Necro's pure righteous fire build HC, 90% phy dmg reduction, cheap! (5 seconds piety vid) lvl89
I just hit 65 yesterday and had some trouble getting to RF's minimum requirements right away due to only having a +2 fire sceptre AND PoF only at level 16. At this point RF was doing at least 10 dmg a second to my character and was "manageable" but the scariest thing I've ever done in PoE, rofl.
If you find yourself too impatient for PoF leveling past 16 and too poor for a +3 Sceptre, the new Growth and Decay cluster was enough to put me into positive regen. Beware that I had to drop 2 or 3 HP nodes temporarily to make it work so early. Last edited by cmarren#2846 on Dec 12, 2013, 10:57:53 AM
|
|
" Thanks for the post very nice! I hadn't thought about dropping vitality for growth and decay and run grace with IR. This option seems really good and if you can get maximum physical mitigation without endurances charges definetly the way to go imo. What I'm not sure from your post is, do you hit physical reduction cap with this gear and auras? Using alpha howl has always been a possibility, it's up to the user! :). I will explain why, when I was building up the character, I thought alpha howl wasn't optimal or needed and decided not to use it. - Expensive: at that time I saw them going for 4ex. Expensive for some not so expensive for others :) - No life - +2 to auras: While not completely the same this aura boost can be achieved by a weapon. +3 to pof and +1 to another aura - 8% less Aura mana reservation: this is not needed as we run 3 auras all % based, 2x40% and 1x60%. We get 8% reduced from passive tree, a level 16 reduced mana is 75% aura cost. 60%+40%+40% * 92% * 0.75% = 96.6% - Dexterity/evasion item: 138 dexterity and IR needed While the cannot be frozen and 25% chill avoindance are insanely good mods it doesn't benefit this build as much as others. Due to the high HP freeze/chill should rarely happen, if they happen it should be for a really short period and you're still dealing damage while frozen/chilled. In the end I decided to go for strength, armour and endurance charges. Anyways if with the new growth and decay cluster RF can be sustained without viltality, going for grace, IR and some evasion definetly needs a deeper look :) With regards to other damage sources besides RF, there are a lot of possibilities and I haven't had the chance to explore them yet. I believe in the very very late end game, with level 20 gems, very good gear and lots of passive points anything is possible and I'm really curious about other players experiences :) My guides HC melee ranger: http://www.pathofexile.com/forum/view-thread/507976 HC RF scion: http://www.pathofexile.com/forum/view-thread/666667 HC RF marauder: http://www.pathofexile.com/forum/view-thread/842382 RF resource guide: http://www.pathofexile.com/forum/view-thread/832331 Last edited by Necropotence#0405 on Dec 12, 2013, 1:18:43 PM
|
|
im not sure if anyone has thought of this but the fact u are running rf means u have a humongous spell damage boost. not including the str behind this build. u could easily swap up a few things get some crit and a high crit wand and do cast on crit. maybe barrage iron will cast on crit (pik a spell). it would be rediculous amount of damage!!!
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgABAdwCcQOWBLMFLRkuG_ol3yftNZI8LUGHR35M_1BQVElfP2BLZU1odHTteA1674TZhO-I8YzPlKCkGaluq8WsWa9stfK3PrndvorE9sWKxq7Uj9hN2mLnUudj7w7wH_Iv8932SPno_go7KG49YEODCUZxtAyTJxzcf8bBxewYtNF2gsgMEZYOSKIuUEKMNuOEpzTAUXDVcFKdo_yrcLvZEy9vY0Py4VVLJpVte7VIWNtT35uDxBVKLrlDp6VAoJ65IWB08RjbrUpSrwxfzSZd8ohC8h0=
[quote="Mark_GGG"]damage modifiers don't can currently can't apply to degen.[/quote] "Getting all life nods on passive tree should give additional survival, not the mandatory basic survival." .\1.2/ ..\3/ [img]http://ertaislament.files.wordpress.com/2010/08/pentavus.jpg[/img] Last edited by leighferon#0786 on Dec 12, 2013, 5:31:38 PM
|
|
hey necro thanks for reply. With the alpha set up yes you pretty much cap physical resist and dont even need endurance charges, but I have another idea if I use a couple of regrets I can do this tree set up
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAdwCcQSzBS0MXxJpFE0WbxccFy8Y2xkuGYUb-h0UIWAkqiSwJd8n1SftKPoxnjWSNuk64TwtQKBBh0d-TP9N41BQVElVxlhjXz9gS2EhZOdlTWh0cXl07XTxeA1674CkgseDOITZhO-G0YjxjM-PRpSgmK2ZK52uogCkGaZXpwipbqvFrFmtSq9stfK3PriTud29gb6KxFjE9sWKxq7G2M0mz2XQ0NSP2E3aYuLq42rnUudj6-7vDu988B_yL_JF8932SPno-tL-Cv6P
You need level 20 purity of fire and you can use armor helm with hatred+ determination+ POF + reduced mana level 20 aswell. these aura's dont have to be in helm they work any where. you also get another life bonus with this tree and more physical damage for facebreakers. Pretty much get a 5link plate and run facebreakers with infernal blow and righteous fire. Hatred+infernal blow do cold + fire damage really good since we got EE. I tested it and i can pretty much maintain RF with no vitality with out the 1.8 I haven't collected, Once i respec endurance charge points i'll pick them up : ) I should be able to test my facebreaker idea in about 3-4 days I'll try to run a bunch of maps to get level 20 purity of fire, pretty much all I need before I test this build. I got the facebreaker gems level'd up to 18. I'll make a video doing piety run and try to record 2-3 maps so you can see how it does : ) |
|
Let us know how it goes Thugs. I don't want to put points into any other points until then. I like having a passive aura and ability to still bash things too to speed things up.
