DonaldF's EK DANMAKU Ranger Extremely High DPS /Jan.14 little update [Videos]

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Veray wrote:

Care to share how much mana regen is needed to run Level 20 AA? Also, since he recommends hybrid gear, how much HP is considered good?

I've been using EB+AA version for a couple months and best arctic armour I can handle is lvl10 only (without blood magic). But you can probably use lvl 20 if you got like 200 mana per second and blood magic. 4000hp is good enough to do endgame maps. 5000 is very hard to get with this build. It lacks flexibility in tree to take more life nods.
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marcosyy87 wrote:
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Veray wrote:

Care to share how much mana regen is needed to run Level 20 AA? Also, since he recommends hybrid gear, how much HP is considered good?

I've been using EB+AA version for a couple months and best arctic armour I can handle is lvl10 only (without blood magic). But you can probably use lvl 20 if you got like 200 mana per second and blood magic. 4000hp is good enough to do endgame maps. 5000 is very hard to get with this build. It lacks flexibility in tree to take more life nods.


I don't play this char anymore. But I used to run lv21 arctic armor(+lv2 empower), aura's were hatred/discipline/clarity. I don't remember the exact values, but pretty sure I had around 288 mana/sec and I could sustain AA+cyclone on mana easily.
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marcosyy87 wrote:


the weapon dmg is useful only for mana leech. Ungil's will hurt your critical chance, so you'll do less spell dmg too. power siphon can only be used with wands, not daggers. A good way to generate power charges is linking it in whirling blades+faster attacks as it hits a lot of enemies or spectral throw+GMP+power charge on critical+life on hit if you take vaal pact (to heal when on low life).


Alright, thks. I was thinking about using 2 Ungil's, Stone of Lazhwar and maybe Rainbowstride to get high block, is this idea too bad cause of the dps? The EK will also leech mana, right? And they dont use weapon dmg, only spell dmg from it.
About the power charges, if I do like you suggested, it won't trigger cocs. So I'll have to first get the charges with WB, then do cyclones for the real damage, right? And some seconds later, WB again to keep the charges. Won't that be a real pain?
Does power charge on critical strike give a charge for each enemy hit or for each attack I make? If it's each enemy, one big AOE critical can load all charges. If it's each attack, I imagine using this WB setup for power charges won't work, it would just take too much to get a good amount of charges, and soon I'll have to recharge them.
And last question for now, why cyclone to trigger cocs? Whats its advantage?
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spr4ts wrote:
I was thinking about using 2 Ungil's, Stone of Lazhwar and maybe Rainbowstride to get high block, is this idea too bad cause of the dps? The EK will also leech mana, right? And they dont use weapon dmg, only spell dmg from it.

2 ungil's wont work for coc cuz you need very high critical chance to get decent procs and dps, something like 70%+. Most coc users got 95% critical chance with power charges. DPS matters in this build because it is not very tanky, we need to leech life to survive. If you like high block, lazhwar and rainbowstride I would recommend the shield version of this same guide. These pieces aren't good for the main build as they add no life. Best thing about the shield is you can be tanky and use cast when stunned instead of cwdt, but dps is lower. You will always need 9%+ crit chance dagger though.

EK can only leech mana if you link mana leech gem, not from gear. It's a decent choice, but I think eldritch battery or blood magic is much better.

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spr4ts wrote:
About the power charges, if I do like you suggested, it won't trigger cocs. So I'll have to first get the charges with WB, then do cyclones for the real damage, right? And some seconds later, WB again to keep the charges. Won't that be a real pain?
Does power charge on critical strike give a charge for each enemy hit or for each attack I make? If it's each enemy, one big AOE critical can load all charges. If it's each attack, I imagine using this WB setup for power charges won't work, it would just take too much to get a good amount of charges, and soon I'll have to recharge them.
And last question for now, why cyclone to trigger cocs? Whats its advantage?

I don't think using coc to gather power charges is good idea because you waste too many sockets. If you use whirling blades+faster+power charges, you will use just 3 sockets with a movement skill you will need anyway. And I think you can get more than one charge per attack, no sure about this though. Anyway, if whirling blades is taking too long to generate power charges, I suggest increasing your crit chance.

Use spectral throw+GMP as secondary attack only if you take vaal pact cuz it is a big trouble reaching low life (you can't use pots). It heals like crazy, got very safe range, big procs of power charge. But yes, you will need to cast it once every ten seconds to keep your charges and spending about 0.4 seconds to do so. Vaal pact makes you godly in maps when you get high enough dps.

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spr4ts wrote:

why cyclone to trigger cocs? Whats its advantage?

Cyclone is the fastest attack. It's speed is just insane. You hit twice and got much more speed for every gem lvl. It can take down single boss in seconds, just like in donald's video. I still can take merciless dominus down in 2 seconds, even after the patch and no cursing. Another benefit is being immune to stun.

But barrage, split arrow, spectral throw and others are better for packs, but no good for single target. Dual strike or double strike+multistrike are better mana wise but can be pawned by stun attacks (no unwavering stance).
Last edited by marcosyy87 on Feb 24, 2014, 3:15:40 PM
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marcosyy87 wrote:

2 ungil's wont work for coc cuz you need very high critical chance to get decent procs and dps, something like 70%+. Most coc users got 95% critical chance with power charges. DPS matters in this build because it is not very tanky, we need to leech life to survive. If you like high block, lazhwar and rainbowstride I would recommend the shield version of this same guide. These pieces aren't good for the main build as they add no life. Best thing about the shield is you can be tanky and use cast when stunned instead of cwdt, but dps is lower. You will always need 9%+ crit chance dagger though.

