[1.2.0] How to Smash Heads.Guide for a CI Facebreaker Witch with Infernal blow2

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Altoga wrote:
How much will a Q20 BR help with life-leech?

Zero. The only effect that quality has on Blood Rage is to make your attacks even faster at low life. Since you never have low life as a CI character unless you're dead, quality on BR is useless to you.

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Wannabe wrote:
I probably should have given it more of a chance,but I just deleted character at level 49.

Usually I didnt have issues with a build till mid way through Merciless,but this build was trouble since probably near end act 2 of cruel.I had everything I could with + physical damage.I was not running hatred towards end there cause i couldnt survive without running the ES aura.But Im sure as a solo,self found player I didnt have the good of items to begin with.

Facebreakers were only %722 and compared to those with %900+,mine were weak.

Ive done over 100 peity runs on my lvl 80 "blender wannabe" with no luck of usefull items.

Just for the record, don't feel like you must have legacy Facebreakers to level up.

I actually have a 981 that I'm selling because I never use it. I use the 764 for leveling because a) I get plenty of damage either way, and b) the 981 only has three sockets and the 764 has four.

In fact, they're not completely necessary at endgame, either. While they're obviously vital to the build, they have less of a DPS effect than several other items. Case in point, for me at my current level/gear:

Regular DPS: 43873
No Meginord's Girdle: 36642
Non-legacy Facebreaker: 33839
No 6-link: 28681
No Abyssus: 23499

As you can see, the difference between legacy and non-legacy is barely more than the difference provided by Meginord's Girdle, which is a piece that a lot of people don't use in favor of an ES-boosting belt. Also, 6-links are expensive and players new to the build will often use 5-links until they can afford better, and that has a greater effect than legacy Facebreaker does.

Still, going self-found isn't really viable. When I mentioned farming Piety, I wasn't saying you should farm Piety to get gear. You should farm Piety to get currency, and then use currency to buy gear. This build is way too gear-dependent to depend on finding what you need.
Last edited by Barandis#1573 on Mar 1, 2014, 11:05:29 AM
Hey Korgoth. I got another question. Currently, I'm level 63 and I'm running two auras, Hatred, and purity of elements. I'm going to stop running purity of elements as soon as I can figure out how to run hatred with discipline.

Currently, I have all of these auras in my gloves linked to a Reduced Mana gem.

Hatred is 45% pool.

Discipline is 45% pool.

Leaving me with a 10% mana left. My mana is 635/10 and rounded up, I have 64 mana when running both Hatred and Discipline. My Infernal Blow costs 37 mana a punch, therefore I don't have enough mana to punch twice (74mana). I have to punch a monster and wait for them to explode before moving on to the next.



Just a link to my gloves with the mana reducing gem.

Any ideas in how I can boost my mana enough to be able to punch twice w/o having to wait for manaleach?

EDIT: I took the "Reduced Mana Reservation" that reduces it by 5%. Still wondering if there is a way that wouldn't cost me a passive point though. I can always refund it.
Last edited by Bloodzy#0005 on Mar 1, 2014, 11:56:54 AM
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Barandis wrote:
"
Altoga wrote:
How much will a Q20 BR help with life-leech?

Zero. The only effect that quality has on Blood Rage is to make your attacks even faster at low life. Since you never have low life as a CI character unless you're dead, quality on BR is useless to you.


Well, it gives 0,2% LL for 1% quality. Was just wondering if it would help enough to consider buying one
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Altoga wrote:
"
Barandis wrote:
"
Altoga wrote:
How much will a Q20 BR help with life-leech?

Zero. The only effect that quality has on Blood Rage is to make your attacks even faster at low life. Since you never have low life as a CI character unless you're dead, quality on BR is useless to you.


Well, it gives 0,2% LL for 1% quality. Was just wondering if it would help enough to consider buying one

Yeah, that was me being an idiot and already having Blood Magic up in a browser tab from looking at it for something else (it has the same increased attack speed on low-life thing). I thought it looked strange.

