Boss damage in Orchard Map
Or just blind it. or decoy totem. or some minions. temp chain, enfeeble. overcap fire res (75% seems much but isnt)
None of the bosses is broken. every boss can be countered multiple ways. use your imagination :-) Last edited by NomadFX on Oct 31, 2013, 9:12:22 AM
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The fireballs I can anticipate and evade but whenever he comes out of the ground I automatically take damage without there being a graphic for what is doing the damage. It doesn't matter if I am close to him or not when that happens. Anyone else experiencing this?
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He does have the Far shot ability. Well, I solo'd him with ease on my summoner.
http://www.youtube.com/watch?v=hYU5i6ktH8c Zombies had around 4.5K life at that time, together with 78% Fire res. They Survived 2 shots with ease. If I placed my totem on a better location, they prolly been fully recovered by the time the second shot hit as well. Note: this is without life leech on the zombies. I think he's fine now where he is. I am a nice guy.
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I've got an orchard map I was about to run. I think I'm going to throw it away after reading this thread.
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It's much easier since the recent patch.
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" Save them and once you have three you can upgrade them to a sewers map! |
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Screw his fireball thing. This guy melees harder than Brutus. If that sounds retarded to you, it's because it is.
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They didn't nerf those things at all if they can kill my 91 with nearly best items in the game with about 8k health granted I kill it in mere seconds but if IT does hit me I nearly get 1 shot what the fuck lol
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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I ran a 66 orchard map today with the mods ee and goatmen.
A very very large group of goatmen awaited my steps down the stairs and I died 4 times before I killed the boss. I thought I'd just quicksilver around until my totems could take make work of all the mobs. Nope. That boss would pop out of the ground 10 yards behind me and I would die. I'll admit I'm not statistically defensively inclined with this witch though. |
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When he pops up he always gets a melee hit off on you, so the more time hes burrows after you, the more guaranteed hits he'll get. I can face tank him with by chaining granites and evasions(IR) flasks up, but barely.
Divination Card - Emperor's Luck.
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