[1.0.1] Dagger Spell Mage 380k pack DPS, 42k solo DPS. (Cast on Crit fun)

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reThenok wrote:
at which level does this build start to work?


It actually is pretty decent at around 35-40 based on how soon you get crit. I opened up with arc though as it gives a nice shocking boost to your general dagger damage from ST since thats your main carry in the early levels. If you picked more spell damage early on its worth starting out with FP id imagine, or just maining FP till you can get the combo going.
And if you close your eyes, does it feel like your exalt almost hit this time~
great idea,ganna try it~
I would like to know how it would work with the new skill Stormcall, seems to be funny with
6L: ST-GMP-Stormcall-CoC-Powercharge on Crit-Increased AOE/Concentrated Effect
Was looking at this build and using arc, FP, and EK in a 5 link. Also, would you recommend a shield for sure or have you tried dual-wielding yet?

Thanks!
this build inspired me to do something similar to it in nemesis. I have some GG gear to go CI with it, gonna try it out. Since my lvl 86 just rip'd, but gonna go a different route, but I am inspired by this!
Rampage IGN: RIP_Stannis_Baratheon
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AntonChigur wrote:
this build inspired me to do something similar to it in nemesis. I have some GG gear to go CI with it, gonna try it out. Since my lvl 86 just rip'd, but gonna go a different route, but I am inspired by this!


Glad to help! Let me know how your CI version goes.

I wanted to see a low-life shav build but thats really costly XD
And if you close your eyes, does it feel like your exalt almost hit this time~
You say the build is mana hungry, personally I'm running a lvl 2 clarity because its efficient, and debating between auras (with no aura nodes), but having absolutely no mana problems.

Why?

surgeons mana flask.

I just basically use it everytime my mana gets low, and i have the advantage that ST is relatively cheap with just the two supports (GMP+CoC0.

Also want to say can't wait to try this with the new storm skill, looks like it may be even better than FP
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Real_Wolf wrote:
You say the build is mana hungry, personally I'm running a lvl 2 clarity because its efficient, and debating between auras (with no aura nodes), but having absolutely no mana problems.

Why?

surgeons mana flask.

I just basically use it everytime my mana gets low, and i have the advantage that ST is relatively cheap with just the two supports (GMP+CoC0.

Also want to say can't wait to try this with the new storm skill, looks like it may be even better than FP


This is actually what im doing now. The mana-hungriness of it has become less and less noticable as I have leveled. By the point where I just hit level 80+, I didnt need clarity anymore (Or EB for that matter) I have some restructuring to do for this build and for the guide :D
And if you close your eyes, does it feel like your exalt almost hit this time~
Lots of updating! A full guide for 1-100! Posting Alternative build options (wand and bow)
Still need to figure out how to do videos...

Also posted the updated gear, flasks, and a much better breakdown of my gems used along with new options for staying alive with gems!
And if you close your eyes, does it feel like your exalt almost hit this time~
I've managed my mana problems with getting soul drinker, some decent physical crit daggers, and speccing into some physical damage nodes instead of spell damage. I don't do as much damage with my spells, but I never have to worry about using mana potions. I'll probably use my respec points to switch out at a later date, but for earlier levels I think the soul drinker node and maybe a mana leech ring or two solve any mana problems you have.

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