wonder how you've counted +123% though? :D
The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
|
![]() |
Dominating Blow seems pretty useful, think I'll try it on the build, since I've one more skill slot available.
The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
|
![]() |
Take your 90 points passive skill tree and put it here: http://poe.sitedyno.com
Result:
Spoiler
Class: Templar
Skill points used: 90 +322 to Strength +24 to Dexterity +122 to Intelligence +25% to Cold Resistance +25% to Fire Resistance +25% to Lightning Resistance 0% increased Cold Damage 0% increased Fire Damage 0% increased Lightning Damage 4.4% of Life Regenerated per Second 123% increased maximum Life 24% increased Physical Damage with Two Handed Melee Weapons +3 Maximum Endurance Charge 46% increased Armour 2% increased Movement Speed 15% increased Attack Speed 50% increased Elemental Damage with Weapons 18% increased Cast Speed for Curses 22% increased Melee Physical Damage 28% increased maximum Energy Shield You take 30% reduced Extra Damage from Critical Strikes 45% increased Shock Duration on enemies 20% Chance to Shock the enemy on hit with Lightning Damage 30% increased Fire Damage with Weapons 30% increased Life Recovery from Flasks 36% increased Endurance Charge Duration +60 to maximum Life 0.2% of maximum Life Regenerated per second per Endurance Charge 12% increased Radius of Area Skills 8% increased Area Damage +5% to maximum Fire Resistance +5% to maximum Cold Resistance +5% to maximum Lightning Resistance Ignore all Movement Penalties from Armour Keystones: Curses you Cast never expire Enemies can have 1 additional Curse Your hits can't be Evaded Never deal Critical Strikes Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements Removes all mana. Spend Life instead of Mana for Skills Last edited by nebunelux#1236 on Feb 27, 2013, 2:53:58 AM
|
![]() |
" Let me stop you right there. On level 1 I have +0% life. I am not talking about that either. :p Naturally we take the finalized, 118 point build for the statistics - and not something in between. The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞 Last edited by nocebo#2432 on Feb 27, 2013, 1:14:39 PM
|
![]() |
v1.56 added.
The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
|
![]() |
Have you thought about having 2 infernal blows, 1 for damage and 1 linked to culling strike, item quantity and item rarity? If you can focus down the champ first then it should be pretty effective.
IGN: @Deltrus
My build and gear: http://www.pathofexile.com/forum/view-thread/462131 |
![]() |