pabrt's Critical Mass Discharger 1.2 (molten strike coc)

I use firestorm because it rapidly generates power charges and flask charges. It is the best of both worlds, as the power charges will give you more crit (similar to inc crit strikes) and more discharge damage (similar to inc crit dmg), while also refilling flasks, allowing you to drop the magnate.

As for that ring, I would have to test how it interacts with voll's protector and discharge. It might be amazing or really useless, no one knows yet.
Last edited by pabrt#4594 on Jan 9, 2014, 9:29:44 AM
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Ziiyo wrote:
The last line is what concernes me.

BUT im assuming that with vols and high IAS you get power charges so fast and expend them so fast (also if you have vols your on endurance charges), that this might not be a problem.


What really matters is if CoC triggers (expending charges) before this ring strips them.
Last edited by Artsemis#5491 on Jan 9, 2014, 9:59:27 AM
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fae76 wrote:
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alkoxide wrote:
has anyone tested rats nest or thiefs torment or wind scream?


I'm running with Windscream and Doedre's Damning for triple curses and use Temp Chains, Enfeeble and Crit Weakness linked to Cast when Damage Taken. Works like a charm. You lose a lot of resists and life though. At level 80 I've just 3114 life. Resists before flasks are fire=62, cold=41, lighting=56, chaos-60. So far with this setup I didn't have problems up to level 70 maps I had a few close calls though but luckily didn't die. Unfortunately I could not yet try 70+ maps as none dropped so far :-S I did not yet fight merci Dominus however and can't answer if you can facetank it with this setup.

PS: I would like to get my hands on a Bino's Kitchen Knife :-)


im tempted to get one for the build, but theyre expensive and i dont want to risk it :X i wonder how much the poison dmg+phy dmg is. sounds like it might work well, but i wonder if the burst from discharge will make it seem minimal and also how ill deal with BOTH phys and magic reflect mobs

i guess ill try and mod the build for adders touch and retool the tree
Last edited by alkoxide#0390 on Jan 9, 2014, 2:44:18 PM
Adder's touch won't really work well with a coc discharge build, as almost all your damage is from a spell rather than the dagger hit itself, which is what adder's touch is based off of.
The big problem with the new ring (aside from it possibly interacting very poorly which is probably the case given that it was likely not designed with this build in mind) is that you will want very low spell crit. That's the only way you'll get a net benefit in charges because otherwise you will constantly dissipate charges from your discharge critting or ongoing firestorms. Even if you're not running firestorm like I am (imo the build doesn't direly need it until you're running high level maps or you get into an extended firefight with a tough boss like dominus), you're still losing charges on critting discharges. Also a big minus if you're me and run CWDT + low lvl firestorm + high lvl, high qual curse on hit + high level curse to apply a better curse. (highly recommend against that on a hardcore league, by the by. That's probably a really good way to RIP yourself on an endless lightning thorns loop you can't do anything about because your FPS is dying)

If you don't crit you don't ignite or shock. Further, that also reduces the value of crit multiplier a lot as well. This probably results in a pretty significant decrease in DPS against single targets resistant against elemental damage. (which I find is the primary problem with this build, especially in domination where you don't have an easy way to get endurance charges so it's impossible to get a constant burn as well)

The one saving grace is that most of this applies to the multi-target case where you probably want to reduce your damage so you don't die to reflect. The problem is then you might be taking on a small advantage at the cost of a potentially much larger one. You're competing with an additional curse from Doedre's Damning or massive heal/crit/rarity from Gifts From Above, the free elemental proliferation from Berek's Respite, or even something as simple as life and defences from a rare ring. Remember, you can just roll a blue accuracy + mana leech ring. (admittedly, you can't get an accuracy roll as high as the new ring unless it's a top tier roll, so it's got that going for it at least)

And of course that entire discussion is moot if it doesn't interact properly with CoC Discharge (and my gut says it doesn't).
Yeah, my instinct is that the ring doesn't interact positively with coc discharge. I'd love one just to test it out, though, or if anyone could chime in who has one...

I added Cold Snap to Volls,thinking that I can fashion some kind of perma or atleast 60-80% perma freeze build. If you know the gem you will see that a power charge can reset the 4 seconds cd thus casting it over and over.

After testing I realised very quickly that a simple dip into my power charge usage for anythign other that discharge had a huge impact on my DPS.

The ring seems like it could have even a bigger impact than a simple cold snap. At 80% + chance to crit (not factoring in power charges) you will hardly ever get a non crit power charge but when being hit to remove all of them not just ONE to reset cold snap, seems a complete counter to this build.

PS: Still confused weather to use ..

*20Q Firestorm
*20Q increased critical Damage

(Dont use eclipse, just in there for the levels)

. The firestorm RAPES my FPS but has a nice steady flow of dps, although you can hardly see what you are doing at times and when in a party its ovvers. The Mulitplier gives MORE dps (I kill bosses faster and things just seeem to pop more, I also dont get the mass FPS loss and feel like I have more control.

Stil need to make my mind up about the last blue slot, there are both pros and cons to each one - but DEYYYMMM firestorm looks sexy though and I love joining random parties and watching people die as they lose all FPS and the monsters kill them ;)


༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ
The charges generated from firestorm should give a significant dps boost, though i've never compared it to inc crit dmg (i don't have a leveled one).

If someone wants to let me borrow a lv 20 inc crit dmg i can test it, or if someone who has both gems (q firestorm and lv 20 inc crit dmg) could test it that would be helpful!
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pabrt wrote:
The charges generated from firestorm should give a significant dps boost, though i've never compared it to inc crit dmg (i don't have a leveled one).

If someone wants to let me borrow a lv 20 inc crit dmg i can test it, or if someone who has both gems (q firestorm and lv 20 inc crit dmg) could test it that would be helpful!


I will give you a shout later when im online, I have a 20/20 one. You will love the dps ; but miss the amazing look of firestorm
༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ NERF ༼ つ ◕_◕ ༽つ
why are there 2 setups for discharge? the one on the dagger and the one on voll's.

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