Barrage Wonder Wanderer – how to DEMOLISH maps (1.3.X)

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bowen123 wrote:
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BoswerLK wrote:

passives/gear? mine had great defensive passives but crap gear, so even with all the extra life nodes I only end up with 3.4k (with the amount of life nodes I have, I should really be able to attain 4.5k+ with reasonable gear), and has only died a handful of times for maps up to 76...and the handful were extreme rip situations that I for some reason refused to back out of...like -max extra damage caliga...gmp piety...and double weaver

this was back in dom, so strongboxes weren't really a thing. but strongboxes are bullshit anyways. they wouldn't be too dangerous if opening them didn't lock up my pc for 2s half the time...a precastable escape mechanism like smoke mine or teleport is pretty much required


Will need to upgrade gear and get more life nodes but will hit around 3k until we get the big cluster at end game, which should bring us to to 4k if lucky


passive:


gear:
Spoiler


hmm, well your increased life is ok. could use a bit more optimization, should really reach down the life+mana nodes to the left of shadow, especially with voll's. I'd look to drop at least one of the diamond rings for life+res too. could use a bit of reoptimizing...like connecting the ranger area with the 3% ias by the mana instead of 2 dex on the right. your base str is also really low

try this on your next level up (or respec a single life node somewhere):


you lose 8% max mana, but have more int and str (for base mana and life) and more %life, and are in a better position for the other crit cluster


when do you plan on grabbing vp btw, if ever? you're still quite some ways off from it and are pretty high leveled already. with the life leech changes, VP should drastically increase facetank capabilities right now

once you're really high leveled and decked out, VP would be beyond it's prime (VP is most efficient when you have a high dps to life pool ratio) and qual LL gem + path of life nodes combo would be getting stronger
Last edited by BoswerLK on Mar 27, 2014, 7:17:34 PM
Well, I got pulled into life, job, and wife though I'm finally able to play tonight. Bought my gear and gems and wow, yes, this is working so good. If you add up the value of all my items, it's like 10c cost. Started the build completely broke (and ignorant about PoE) and everything is going peachy, rolling Merciless act 2 no problems (soloed Merveil).

The only advice I have from my mistakes is don't forget to level your auras, support gems, especially EK then chain, EK at all costs, before you start using Cast on Crit. I didn't level chain, although it's not really even all that bad. I can't cast 3 auras yet (using hatred + purity or grace depending on physical or elemental needs).

The only weaknesses I have is bad survivability -- because I'm poor -- I can get bursted down really fast every now and then. I've used and don't really prefer the Life Leech Gem in my 5l right now, because with my awful resists and HP, most deaths are from so much burst I need to run away and flask not attack and leech.

The most important unsung hero of the build, for me so far, is Projectile Speed. You want
at least 50%+ projectile speed, or you will not be able to reach most of the screen with EK. The biggest surprise is that, and I'm sure it's been said a million times, but crit chance is calculated once per barrage and applies to the entire barrage -- so barrage is a bit inconsistent for me right now. That should be alleviated a lot as I get more crit, level CoC gems, get my last power charge from bandits, get a second passable wand. The second surprise is Chain is not LOLAMAZING yet, as my EK is a bit low level, chain is not leveled up, and that X% less damage is multiplicative to increase damage modifiers so chain hurts the single target DPS unless it's hitting more than 1 mob and proccing double the EK.

Overall, 10/10, I'm completely satisfied with what this build is doing for me as a broke underleveled undergeared newb. My cheap ass gear, most of which was bought for 1 fuse-1c per item, except for the better of the 2 wands which was bought for 2c, and the 5L, bought for 4c and chaosed twice:

crap budget gear, level 59



Passives at 59, life & crit mult next
http://www.pathofexile.com/passive-skill-tree/AAAAAgYAAAYEfgX5DkgRlhXwFfYZihqPHhoj9iQ8JP0mlSepKaUqWy2DOlhKfU4qUEJTNVVLVvpaSFptW69ieWKsY0NnoG1sbXtwUnC7cNV9dX_GhxmHdow2lwabtZ2jnaqiLqc0tUi748BRxKLQ7tIZ037VT9ad1tHdDd5344TnVO4O73rv8PPq9tr3o_sJ_Kv8xf66_5M=


Criticism is welcome.
Last edited by Zomb1ek1ller on Mar 27, 2014, 7:47:00 PM
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Zomb1ek1ller wrote:
Well, I got pulled into life, job, and wife though I'm finally able to play tonight. Bought my gear and gems and wow, yes, this is working so good. If you add up the value of all my items, it's like 10c cost. Started the build completely broke (and ignorant about PoE) and everything is going peachy, rolling Merciless act 2 no problems (soloed Merveil).

