Sean's DW Blood Tanky DPS

Thanks for the guide and build Sean, I will try it out in HC the upcoming days.

But i have to wonder, is it not wise to skip the 28%max hp and +10 str behind the marauder and get: Blood drinker, Steel skin and keep the 8%max hp below the duelist start to get a bit more tanky?

28% max hp and 10 str VS 2% life leech, 40% armor and 8% max hp?
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Bulk_ wrote:
Nice compendium. I'm a Marauder but there's not much a difference as both classes need skills from either side of the Passive Skill Tree.

Just wanted to ask about a few things, if that's alright:

1) No aura mentioned in the possible skills. Grace and Determination, is their cost the reason to avoid them?

2) You mentioned Molten Shield, as the defensive skill to face AoE crowds. Endurance Cry is worse?

3) Leather and Steel seems very good since it adds both Evasion and Armour (which means x2 Armour with Iron Reflexes). Would like to know why you haven't picked it up.



Thanks for stopping by dude.

1) The possible skills are just the basics, mainly for damage. Auras can be a good option, but if I recall correctly determination is a percent mana reserve, which means its going to destroy your total health. Flat auras are okay to use after you have piled up enough health. I am actually currently leveling up grace for when I get Iron Reflexes.

2) Enduring Cry is a great skill, but when you're tanking 5+ mobs with this build you HAVE to be Cleaving otherwise you're going to drop fairly quick. You don't really have much time to be using any other abilities during a fight. Molten Shield allows you to put it up just before a fight and get some good Armor bonus and a decent AoE damage when it detonates.

3) Leather and Steel doesn't quite work that way. I've finally found out the math behind it. When you have L&S with Iron Reflexes it takes 24% of your evasion and tacks it into your armor, then takes 24% of that value. So yes, it is good. I've been looking into it, but the total mitigation difference would only be ~1-2%.

For example
100 Evasion
100 Armor
100*1.24= 124
124+100=224
224*1.24=277.76

Whereas with the standard 30% Increased armor nodes.

100+100
200*1.3=260

So yes, there is a noticeable advantage. But, it's only a strong advantage if you have a good amount of hybrid armor (Armor/Evasion) which I currently am using pure Armor.

Thanks for the questions and I hope I answered them well enough haha.
IGN: Seanald (Duelist), Seanlol (Shadow)

Duelist Dual Wield Guide: http://www.pathofexile.com/forum/view-thread/78037/page/1
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Ehnen wrote:
Thanks for the guide and build Sean, I will try it out in HC the upcoming days.

But i have to wonder, is it not wise to skip the 28%max hp and +10 str behind the marauder and get: Blood drinker, Steel skin and keep the 8%max hp below the duelist start to get a bit more tanky?

28% max hp and 10 str VS 2% life leech, 40% armor and 8% max hp?


I think that's a great idea. Just another variation of the build. My main concern was that I didn't want to push the diminishing returns of Armor too far. Whereas health really has no diminishing returns as long as it is paired with a decent mitigation from armor/resist/block chance.

As for Blood drinker, Yes it can be a good choice. But you have so much life leech/life gain on hit from gems I just felt like it was a waste of a node.

It wouldn't be a bad choice to pick it up, I just chose to get some other nodes I felt were more useful.

So to answer your question LOL. Sure, it's fine to make those changes!

Haha, thanks for your comment.
IGN: Seanald (Duelist), Seanlol (Shadow)

Duelist Dual Wield Guide: http://www.pathofexile.com/forum/view-thread/78037/page/1
Last edited by seanmcdn#6448 on Jan 29, 2013, 7:49:57 PM
what would you recommend for the other bandit quest rewards
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platinumfetus wrote:
what would you recommend for the other bandit quest rewards


Just take the passive point (Kill them all).

None of the other rewards outweigh the nodes you pick up. I only picked up the first one because 8% resist is 2% more than the standard all resist nodes.
IGN: Seanald (Duelist), Seanlol (Shadow)

Duelist Dual Wield Guide: http://www.pathofexile.com/forum/view-thread/78037/page/1
can i replace cleave with leap strike?
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ScottyFyou wrote:
can i replace cleave with leap strike?


No, Leap strike doesn't posses either the DPS or the Attack Speed required to sustain you through fights.

I do use Leap Strike in my build, but mainly as a cross terrain movement option, and occasionally an initiator into a fight.
IGN: Seanald (Duelist), Seanlol (Shadow)

Duelist Dual Wield Guide: http://www.pathofexile.com/forum/view-thread/78037/page/1
Think I'll try this tonight. Really wanted to make a build DW axes just really like axes and wanted to give them some love !
**** Plz understand the error of grammer .. ^^. I can't Eng well..*********

Thank for share build :)

i have a one sugeestion..

How do u think invest 3 point to armour 10% X 2 and Steel skin ( armour 30% )

and invest this note < Lava Lash > instead of the bandits quest 6% all resistance.

i think this build have more armour and 30% fire damage than Existing build.

Instead should give 6% all resistance.

how about this ? have a nice day :)
Has this build met any Leech immune builds? I'm curious how it fares against them.

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