Byrr's Eldritch Battery Ethreal Knife Shadow

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Unimatrix wrote:
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Bordam wrote:
Could someone explain to me the point of getting Vaal Pact, in the passive skill tree for this build? Doesn't that disable healing from flasks and regeneration from Golems Blood?

Also the only way life leech/mana leech is applied to ethereal knives is through a support gem but I don't think Byrr recommends that?


There is no Vaal Pact in Byrr's build.


Oh god... I needa get my eyes checked. Uni do you happen to also know the support gems Byrr uses with his EK for 4 or 5 links? I read through the thread and also didn't see him mention anything about using chain with EK(worth it or not?)

I know EK+added fire damage+proj speed is standard, but what about the 4th and 5th?
Last edited by Bordam#5016 on Jan 31, 2013, 10:21:28 AM
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Bordam wrote:

Oh god... I needa get my eyes checked. Uni do you happen to also know the support gems Byrr uses with his EK for 4 or 5 links? I read through the thread and also didn't see him mention anything about using chain with EK(worth it or not?)

I know EK+added fire damage+proj speed is standard, but what about the 4th and 5th?


A commonly used combination is

EK - added fire dmg - projectile speed - faster casting - iron will.

Faster casting gives a quite big dps boost right away and helps you with the clunkyness (i.e. when casting faster your character won't need so damn long for the animation that blocks you from moving). Of course casting it faster also makes you consume more mana.

Iron will has a somewhat hefty cast speed penalty on lower lvls. This gets better, the higher you skill the gem. It's a big boost later on because you'll have quite some strength. And there is no mana cost increase - goody goody!

Chain works very well, but it's very expensive in terms of mana as well. I used it in CB for some time but didn't like it all that much. Fork is also a decent option, making EK stronger, the bigger the group is you are spamming it into. It hurts your dps for smaller packs though, which is why I see the other options being superior.

Life Leech is also something that's working quite nicely. Does nothing for your dps obviously. I usually have one of those gems leveled up and use them for nasty situations with lots of reflect physical or something like that, to help my survivability. It is more of a luxury than a necessity, though.
i see he got a few passive points in evasion and alot of gear that has evasios, + using the grace aura, u end up with lots of evasion...why not grabbing iron reflexes?
Last edited by slayer711#7648 on Jan 31, 2013, 11:33:52 AM
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slayer711 wrote:
i see he got a few passive points in evasion and alot of gear that has evasios, + using the grace aura, u end up with lots of evasion...why not grabbing iron reflexes?


That is a very good question actually. The build I'm using (which is not this one, but it's quite similar) does exactly what you suggest.

For whatever reasons, Byrr decided to go armor/evasion hybrid. I don't know if this is due to some kind of changes or whatnot. Given the level of this guy's knowledge, I assume that it does have advantages. I just don't know what they might be :P

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Unimatrix wrote:
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slayer711 wrote:
i see he got a few passive points in evasion and alot of gear that has evasios, + using the grace aura, u end up with lots of evasion...why not grabbing iron reflexes?


That is a very good question actually. The build I'm using (which is not this one, but it's quite similar) does exactly what you suggest.

For whatever reasons, Byrr decided to go armor/evasion hybrid. I don't know if this is due to some kind of changes or whatnot. Given the level of this guy's knowledge, I assume that it does have advantages. I just don't know what they might be :P



i wonna see his defence stats...
if he is standing on 40% evasion, then maybe he prefer to dodge 1/3 of the hits and getting 1 hit that takes 1/6 of his hp, over 0% to evade and suffer 1/8 of his hp per hit.

when u think about it, its a good call, but then when u think more about it...u dont realy want to rely on "chance to survive", u wonna know u can suvive, and with evade u can never know...
i dont know, im confused.

Well, when I heard him on stream he mentioned a couple of times that he has insane amounts of armor already. Since they are running Determination in their group and all.

My guessing would be, that he has enough armor already. And as we know, the harder mobs hit, the less armor will help you, I would assume that additional chance to evade dmg is more beneficial to him than adding another few percentages of mitigation.

That's the only explanation I could think of.
Does anyone have any comments about the difference between Byrr's build here and Invalesco's build here?http://www.pathofexile.com/forum/view-thread/64424

The obvious differences is that Byrr heads south towards Duelist Territory for armor/hp nodes while Invalesco heads north through Witch Territory and then Templar.

I'm not gifted enough to really decipher the difference between the two, and I'm at the ~level 30 crossroads where I need to choose between the paths.

Any suggestions/ideas or feedback from someone who knows more about both?
Invalesco's build
Byrr's build

Byrr's build has way more life and armour, while Invalesco's build will have a lot more damage.
"
Unimatrix wrote:
"
Bordam wrote:

Oh god... I needa get my eyes checked. Uni do you happen to also know the support gems Byrr uses with his EK for 4 or 5 links? I read through the thread and also didn't see him mention anything about using chain with EK(worth it or not?)

I know EK+added fire damage+proj speed is standard, but what about the 4th and 5th?


A commonly used combination is

EK - added fire dmg - projectile speed - faster casting - iron will.

Faster casting gives a quite big dps boost right away and helps you with the clunkyness (i.e. when casting faster your character won't need so damn long for the animation that blocks you from moving). Of course casting it faster also makes you consume more mana.

Iron will has a somewhat hefty cast speed penalty on lower lvls. This gets better, the higher you skill the gem. It's a big boost later on because you'll have quite some strength. And there is no mana cost increase - goody goody!

Chain works very well, but it's very expensive in terms of mana as well. I used it in CB for some time but didn't like it all that much. Fork is also a decent option, making EK stronger, the bigger the group is you are spamming it into. It hurts your dps for smaller packs though, which is why I see the other options being superior.

Life Leech is also something that's working quite nicely. Does nothing for your dps obviously. I usually have one of those gems leveled up and use them for nasty situations with lots of reflect physical or something like that, to help my survivability. It is more of a luxury than a necessity, though.


So regarding chain are you saying its really good ONLY If I can manage the mana problems?


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naast wrote:
Invalesco's build
Byrr's build

Byrr's build has way more life and armour, while Invalesco's build will have a lot more damage.


Invalescos build only has a bit more damage. Invalescos has a lot more nodes into resistance/chaos resistance as opposed to life nodes. Also late game itll take 2-3 shots of EK to kill mobs and overkill on damage not really needed. I'd rather have more life for survivability.
Last edited by HamburgerCat#3509 on Jan 31, 2013, 7:57:41 PM
So I see that the build involves a lot of auras, are they all leveled max as you can afford mana for them? Even clarity? Or does clarity remain level 1?

Thanks!

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