[Strongest Solo Variation: Projectile Madness Spectres] LMP/GMP Ice Spear 2x Totem 2x Curse 3x Traps
" That was for the CI build. I want to know if it makes a big deal with the iron will. |
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no it does not, 40 hp is nothing to cry about.
BTW still dont understand why you changed your mind about getting the 3 cast speed nodes in the beginning and instead getting them near the shadow start. Is that because you would get the 2 spell damage nodes next? Last edited by viperx07#0121 on Jan 31, 2013, 3:18:35 AM
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What Totems should I aim for ?
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" Yes I have been following this guide for a while now and the previous versions had those cast speed nodes, now I see with the updated version you don't have them - am I screwed? Also the progression is different now - I have already moved toward the other cast speed nodes too (nimbleness etc) - is it bad if I get these cast speed nodes as well as the starter ones? IGN : Drahmin (Legion SC League)
Timezone : GMT(+2:00) South African Standard Time Legion Crafting Service thread : https://www.pathofexile.com/forum/view-thread/2568765 Standard Crafting Thread (For Vouches) : https://www.pathofexile.com/forum/view-thread/2207913/page/1 |
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" Just refund when you need those points, I've done like 20+ refunds by now... IGN: Naforce
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Just hit 61 with this build - I'm loving it. I'm having some trouble on Merciless with some indoor maps with clusters of rare enemies sometimes, but the rest of the game has been a breeze.
Anywho, wanted to ask (and sorry if it has already), why don't you recommend Critical Weakness? I found a ring that lets me use a grand total of 3 curses, and I'm pretty bad at the mechanics of this game, but a flat 8% increase in crit chance and 62% extra crit damage seems really nice, especially since Ice Spear crits from far away pretty much guaranteed. Or do you think Elemental Weakness, Frostbite and Projectile Weakness are all better options? Edit: Hopefully I can just find the boots, too, and have 4 god damn curses. Last edited by Copeland#1884 on Jan 31, 2013, 7:11:18 AM
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" second form ice spear already crits so much, therefore u don't really need 8% crit, even when it's a flat increase and endgame you got like 500-600% crit dmg multiplier, another 62% isn't that much that's why the other curses are better |
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cand you post the rest of the gear to ? rings/amulet/shield.
or is secret ? :). Last edited by shampax#0043 on Jan 31, 2013, 7:53:23 AM
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I will try this build, but firstly must make some money, because some of this gems are very expensive :/. And have 2 questions.
1> Traps. Bear Trap have 2500 dps, but cooldown time is included to this dps? I mean, this trap CAN have this dps if cannot have cooldown? Or have this dps with cooldown? 2500 dps. 8 sec cooldown (if im right). So we have 7,5 traps per minute. 2500 dps x 60 secs=150k. 150k/7,5= 20k. So every trap deal 20k dmg??? Or I don't understand something. 2> This build looks powerful. Too powerful. What do you think, its a high chance for nerf something in this build (traps? curses? totems?). Thanks for responses and sorry for my English. |
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Will this iron will build work in my templar?
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