1.3 [Newbie Friendly] GROUNDSLAMMER BUILD

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C0Y0T3_SLY wrote:
How much max mana do you guys have to sustain a 5L GS on leech, and how much actually free? Right now I'm running Hatred/HoA/Determination and it leaves me with very, very little mana (I think I'm currently reserving 93% or so), so everything but HS that I self cast is linked to a BM gem. With my attack speed I think I'd need ~750 mana to rely on leech, so I'd need to about double my mana total. Is that about right, or do you pull it off for less?

That 10% ml cap is nuts and really screws over a lot of newbies building melee STR characters. I'd really like to see a keystone that let's you leech mana based on a perce tage of your total life.


Well, I would dump Det (it's sorta superfluous if you are doing Permacall, tbh), and then you're good to go. Or you could run just Det/Hatred.

If you want to keep Hatred/HoA/Det, then tbh I would prefer to run this build as a Duelist. The Duelist start is better than the Marauder's for this build, and Mana Flows makes it way easier to run something on leech. You would have to go up into Templarland and grab the reduced reservation nodes though.
Last edited by K0rrupted#5191 on Sep 20, 2014, 9:00:29 PM
Hello.

I don't think you need 3 auras.

I'm currently level 68 having no difficulty at all maintaining a 5L.

All I have is the 2% mana leech belt (Wurm's Molt). I'm pretty sure it's not needed with Warlord's Mark.


I think the 3rd aura is screwing you over. If you play safe and you have Molten Shell + Enduring Cry + Immortal Call + Cast on Damage taken, you don't risk much.


Feel free to ask any question.


Cheers

EDIT:

Just tried running a 3rd aura with level 16 reduced mana. It's impossible or would require lots of sacrifices
IGN : Swisside | Swissleap | DemArchers
Last edited by Swisside#5326 on Sep 21, 2014, 12:11:21 PM
Most likely a noob question, but i will still ask. :)

In the weapon section of the build it shows this...

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PR0TIP: DO NOT care about added fire/cold/lightning damage at your weapon. Ignore it!


Does any one know if this is meant for added elemental damage as an affix on a weapon or also the Skill Gems for those three Elemental Damages? Now i realize it is a tip and that i do not have to do it, but if there is a reason for the ignore tip then please let me know.

The reason i ask is that as of this afternoon i started using the mace Qeucholli Spiked Maul with Ground Slam + LGoH + Added Fire Damage, and it seems to be working very well? Is the effect going to be diminished in higher levels or something?
he is talking about the weapon not the skill gems. added fire is actrually pretty good for Ground slam.
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twigsmaster wrote:
he is talking about the weapon not the skill gems. added fire is actrually pretty good for Ground slam.


Okay thanks twigsmaster. :)
I went ahead and dumped Determination, which let me swap out for a faster attacks and respect the aura nodes. I went from 8k to about 12k in GS DPS. The survivability....eh, its kinda noticeable if I run anything I can't pretty much instant kill. My zana daily was a 74 with a bunch of ressurecting champ types and I got taken out there. Clears much better but I think I might need to add a skelly totem or something.
Level 41 and wrecking stuff. But I am using Ground Slam, Leap Slam, Molten Strike and Heavy Strike.

DPS is great with



Very excited for this mace build!!

This was a 1 alch purchase off POE.XYZ tonight



This was a drop from months ago. Dropped as a 6 socket, dropped with all those mods. Only added the 10% attack speed myself with master crafting.



Mana hint if youre not running blood magic....mana leech works with Herald of Ice.
Not playing anymore. It was a fun ride since 2013!! I just browse the forum now. ~~~~~ "We are spiritual beings having a human experience, not the other way around." ~~~~~"All that you are is the sum of all your thoughts."
Last edited by damaxxerous#1931 on Sep 30, 2014, 8:03:23 PM
hi i just want to thank u for this awesome guide but i have a problem with my dexterity. i mean faster attack requires a lot of dex when u lvl it up. i need to get some dex from the passive tree or from gear ? i hope anione can help me out :)
what are you think about using Carcass Jack Varnished Coat?
I'm level 80 with my marauder Final_Product in Rampage League. This is my build.

At the moment I have just "ok" gear. I've runned just a few 75+ maps but without any problem.

At level 66 I dropped Blood Magic and changed my build to this one. I also DROPPED GROUNDSLAM. Is an mediocre skill and limit so much the potential of the real build behind.

THE SKILL TO GO IS LEAPSLAM.

Maybe in pre 60 Groundslam shines more, but when you start to get more attack speed, Leapslam is the way to go. The added knockback and the constant reposition with Multistrike makes it the best defense/ofense, and you are not stucked to the ground not being able to avoid skill shots or loosing sustancial dps from changing your character position.

This is my passive skill tree:

https://poebuilder.com/character/AAAAAgEAAecCcQSzDF8OPBLhFCAUTRRxGJEaOBpVHKchNCcvJ-0t0jIJNI41kjboOtg7OzwtPfxBh0KOSshN2FBHUeZTpVhjWK9Z818_YJFgxGEhZKNp_mvZbBZsRm5pbqpybHKpd1N4DXzZgW-DsYTZhjuHGYdqjHaMz5BVkGyRzp48nsWfPp_LogCi6qSspzCnhKloqW6plKyqtC-18rc-u-28n76nwBrBBMT2xq7G2Ni945_sOO8O8i_2SPcy-ej8S_4K_9M=

I dropped Butchery and the Fire resist nodes. That meaned to me 9 points to spend to reach Berserking and Acceleration, needed for Leapslam to work properly.

Also until level 66, I was running with the two +30 int and the one +30 dex nodes, but solved that with more int/dex in gear, but I'm considerating to re-take them, and buy better rings that boost other more usefull stats.

The 2% mana leash from Slitterpinch gloves sustain my Leapslam ( 84 mana cost // 131 mana unreserved ) because the two extra attacks from Multistrike have no mana cost.

This are some screenshots of my current stats with Determination, Vitality and Herald of Ash:

Defences


Offence Leapslam


Offence Heavy Strike


Full Endurance Charges and Molten Shield


My gear:


In conclusion, I think this build is viable but not for end game content (unless you have only GG gear). With my gear I'm able to do 72-76 maps, but i don't think that I can run higher maps.

With correct ussage of flask, I can run phys reflect maps, vulnerability, 50% less regeneration.

So, this build has good dmg, armor and life pool, but with no block/spell block and being a melee build, It has no chance with end content.

PD: Sorry the english, is not my native languaje.
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