Burned Miscreation - how do you increase it's damage
If trap/mine passive skills do not affect minion damage, then does the % increased trap damage affix on Sunblast not affect them either? That is, would a min-rolled and max-rolled Sunblast (30% and 40%, respectively) both yield minions that do the same damage, ceteris paribus?
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that would be interesting.
i know some summoners,who wear sunblast for snapshotting. does the 30-40% increased trap dmg on sunblust, increase the minion damage? Last edited by aphadon2k on Jan 22, 2014, 12:16:00 PM
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What about Fire Penetration gem? For example, monster have "fire resistance" mode, will be helpful for BM doing their degen fire damage more with that gem ?
And what about if monster don't have "fire resistance" mode, will it "lower monster fire resistance" for his damage? And what about gem quality stacking ? Thanks ign: WarriorsOfEternity Scion Battle Spectromancer low life 8 auras | Domination (Standart) League | Life ign: _Forsaken Shadow Dual Dagger Melee Crit 40k dps (68k abyssus) | Standart League | wasted Last edited by dirty_tricks on Jan 22, 2014, 7:28:13 PM
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Great info thanks mark
:)
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" It's the same type of modifier as the passive nodes, which Mark already confirmed as not increasing the damage of minions summoned through traps(/mines). People using Sunblast for snapshotting minions are wasting their time. " Damage over time does not penetrate resistances because penetration is an on hit effect. Damage over time doesn't hit. Reducing the monster's actual resistance (which is not the same as penetrating resistance) with curses etc. will help. | |
" Righteous Fire or Unirighteous fire its a DEGENERATIVE DMG, its a PASSIVE OFFENSIVE SKILL, YOU DONT HIT, BUT U MAKE DMG. So items which gives mods for traps or otehr stuff, doenst increase the dmg for minions, only what its describes explicitly on nodes or items. IGNs: eternal_nina, eternal_madira, eternal_reaper, getmyshadow, eternal_ihgheart, eternal_darkess. Last edited by Dhoros on Jan 31, 2014, 2:41:41 AM
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" Sunblast is used for this effect: Traps trigger at the end of their Duration. Removes the need to force some mob to trigger the trap. | |
" Simple question then pls, simple answer: YES or NO. IGNs: eternal_nina, eternal_madira, eternal_reaper, getmyshadow, eternal_ihgheart, eternal_darkess.
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" No for dmg increase from belt. But without the belt it is tricky to use trap support. | |
SO, the % trap dmg its for trap not for trigger and to plus the dmg of minions supported on trap.
IGNs: eternal_nina, eternal_madira, eternal_reaper, getmyshadow, eternal_ihgheart, eternal_darkess.
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