[1.xx] Islidox's Build tips/critique section for Rangers
@Stonehill: Aww. Well, at least you got some good feedback from all newcomers and those with experience in PoE.
Regarding your build, this is what I would do: Key differences: 1. I got rid of the +10 dex and 2x +10 str highway leading to the Duelist tree 2. Put those points into the dex highway along the outer edge of the starting highways to give access to the 6/6/10% life nodes. 3. Took out the points placed in Heartseeker (4) and into the 6/6/10 life cluster and the notable Herbalism. 4. Took out the Beef and Wisdom of the Glade notables and put those points into Primal Spirit. The upside is that you gain extra mana, mana regen, and +20 to both str and int. 5. Took out the 2x 15% phys damage bow nodes (I know they're good) and placed them into Conditioning for the extra life and +20 to Str. Total base Str is 124 from passives, and +30 str stat from equip should be easy to attain. I think by doing this you reduce the chance of oneshotting yourself on phys-reflect mobs (lower crit multiplier - anything in excess of 400% is bad imo) and you increase your base life/defense. In my build, I haven't even bothered to get the Deadly Draw cluster, and I might not until lvl 85+. It's just not that important to me when I can already have 300% increased crit mult. Also, I think the problem here is that your Frenzy is being supported without mana. Split Arrow can be maintained on mana because of hitting multiple targets at once, making up the mana cost, but Frenzy is a single-target skill, and has a higher base mana cost than Split Arrow. As such, I recommend putting Mana Leech in and taking out either Increased Crit mult or Increased Crit Strikes. (Probably Mult considering you probably don't have more than 35% chance to crit.) I don't recommend putting in a BM gem and putting in extra %-auras because now your Split Arrows cannot be maintained on mana nor can you cast your miscellaneous skills on mana. The thing about using WED is that it gives consistent DPS over time, but Crit-damage isn't factored into your tooltip DPS. (It will factor in the support gems, but not your passives.) So I have 312% crit mult, so my 5.6k DPS Frenzy could reach 17.5k DPS if all shots crit. The tooltip is a great way to measure your power progression, but don't be fooled by it as it doesn't take everything into consideration. And don't use Haste - it's unnecessary. Slot in a Temporal Chains for defensive purposes. For Ranger build tips, tactics, and critiques, visit this thread: http://www.pathofexile.com/forum/view-thread/69224 Last edited by Islidox#7754 on Jul 19, 2013, 10:06:37 AM
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Thanks for the input on my build, I definitely am going to change a few nodes and take into consideration your changes.
LOL I am glad you mentioned the phys-reflect. I've had 1 shotting myself probz, (sounds weird) which is highly annoying and demoralizing. So you don't recommend getting anything over 400% crit mult.? I was under the impression that this is the greatest increase to our damage so it should be stacked. As far as auras, without running BM gem I will be running less of them. However, obviously the MUST have auras are purity, grace, and hatred. What are your thoughts on Wrath/Anger? It is annoying to have enough INT to run Wrath, but it is a LOT of added ele dmg. However we stack phys-dmg soo...seems like a contradiction to our build. I'd like your input on that. Thanks for a good thread. -TheBowSlut IGN: ReflectDeezNutz
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I want to make an Eldritch Battery Frenzy/LA crit build mainly influenced
by Aimlessgun's build : http://www.pathofexile.com/forum/view-thread/238249/page/1 but I can't choose between going full elemental and crit in my passive tree or with the now increased physical nodes in the ranger tree going for physical damage to be converted to lightning damage. I was thinking of something like this (95 points to spent) : http://www.pathofexile.com/passive-skill-tree/AAAAAgIBAdEEfgUtBfkOSBEvEZYV8BmKGdca2yFgI_Yk_SaVJ6kshS2DMHw51DpYPs9AoEp9TipQQlFHUzVVS1b6WhpaSFuvYEth4mOnZ6Bqk21sbXtuaW_ycFJ07XTxeu9_xoIehxmHdofbiGuMNo19lwaZmpuNm7Wdo565oJ-hIqIuokCio6p_qriv67VItkG2973mvqfAD8BRwfPEosS40k3V7dX42wvdDd1G44TnVOtj7g7v8PPq9Pj5Y_xO_Kv8xQ== To crit or not to crit ?
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Thanks for your input, I think I am going to go more for crit and see where I end up. If I hit a wall somewhere that's cool too as I can learn from that for next time.
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@Stonehill: Regarding crit mult, it depends on your tooltip DPS. The higher your DPS is, the greater damage you'll do.
So on my character sheet, I have 5.6k DPS on Frenzy. Multiplying that by 3.12 gives me 17.5k DPS, if all hits crit. Given that I have a 40% chance to crit, the true DPS is lower than that, probably around the 10-12k mark. That's more than enough damage, and since you have a Lioneye's, I can't imagine DPS being a major issue since you hit 100% of the time. (Also no point in getting Master Fletcher since you're wasting a point on a 20% acc node.) Depends on how you're strapped for mana. Personally I'd drop both auras (they won't do too much to your DPS in the grand scheme of things) and slot in utility skills. I notice you have Lightning Warp, which is great for kiting around. In place of the red slot, you can put in a Decoy Totem linked with a Faster Casting support and the RM support. A cheaper, fast casting (esp with frenzy charges up) aggro magnet to keep you from harm. @Slagmaur: You might want to look at Build 5. By heading north to EB, you'll need to forgo the Duelist area as it takes up too many points to attain within a feasible level. (up to lvl 85) The build still relies on a good physical bow while benefiting from a +lightning dmg mods on your bow/quiver/jewerly/gloves. @Gilanen: Glad to have helped, and good luck! In fact, my first build in OB was a physical-damage Ranger with some ele-conversion... ended up scrapping her and now my phys/crit Ranger is my newly reborn Islidox. For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224 |
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i realy like your new build Islidox with the all the evasion / life / and dodging passives.
But....I see you dont have chaos resist on your gear and you dont get any passive chaos resist nodes. a lot of maps have the chaos dmg per second modifier or have enemies that can deal a lot of chaos damage. So how do you deal with chaos damage ? https://www.pathofexile.com/forum/view-thread/1462987
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" That's a good question. To deal with Spell damage, I will be getting the Phase Acrobatics keystone. Also, another change to my endgame build would be to grab the Master of Arena notable in order to have access to the 1% HPregen node in the Duelist starting highway. So something like this: For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224 |
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Updated my Build on Page 30 a bit regardnig the build and other stuff. More to follow soon.
For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224 |
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" I really don't understand where this math is coming from, so would you be kind enough to calculate it for my ranger? I have 46% chance to crit, 7.3k tooltip dps on frenzy and 600% crit multi. Last edited by ivkoto77777#0822 on Jul 21, 2013, 7:25:20 PM
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" {[(7.3k * 6.00 ) - 7.3k] * .46} + 7.3 = 24.09k DPS Assumming that your 7.3k DPS is your base DPS without crit chance, you multiply that by your crit multiplier (600%, or *6.00) to get 43.8k. But since you'll always do your base damage, you subtract your base damage out (- 7.3) and then multiply that quantity by your crit chance (* .46). This will be your DPS from crit damage. Your total DPS would then add back in the base damage (+ 7.3). The numbers I provided in the quote were guestimates off the top of my head, which end up being around 10.35k DPS after actually calculating it. For Ranger build tips, tactics, and critiques, visit this thread: http://www.pathofexile.com/forum/view-thread/69224 Last edited by Islidox#7754 on Jul 21, 2013, 8:10:17 PM
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