|
|
" Sure thing, I'm hoping the facebreaker idea works if they do we can run bad maps where RF can't be used. I read cyclone with facebreaker is more dps but since we got EE the added fire damage and cold damage should add more dps. and Infernal blow is amazing AOE. |
|
Has anyone gotten to test new cluster? Would like to know if it helps with damage before making a mad dash towards it
@ColdDrizzle
|
|
" I don't know if the damage boost from RF is that big or bigger then a specialised build in a certain spell. My guess is that, for example, an EK build would be more effective than a RF build with EK. One thing I have in mind is to mess around with discharge once I'm high enough level, also to kill those stupid totems :) " Cool nice to hear about the physical resist. I will definetly take a look at dropping vitality for grace + IR. I need the leveled gems and to level myself first tho :) With regards to the facebreaker melee RF idea I can tell you already that it works :) There is a thread or two in the marauder forums about it. Me and another player suggested to use infernal blow instead of cyclone and I think the result was ok. If you use infernal blow however you'll trigger EE with it. What I haven't tested yet is what EE does if you hit an enemy with cold, lightning and fire damage in one blow. If I read EE description I would say it will lower all resistances by 25% but as GGG is so ambiguous with descriptions and stuff like that I would test it before if I were you, just to make sure :) One thing about infernal blow, the explosion is unavoidable damage, it will ALLWAYS hit you in case of reflect. This build has high fire resistance which helps against this but beware as the damage you take can be insane. Imagine an elemental reflect pack, in a reflect mod map, with one or two totems around spicing things up and you blow up the pack leader which has a shitload of life ;) it can lead to one of those "WTF?!?!?!" situations If you're seruiosly looking into going melee check the other thread, I'm sure there is a lot of info that might help you more...oh and post some vids yes :) I will update the guide tomorrow as I got a lot of info and ideas I want to put up there..oh and get a new look ;) My guides HC melee ranger: http://www.pathofexile.com/forum/view-thread/507976 HC RF scion: http://www.pathofexile.com/forum/view-thread/666667 HC RF marauder: http://www.pathofexile.com/forum/view-thread/842382 RF resource guide: http://www.pathofexile.com/forum/view-thread/832331 Last edited by Necropotence#0405 on Dec 13, 2013, 1:40:12 PM
|
|
aaaah its such a draaaag to lvl 65 and my ground slam dmg suckz ballz :D! where do you guys lvl? fellshrine seems the most manageable for me...
|
|
" I leveled the 2nd char as follows: - get a nice 2h, use heavy strike + splash - farm ledge and fellshrine in each difficulty until it's ok to progress and rush through the rest of the content solo or with parties. Farm merci fellshrine until level 60 something, finnish all quests except dominus and farm some A2 until level65 - grab some attack speed nodes on your way to duelist area Really easy but yeah boring because you know you have to get to level 65 first ;) I also do fellshrine the most, gl! Gonna stream some piety runs, tomorrow maps time :) My guides HC melee ranger: http://www.pathofexile.com/forum/view-thread/507976 HC RF scion: http://www.pathofexile.com/forum/view-thread/666667 HC RF marauder: http://www.pathofexile.com/forum/view-thread/842382 RF resource guide: http://www.pathofexile.com/forum/view-thread/832331 Last edited by Necropotence#0405 on Dec 13, 2013, 3:42:53 PM
|
|