Of course more LL is going to be good, so the real question becomes "is 4% more LL worth 2 exalted orbs?" For that, I would imagine that answers vary depending on how much you need the LL (i.e., your gear level) and how hard it is for you to come up with 2 exalted. For me, especially having spent myself dry getting the rest of my gear together, it's just not worth it...8% LL (or 16.8% on reflect maps when I use my LL gem) is "good enough."

So I'd say it's nice to have but whether it's necessary depends on what you feel like you need.
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Bloodzy wrote:
Hey Korgoth. I got another question. Currently, I'm level 63 and I'm running two auras, Hatred, and purity of elements. I'm going to stop running purity of elements as soon as I can figure out how to run hatred with discipline.

Currently, I have all of these auras in my gloves linked to a Reduced Mana gem.

Hatred is 45% pool.

Discipline is 45% pool.

Leaving me with a 10% mana left. My mana is 635/10 and rounded up, I have 64 mana when running both Hatred and Discipline. My Infernal Blow costs 37 mana a punch, therefore I don't have enough mana to punch twice (74mana). I have to punch a monster and wait for them to explode before moving on to the next.



Just a link to my gloves with the mana reducing gem.

Any ideas in how I can boost my mana enough to be able to punch twice w/o having to wait for manaleach?

EDIT: I took the "Reduced Mana Reservation" that reduces it by 5%. Still wondering if there is a way that wouldn't cost me a passive point though. I can always refund it.


Just get few % of mana leech pn ypur gear and u'll be fine. Also having mana flask is always a good idea. In my build one cast of IB costs 74mana..and with hatred + discipline i have around 9x mana to use. I have 2% mana leech and on regular playtime ( no regen penalty's ) i have no problems with mana. Yes..sometimes it happens that i'm out of man and i just hit reg hit in place of IB but that dsn't make any difference.
Wicked_Clown
About the mana:
It's enough if you have mana to cast just once if you have 2% mana lech ( Mind Drinker passive will give you that). Having a mana flask just in case is always a good idea ( - regen maps, desync etc. )
About the Quality Bloood Rage:
It's nice to have one, but that should not be a top priority.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
My current DPS: 32,000 without Bloodrage frenzy charges and 36,000 with them.

My gaer:


Any ideas why it's not "Regular DPS: 43873."

I understand that my amulet could have been higher but that shouldn't make a 10k dmg difference. What am I missing?
that's strange :D

Spoiler


I have 37k with these :D 41k with frenzy on

EDIT : maybe those 3 lvl on Melee Splash and that 1% from hatred makes difference ;)
Wicked_Clown
Last edited by DjPapaz#5561 on Mar 2, 2014, 2:31:45 AM
Well just look at the differences between yours and my gear/gems Bloodzy and that's exactly the reason why your dps is lower... there is no other explanation. Melee Splash, Hatred, Ara Effectivness nodes(i guess), lower flat physical dmg from rings+amulet, lower Facebreakers roll.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
Last edited by KorgothBG#4084 on Mar 2, 2014, 3:46:40 AM
Agreed. I note two things: one, all of these gem bonuses are multiplicative, and the higher your DPS goes, the more effect each of them will have. That three levels of Melee Splash may actually make a more significant difference than you think, and losing even the 2% off Hatred may too.

The other thing is that it's not entirely down to gear. It could be that my Hatred is more effective from passive skills. I don't know what your passive tree looks like, but I have taken both Influence and Sovereignty by this point. Those are going to make some pretty significant boosts to Hatred. My level 20 Hatred gem reads that it does 36% of my physical damage as extra cold damage, but the IB tooltip puts that at 55% after the passive tree buffs:

"
Main hand does 2687-4727 Cold Damage
Main hand does 2442-4297 Fire Damage
Main hand does 2442-4297 Physical Damage


I haven't taken the Inner Force cluster yet. That really won't come until some time after 90, so it'll be a while.

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