The only advice I have from my mistakes is don't forget to level your auras, support gems, especially EK then chain, EK at all costs, before you start using Cast on Crit. I didn't level chain, although it's not really even all that bad. I can't cast 3 auras yet (using hatred + purity or grace depending on physical or elemental needs).

The only weaknesses I have is bad survivability -- because I'm poor -- I can get bursted down really fast every now and then. I've used and don't really prefer the Life Leech Gem in my 5l right now, because with my awful resists and HP, most deaths are from so much burst I need to run away and flask not attack and leech.

The most important unsung hero of the build, for me so far, is Projectile Speed. You want
at least 50%+ projectile speed, or you will not be able to reach most of the screen with EK. The biggest surprise is that, and I'm sure it's been said a million times, but crit chance is calculated once per barrage and applies to the entire barrage -- so barrage is a bit inconsistent for me right now. That should be alleviated a lot as I get more crit, level CoC gems, get my last power charge from bandits, get a second passable wand. The second surprise is Chain is not LOLAMAZING yet, as my EK is a bit low level, chain is not leveled up, and that X% less damage is multiplicative to increase damage modifiers so chain hurts the single target DPS unless it's hitting more than 1 mob and proccing double the EK.

Overall, 10/10, I'm completely satisfied with what this build is doing for me as a broke underleveled undergeared newb. My cheap ass gear, most of which was bought for 1 fuse-1c per item, except for the better of the 2 wands which was bought for 2c, and the 5L, bought for 4c and chaosed twice:

crap budget gear, level 59



Passives at 59, life & crit mult next
http://www.pathofexile.com/passive-skill-tree/AAAAAgYAAAYEfgX5DkgRlhXwFfYZihqPHhoj9iQ8JP0mlSepKaUqWy2DOlhKfU4qUEJTNVVLVvpaSFptW69ieWKsY0NnoG1sbXtwUnC7cNV9dX_GhxmHdow2lwabtZ2jnaqiLqc0tUi748BRxKLQ7tIZ037VT9ad1tHdDd5344TnVO4O73rv8PPq9tr3o_sJ_Kv8xf66_5M=


Criticism is welcome.


im sorry but looking at your gear i didnt see LGoH gems and i was wondering how do you heal?
ALSO, how do you get 50% projectile speed?
im using A 5l : coc-barrage-ek-lifelleech-power charge on crit but i need to be close range to hit my ennemy with EK since it doesnt go far away...

SHOP : http://www.pathofexile.com/forum/view-thread/682434
I just have a hybrid flask for regen, and just kite, abuse freeze on EK crit, skeletons, TC and hatred. I need better flasks actually, I should definitely address that..... I need to address a ton of things and this build works anyway, and I think that says a lot...

My mitigation strategy is not getting hit by elites thru all of the above, normal mobs aren't really that bad. I've died once in a2 so far and it was a 1-burst death from an elite I stumbled into, so leech / lgoh wouldn't have mattered. After I get tons more life, res, then LGOH and leech should let me not have to play defensively anymore which will THEN increase my clear speed but right now, if I'm hurt I don't want to be holding still and attacking due to bad defenses.

I just finished DKS2 before this run, which is good preparation for the "don't be dumb or you'll die" strat :P. But the damage is really good and I can clear amazingly fast for such bad gear.

Look at my gear for the projectile speed, it's there. And yeah, it's nice :)
Last edited by Zomb1ek1ller on Mar 27, 2014, 9:43:58 PM
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xenochaos1 wrote:
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EDIT: Actually, acording to the barrage wiki: Dual Wielding will cause the player to fire with both wands, although the number of projectiles will still be the same as if you were single wielding.
So I don't know how it calculates the crit chance, but certainly it does not add the weapons base crit.


im quite sure if the crit chance wasnt added from both weapon we would use a shield ;p


the reason to dual wield is because of the twin terrors passive cluster.

u can test it with the stats panel open, with a 10% crit weapon, single or dual wield, each power charge will add around 5% to crit chance (50% per charge, 50% of 10 being 5). If dual wield would double the weapon base crit, it would be sooo easy to cap crit chance.
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BoswerLK wrote:
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bowen123 wrote:
"
BoswerLK wrote:

passives/gear? mine had great defensive passives but crap gear, so even with all the extra life nodes I only end up with 3.4k (with the amount of life nodes I have, I should really be able to attain 4.5k+ with reasonable gear), and has only died a handful of times for maps up to 76...and the handful were extreme rip situations that I for some reason refused to back out of...like -max extra damage caliga...gmp piety...and double weaver

this was back in dom, so strongboxes weren't really a thing. but strongboxes are bullshit anyways. they wouldn't be too dangerous if opening them didn't lock up my pc for 2s half the time...a precastable escape mechanism like smoke mine or teleport is pretty much required


