Damage over time mechanic change clarification?
" Actually I think it works Trap + spectre + minion damage + increased burning damage + increased area + concentrated effect should do a nice combination. - Last edited by Zybeline2#7822 on Nov 26, 2013, 4:15:03 AM
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inb4 massive nerf of this change.
IGN TylordRampage
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If we could get a clarification on righteous fire, thsi would be nice :)
So increased burning dmg will not increase the dmg I take anymore? Is thsi correct? Same now with +x% fire dmg, it will icnrease the burning dmg of RF to enemies but not to yourself? |
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quick question for Mark: you just confirmed that rarity/quantity gems now fully work with DoTs, what about rarity/quantity from gear? will that apply as well?
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" Those already work. Anyway, I'm less than impressed with the DoT rework, I expected more. I mean, it was already pretty effective in right setups, the rework was needed because it was confusing for new players, now it has some serious potential to do even worse. Pretty much the only good thing about the whole rehaul is DoT working with MF supports now, that limitation annoyed people since forever. " Jeez, don't tell me nobody tested it again? :) Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Nov 26, 2013, 6:23:22 AM
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" IIR and IIQ from gear always worked DOT effects so they should work after the change as well :) Last edited by Victo#0265 on Nov 26, 2013, 6:16:24 AM
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fire/ele dmg dmg will only increase burning dmg further when it didint result from a hit right?
i.e. 100% inc fire/ele dmg and 50% burning dmg increase my fireball hits for 50 withut modifiers so it hits for 100 dmg (and if it ignits on a non crit) the target would burn for 125 dmg over 4 secs ? and for firetrap (the burning dmg from the ground) which wouldburn for 50 dmg sec it would go up to 125 dmg sec ? |
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My fire templar is about to be hitting like a truck, woot.
HAIL SATAN!
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" it will be nerfed in a couple of patchs, don't worry. IGN TylordRampage
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So does reduced duration work on viper strike? Will that reduce the duration of the dot but up the damage?
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