[Nemesis] Tree Update 1.0.3! Knight Of Fire (Righteous Fire + Cyclone Marauder)

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Epsilon2012 wrote:
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shaokim wrote:
Kaom's heart is probably essential to make this build, right?

I'm doing lvl 70 maps just fine with...

-Doesn't even have STR for more flat life.

---I have 18k DPS and would have 25k if I could get 3B 1R in chest to be able to get Conc Effect onto RF.

How do you know your damage?

Happy new year!
From another RF Thread in regards to a How to calculate DPS question...
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Epsilon2012 wrote:
Get ready...


(1.69)*(1+I)*(D(1-(R-.5-F)))


I = Increased Damage that Affects RF
D = Damage Dealt by RF per sec(Life/2)
R = Mobs Fire Resist
F = Resist Reduced from Flammability.

-The (1.69) is only if you have conc effect
-If you use Vuln over Flam for some reason, just take away F.

For me It's 6300 Life, -45% from Flam, 379% inc, and I assume 75% Fire from mobs....so...

(4.79)*(3150(1-(.75-.5-.45)))

(4.79)*(3150(1-(-.2)))

(4.79)*(3150(1.2))

(4.79)*(3780)

DPS = 18,106.2



---My DPS would actually be higher with a 4L Searing due to Conc effect, I need to try to get 3 Blue and 1 Red on an armor chest....but that can wait until I get Belly of the Beast!
Hi, I want to thank you for making this guide. Ive been wanting to try RF for a while. Finally made a marauder. Got to 65, with 4k life, 87% fire resist with lvl 17 POF and ~450 life regen, using spells. Trying to keep up flask charges and EE was frustrating. With cyclone + loh, survivability more than doubled. Only downside is cyclone stops when encountered with obstacles. Lvl 67 right now and loving it.
Kinda confused because you say in your original post under one of the spoilers that you don't want to take ee, but then in your final tree you do take ee.
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blindhoff wrote:
Kinda confused because you say in your original post under one of the spoilers that you don't want to take ee, but then in your final tree you do take ee.

He never says that he doesn't want EE...

-Under the "Why not use Spells?" spoiler, he says that EE would work against the damage that spells do.
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Epsilon2012 wrote:
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blindhoff wrote:
Kinda confused because you say in your original post under one of the spoilers that you don't want to take ee, but then in your final tree you do take ee.

He never says that he doesn't want EE...

-Under the "Why not use Spells?" spoiler, he says that EE would work against the damage that spells do.


Ah just went back and reread, thanks for the reply. I was checking it out yesterday at 3am and derped.
why not grab Amplify in templar tree? works with cyclone and RF right?
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Epsilon2012 wrote:
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blindhoff wrote:
Kinda confused because you say in your original post under one of the spoilers that you don't want to take ee, but then in your final tree you do take ee.

He never says that he doesn't want EE...

-Under the "Why not use Spells?" spoiler, he says that EE would work against the damage that spells do.


Hey epsilon i noticed you are active in all the rf build threads, which do you prefer? Also what skill is best to use to level until you can equip rise of the phoenix at 65.
Last edited by blindhoff#2743 on Jan 3, 2014, 6:24:57 PM
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Hey epsilon i noticed you are active in all the rf build threads, which do you prefer? Also what skill is best to use to level until you can equip rise of the phoenix at 65.

I liked this build due to the fact that you don't have to stop moving. Though if I ever get a Crown of Eyes, I'll go Low-Life Flicker Strike.

-For leveling, I was lucky enough to have a Legacy Facebreakers...I just used a 4L infernal blow until lvl 74 or so when my Purity of Fire hit lvl 17.
Alright, let's see what we got here..

I = Increased Damage that Affects RF
D = Damage Dealt by RF per sec(Life/2)
R = Mobs Fire Resist
F = Resist Reduced from Flammability.

- 9,054 Life
- +(1.67) Level 18 Concentrated Effect
- +(1.29) Increased Burning Damage (Searing Touch + Gem)
- +(0.40) Increased Fire Damage (Gem)

//Assuming 75% Fire res -50% Res from EE

(1.67)*(1+1.69)*(4,527(1-(0.25-0.5-0.34)))
(1.67)*(2.69)*(4,527(1-(0.25-0.5-0.34)))
(1.67)*(2.69)*(4,527(1-(-0.59)))
(1.67)*(2.69)*(4,527(1-(-0.59)))
(1.67)*(2.69)*(4,527(1.59)
(1.67)*(2.69)*(7,197.93)

DPS = 32,335.26
Last edited by Omga4000#3111 on Jan 3, 2014, 8:24:42 PM

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