Will need to upgrade gear and get more life nodes but will hit around 3k until we get the big cluster at end game, which should bring us to to 4k if lucky


passive:


gear:
Spoiler


hmm, well your increased life is ok. could use a bit more optimization, should really reach down the life+mana nodes to the left of shadow, especially with voll's. I'd look to drop at least one of the diamond rings for life+res too. could use a bit of reoptimizing...like connecting the ranger area with the 3% ias by the mana instead of 2 dex on the right. your base str is also really low

try this on your next level up (or respec a single life node somewhere):


you lose 8% max mana, but have more int and str (for base mana and life) and more %life, and are in a better position for the other crit cluster


when do you plan on grabbing vp btw, if ever? you're still quite some ways off from it and are pretty high leveled already. with the life leech changes, VP should drastically increase facetank capabilities right now

once you're really high leveled and decked out, VP would be beyond it's prime (VP is most efficient when you have a high dps to life pool ratio) and qual LL gem + path of life nodes combo would be getting stronger



I plan on grabbing VP immediately after @ lvl 82 i think it is. The reason why i haven't grabbed it yet is because I have just moved over from ranger tree. might respec some spell dmg and stuff for VP.

i like your tree especially what you did @ the ranger area to save a few points while getting ias :P


problem is .... don't know if i can sustain 4 auras and barrage with less mana, will try it now.


edit: i have like around 200 more health, but just not enough mana and regen to sustain barrage constantly. i will do one or two waves and then hit once and then one or two again.

will play around with it a bit.

might keep old set up, but with ranger part optimized because 100 - 200 health isn't the problem i have atm. and without being able to constantly cast barrage, my survivability lowers more than it helps

and my base str is low but i have strenght glitched my boots , which i switch to 2x mightflay to equip them. so i have just enough for lvl 20 every red gem i use.


I'll play around with it, can grab VP one level earlier if i just don't go into shadow area. i mean its efficient to spend 6 points for more life and mana, but just don't think the extra 100 health will save me. But will keep on experimenting.... i like the ranger area and taking out mana flow @ the other place, we might be able to use that for the main build tbh lol.



EDIT: ANYONE USING LIGHTNING COIL??? DO YOU GUYS GET SHOCKED ON REFLECT OR A HUGE HIT???

HOW IS IT IN YOUR OPINION?
Last edited by bowen123 on Mar 28, 2014, 4:09:45 AM
level clarity a bit more if the mana drain isn't severe

200 hp is a significant boost from 3k. you can't really get any major boosts to hp just from passives. a lot of it is gonna come from high +life on gear...which ends up pretty expensive
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_RebeL_ wrote:
"
xenochaos1 wrote:
"

EDIT: Actually, acording to the barrage wiki: Dual Wielding will cause the player to fire with both wands, although the number of projectiles will still be the same as if you were single wielding.
So I don't know how it calculates the crit chance, but certainly it does not add the weapons base crit.


im quite sure if the crit chance wasnt added from both weapon we would use a shield ;p


the reason to dual wield is because of the twin terrors passive cluster.

u can test it with the stats panel open, with a 10% crit weapon, single or dual wield, each power charge will add around 5% to crit chance (50% per charge, 50% of 10 being 5). If dual wield would double the weapon base crit, it would be sooo easy to cap crit chance.


so why are we getting high critical strike chance on our off-hand wand!??! shouldnt we jsut aim for PURELY spell dmg on this wand?!?!
SHOP : http://www.pathofexile.com/forum/view-thread/682434
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xenochaos1 wrote:

so why are we getting high critical strike chance on our off-hand wand!??! shouldnt we jsut aim for PURELY spell dmg on this wand?!?!


I searched for the mechanics involved but got different awsners.. someone say it will split the shots between wands, someone else says it will alternate weapons every attack.

I'm not sure, but wouldn't bet on only having main hand high crit. I'm not in the mood for testing it right now.

TESTED!!!

OFF HAND CRIT DOESNT AFFECT YOUR CRIT CHANCE!!!!
so only get good SPELL DMG WAND ON OFFHAND!!
SHOP : http://www.pathofexile.com/forum/view-thread/682434

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