[Strongest Solo Variation: Projectile Madness Spectres] LMP/GMP Ice Spear 2x Totem 2x Curse 3x Traps

A question - does bloodrage work with totems? I think this breaks down into 2 parts:
- does bloodrage proc the frenzy charge when totems kill stuff?
- do totems benefit from frenzy charge stacks?

Even without the passive points in frenzy charges we could already gain 15% cast speed from frenzy charges, although this is not really going to work on boss fights, but it's pretty nasty for white mob clearances.

Also, does bloodrage work with CI at all?
So we should be following the "OB adjustments around nerfs" skill tree right? Are the skills around this tree going to be nerfed later as well?
When do you get the first spell totem? All the quest reward lists I could find are outdated.
When you hit 31 buy it from trade chat otherwise you will have longer to wait to get it down the road.
How did you get the "Unnatural Calm" notable (on the far top right edge by itself)? Am I missing something or did you get the 3x int nodes leading to it then refund those passives? Is that allowed? Could someone please explain the rules of refunding points when they are linked in a chain between other nodes?
IGN : Drahmin (Legion SC League)
Timezone : GMT(+2:00) South African Standard Time
Legion Crafting Service thread : https://www.pathofexile.com/forum/view-thread/2568765
Standard Crafting Thread (For Vouches) : https://www.pathofexile.com/forum/view-thread/2207913/page/1
Last edited by Daegon#0160 on Jan 28, 2013, 3:30:11 AM
Have you tested this build on end game maps? How well does it fare?

Also, got any tips on merciless? Seems like my totems are just getting one shotted before firing one off ><
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grimwald wrote:
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ppaul1 wrote:
Got my 2 totems today. You cant really solo with this build, am I right? Just tried to farm Act1 merciless. Every enemy just 1 or 2 shots my totems before they even cast 1 round of ice spear.

PS: im a little bit worried. Is this build respecable to a regular frost crit spec when they nerf this? I really dont want to just delete my witch when they decide to nerf this.


Is your gear lagging behind? Because this build solo's incredibly well. I'm not sure how you're struggling


Thats most likely the case. But I dont understand the playstyle. As I said I just tried act1 beach, curse stuff, pop totems -> totems dead within 2 seconds because everything and their mother attacks totems -> totems dead.
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ppaul1 wrote:
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grimwald wrote:
"
ppaul1 wrote:
Got my 2 totems today. You cant really solo with this build, am I right? Just tried to farm Act1 merciless. Every enemy just 1 or 2 shots my totems before they even cast 1 round of ice spear.

PS: im a little bit worried. Is this build respecable to a regular frost crit spec when they nerf this? I really dont want to just delete my witch when they decide to nerf this.


Is your gear lagging behind? Because this build solo's incredibly well. I'm not sure how you're struggling


Thats most likely the case. But I dont understand the playstyle. As I said I just tried act1 beach, curse stuff, pop totems -> totems dead within 2 seconds because everything and their mother attacks totems -> totems dead.


I'm in merc a1 at the moment and my play style has been using my skele minions first then throwing my totems behind it. Without my minions id throw up my totems and spam and frost wall infront of it continuously so it will not get pummeled.
Few possible reasons.

Most likely u did not lvl or totems...

Second u dono how to position. I.e. do not place then beside the mob

Third you exaggerated
IGN: hyperculler (torment)
A few more msgs to address common concerns.

#1. This build is not gear dependent relative to other ones. But please for the love of god do not walk around in end game with trash (not average, trash gear) and tell me this build sucks. It is not that broken or nerfed already, just effective and fun.

Open beta less than 1 week. IS your gear trash???

With that said, given extremely godlike gear, this build has a peak. But who gives a shit when its this easy.

2. Energy shield is 4-5k end game for other builds. This needs a lot less. But doesnt mean 2k total with buffs!

3. Do not start questioning me if this build works or am I a scammer when your struggling at lvl 30 or 40. End game is when sht builds start sucking, that's lvl 65 or whenever you start doing maps/laboratory. That is also when u start worshiping this build because this build counters almost every single map difficulty modifier from dmg reflect to temporal chains.
IGN: hyperculler (torment)
Last edited by hypershatter#4607 on Jan 28, 2013, 12:12:36 PM

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