EK can only leech mana if you link mana leech gem, not from gear. It's a decent choice, but I think eldritch battery or blood magic is much better.


Ok, got it. Its not that I like high block. I've never been to maps actually, never been in end game, but I always read people talking about reflect reflect and this build seems terrible at that. I wont play HC, wouldnt mind dying here and there if most of the time the build does very well and I find the build fun - and this seems like a lot. I'm just afraid it'll be unplayable with tons of reflects around on high maps, so I was thinking about a way around it. Am I overestimating reflects?
Didnt understand why you mentioned cast when stunned, it'll triger more cause of low life? Trigger as much as a cwdt?
And also why doesnt EK leech mana? Spells dont leech?

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marcosyy87 wrote:

I don't think using coc to gather power charges is good idea because you waste too many sockets. If you use whirling blades+faster+power charges, you will use just 3 sockets with a movement skill you will need anyway. And I think you can get more than one charge per attack, no sure about this though. Anyway, if whirling blades is taking too long to generate power charges, I suggest increasing your crit chance.

Use spectral throw+GMP as secondary attack only if you take vaal pact cuz it is a big trouble reaching low life (you can't use pots). It heals like crazy, got very safe range, big procs of power charge. But yes, you will need to cast it once every ten seconds to keep your charges spending about 0.4 seconds to do so. Vaal pact makes you godly in maps when you get high enough dps.


Sorry, it's not that I can't get the charges with WB, I'm just theorizing here, I'm actually just starting with the build lol. I did some research and found out you can only gain 1 charge for attack, then I imagine it should be hard to get and maintain some charges with WB. I imagine I would be like half the time just trying to get the charges, and the other half really making the primary attack, am I exaggerating?
Hum, I liked the Vaal Pact approach. I imagine ST + GMP would have a very low dps, right? Would just work for charges and leech?
That build continues working?
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spr4ts wrote:

Am I overestimating reflects?
Didnt understand why you mentioned cast when stunned, it'll triger more cause of low life? Trigger as much as a cwdt?
And also why doesnt EK leech mana? Spells dont leech?

You're not overestimating it, this build dies instantly when facing any kind of reflect if your gear got high end dps. Thorns is even worse. Arctic armour helps as most of build dmg is physical/fire, but can't neutralize it.

But vaal pact neutralize reflect and make you almost immortal, as long as you don't one shot yourself (this can happen if you use added fire or increased critical dmg, they boost single hit dmg but it's better to spread it with more skills and more speed) or can't handle low life situations (that's why I recommend using secondary leeching ranged attack).

Leech from gear says 'physical attack dmg leeched as mana'. EK does 'physical spell dmg' so can only leech with support gems.

Cast when stunned doesn't limit you skill lvl nor reduce it's dmg like cwdt, so it can spam high lvl skills and curses. Bad thing is you can't use cyclone with it because it's immune, got to use another attack.

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spr4ts wrote:
I imagine I would be like half the time just trying to get the charges, and the other half really making the primary attack, am I exaggerating?
Hum, I liked the Vaal Pact approach. I imagine ST + GMP would have a very low dps, right? Would just work for charges and leech?

All your charges will refresh duration when you gain another one. As long as you do 1 proc every ten seconds, you will always keep full charges. This requires almost no time at all.

Yeah, ST+GMP won't do any dmg. It's just for utility and survival if you take vaal pact.
u can use volls protector for getting power charges. it makes my version work considering im using coldsnap as the second spell. it turns u into a mobile freeze mine. ive got over 1k mana with volls and 200 es shield.

1h dagger
cyclone, coc, ek, coldsnap.
Q lvl 1 AA.
EB
[quote="Mark_GGG"]damage modifiers don't can currently can't apply to degen.[/quote]
"Getting all life nods on passive tree should give additional survival, not the mandatory basic survival."
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..\3/
[img]http://ertaislament.files.wordpress.com/2010/08/pentavus.jpg[/img]
Got myself a voll's devotion ammy since dom ended and we got dumped to standard. I just wanted to share that the damage of EK + discharge with 6L voll's armor + that ammy + blood dance (why the hell not, for frenzy charges) is gonna make you laugh in real life... i know it did for me :)

2nd phase of dom feels like killing some random white monster.
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marcosyy87 wrote:

But vaal pact neutralize reflect and make you almost immortal, as long as you don't one shot yourself (this can happen if you use added fire or increased critical dmg, they boost single hit dmg but it's better to spread it with more skills and more speed) or can't handle low life situations (that's why I recommend using secondary leeching ranged attack).

Cast when stunned doesn't limit you skill lvl nor reduce it's dmg like cwdt, so it can spam high lvl skills and curses. Bad thing is you can't use cyclone with it because it's immune, got to use another attack.

All your charges will refresh duration when you gain another one. As long as you do 1 proc every ten seconds, you will always keep full charges. This requires almost no time at all.


The idea of no life recover or flask freaks me out haha, but I`m willing to give it a try. I`m wondering if it`s not too hard to leech enough life to compensate for reflects, but I guess these kinda things I`ll have to see it for myself on my build.
Does cast when stunned casts frequently on this low life build? Is it really worthy?

Yeah I know I need one crit to recharge the charges, but I`m still thinking if this is how I`ll do it. People mentioned Volls, I just didnt like it at first sight. It has nothing, just power charges, and kills the mana.

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