[0.10.4b] Bow Marauder (The Shocker (tm)) [**TO BE UPDATED SOON 1.0.0**]
i had armour mastery and mana flows on my ranger, purposely respecced yesterday so i could get full respec. on another note, i had only berserking on my bow mara and no respec
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" I never went to the right of berserking, that's all I had from the duelist tree. |
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Thats really wierd you guys didn't get full respecs.
I had two diff builds, neither of which had anything change other than berserk and they both got a full respec. One of them followed past berserk to IR, the other cut up to the middle and then the shadow area. I guess the IAS nodes in the middle are close enough to duelist? [edit] as far as starting goes, its so easy to level to the point where they connect anyway just go by the avatar you want :p. I would still think mara is slightly better, its health/regen start just makes normal a joke, and more flexability to leveling order as most of the "unique" clusters are closer to mara (static, cataclysm, might be slightly closer to RT/BM unless you take weird duelist path than respec Last edited by ShadowyDream#4629 on Mar 7, 2013, 11:17:04 PM
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" This. And what do you recommend on a 5L for elemental hit if I am Blood Magic keystone? I was thinking Culling strike.. Last edited by kulnan#2245 on Mar 8, 2013, 2:09:40 AM
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" The first post has been answered already. Really good boots for a bow mara, even with the drawbacks. As for the 5th link on Elemental Hit, Culling Strike is a good idea. Not really many other gems compete for this spot. Single target attacks really don't require anything more than a 4L, unlike AoE. Life is tough... but it is tougher if you're stupid.
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Updated passive trees with Duelist changes. Basically nothing has really changed for tanky builds, but higher DPS builds did change.
Life is tough... but it is tougher if you're stupid.
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28% extra life, 40% extra armor/evasion+removing armor penalties or 9 ias?
What would you guys choose? Last edited by nivlek2#7349 on Mar 8, 2013, 7:01:13 AM
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So i've been working on my build since the patch has been published ( Got a full tree reset )
Also had some luck and found a quiver that beats a perfect blackgleam so my dps output became higher , Had a sit with Venator and we reworked my build together , i really wanted to thank him for his time and good will , an awesome guy! Current Equipment: Current LIFE : 3765 Single Target - Fire Arrow - 5K DPS AoE Targets - Lightning Arrow - ~2K DPS (Need to put in account that i got a new wrath 20% that is not fully leveled yet and would increase my dps by 300~ or so) Current Build: http://www.pathofexile.com/passive-skill-tree/AAAAAgEABLMFLQx9DjwOrRB_FCAUTRRxGNsZLhmFGbQaOB0UIWAkqiftKLUppSzpMgkyiTbpOlJAoEGqQ5xQR1BQVElVxlYEVvpX4lhjWfNbr18_YIhhUmOnZp5noGe9cql08XflfNmGYId2jM-PRpAKkFWboZ65n8uiAKcIpzCnhKyquJO53b6nwBrGnsbYytPNmM9l0NDUj90N3Ubext-_42rnUupi7Djub-8O707wH_Iv8932SPcy-Ov6sfrS_E78xQ== Once Again thank you Venator for your help If anyone needs help I'm always here to help just PM or Whisper me IGN : Eroximo Last edited by SkyReacher#2081 on Mar 8, 2013, 1:48:32 PM
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i have been wanting to do a similar build, but with a duelist or shadower, and extending into the shadower tree.
however it just stretches the line too much. but just wondering.... why do we need the increased buff duration for this build? because if i take it out, i can increase my dps / health / res so much more here is an 120 point version of what im going to make ... starting from either shadow or duelist please give me some tips on what to useless nodes i should cut out. i want to maximize dps and health .... but dps first because im softcore (but i really don't like being squishy and dying from a couple of hits) any thoughts? build template: (ignore it says marauder class ... i just added and tweaked the marauder version) http://www.pathofexile.com/passive-skill-tree/AAAAAgEABLMFLQX5DjwOrRRxFfAXHRjbGS4Zihm0Gjga2x0UHhohYCftKLUppSpbLOktgzIJMok1kjZ7Nuk6UkCgQapDnEp9TshQUFM1VElVxlYEVvpX4lhjWfNbr18_YIhhUmOnZp5noGe9bWxyqXK7dPF35XjrfNmGYId2jM-Nfo9GkFWQvpcGmy2boZu1nrmfy6IAp4SsqrQ4tUi3trndvqfAGsSixtjK08tBzZjPZdDQ0hnTftSP1tHcgt0N3Ubext-_42rlGecK51LqYuw47g7ub-8O707wH_Iv9kj3Mvjr-WP6sfrS-_X8TvzF_5P_sA== Last edited by bowen123#5553 on Mar 8, 2013, 9:51:22 AM
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" Ok so first of all it is not Buff Duration, it is Increased Effect of Buffs. It does not increase the duration, but the effect. So instead of getting 9-147 ED from lvl20 Wrath, you would get 12-191. And so on for Anger, Grace, Granite flasks, Quicksilver flasks, resistance flasks... Now the build you posted is really awkward; it really wouldn't work as intended. You should cap your build at 105 points, not a single more (but leave expansion options for possible 5-6 points more). Current rank 1 on the ladder has 109 passive points (plus minus one, depending on bandit quest decisions), so it is pretty unlikely normal players are going to reach that. Make a 105 points build, then post again for further commentary. I really don't know where to start modifying your tree; I would change everything there. Life is tough... but it is tougher if you're stupid.
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