In game trade channel is Completly fucked up

The trade chat is broken...

The global chat is worst...

The community just suck so badly...



When u see someone scamming in trade forum and u post a message like dun scam, your post gets removed and u gets a warning from GGG. GGG likes the way it works.


U grow Flower u get Flower, u grow Shit, u get Shit :)
Last edited by Xafniko#2537 on Oct 21, 2013, 1:21:35 AM
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ggnorekthx wrote:
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Bex_GGG wrote:
Hey guys,

I'm sorry to hear that you're frustrated by the current trade system. We are working on improvements for this but I am not yet able to confirm when these will occur. If you have any feedback on what you'd like to see please let us know! We appreciate any ideas that you may have.


I'm not sure there's gonna be much you guys can do. I think there are just a lot of hardcore market players out there. Buy low, sell high... even when the prices make no sense. Especially after Onslaught dumped into Hardcore, it's been nothing but a bunch of temp sellers trying to sell each and every rare and unique for 10 chaos or more.

Too many people trying to get rich by flipping, I guess. But it ruins the trade experience for some of us. Honestly, the only thing GGG could do would ensure that legacy items and league-specific uniques are kept to a minimum, because a lot of that stuff gives people incentive to buy cheap on the 4 month league, horde stuff and then try to sell for 3x the price on the parent league.

EDIT: I know you guys are working on ways to shop more easily - maybe a trade board or something. I think if there was a way to view items in-game or search the forum boards from in-game or something it would help. I know you most people don't want an Auction House style thing, but if I could just browse for items that people list in some sort of public trade board and at least PM them to offer I think that would help a lot.


You can use the steam overlay for this. Along with http://poe.xyz.is/. Works quite well.
"That's how you die properly, Sailor Boy.."
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ARKANOiiDe wrote:
THIS. When i see the trade window with some people posting crap uniques in lists of like 20 pieces every 15 seconds i wanna punch them in the face. 1 or 2 minutes cooldown would be great.


How would it help at all? People will put more items into a single message. Also look at how many people are repeating in the same channel. Usually there's a delay from repeat items. Trade chat scrolls quickly because there's many people filtering in. Most people spam multiple channels as well.

I said when they added trade chat it wouldn't make a difference because it's mostly filled with people selling, not buying. The people buying are looking to flip items so they are looking for deals or people who don't know the current market trends.

- Get public tabs asap
- Have an online/offline notifier on the website so we know if the person is on
- Allow sites like poe.xyz to crawl all the public stash tabs and pick up if the person is online.

If it's as easy as you put whatever you want to sell in a tab, poe.xyz crawls everyone's public tabs and you know who is or isn't online we'll be in good shape. The seller won't have to make a forum post, nor keep it active so poe.xyz still tracks it.
Finished 17th in Rampage - Peaked at 11th
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Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856
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Bex_GGG wrote:
Hey guys,

I'm sorry to hear that you're frustrated by the current trade system. We are working on improvements for this but I am not yet able to confirm when these will occur. If you have any feedback on what you'd like to see please let us know! We appreciate any ideas that you may have.

Hey Bex. I hope you don't dismiss this thread as a general "trading sucks" vent. It's a bit more nuanced than that. The OP is not asking for an auction house, underlying mechanic changes, or even additional tools. OP just wants the conventional tools of trade to work. Websites like POETradeChat and POEXYZ do just that, by allowing users to search recent trade chat and search trade forums, respectively. While there is great merit to keeping trade obfuscated behind barter, these tools are necessary to keep players from getting stuck trading instead of playing the game. Given the choice between suboptimal and optimal, competitive players will do what is optimal. And if the optimal way to upgrade gear is spending hours scouring trade chat and forums, players will do just that, until they realize they're not having fun anymore and quit.

I understand that trade facility has a direct impact on gear progression and the depreciation of time invested farming. But, there is a distinct difference between what I described and facilitating instant trade via an auction house. The former does not allow automation, market precision or farming devaluation any more than the existing system. I want POE to succeed and these trade improvements would go a long way towards that end.

Edit: As an aside I agree with Moosifer. Something like R9K filtering for trade chat and global would be very welcome as well.
Want to Fix the Economy, Bad Loot, Trade and Legacy PvP? pathofexile.com/forum/view-thread/548056
Open Letter to Qarl on Crafting Value pathofexile.com/forum/view-thread/805434
Biggest Problem with Mapping: Inconsistent Risk to Reward pathofexile.com/forum/view-thread/612507
Last edited by Veta321#3815 on Oct 21, 2013, 6:12:56 AM
It could be a tasteful mix of both.

For example, you talk to Bestel and give him items to display and a title for your goods, something like "various quality gems". Those items then become visible in a separate tab in message board and searcheable by item type and rarity. You still have to contact the seller yourself and make a deal satisfying the 'barter' condition.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
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ckay27 wrote:
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GoedeWiet wrote:
You refuse to acknowledge the market prices.

If I offer 1 chaos for 200 scrolls in chat, only sometimes people whisper. If I offer 1 chaos for 160 scrolls in chat, I get multiple whispers within the minute.

Conclusion: The scrolls to chaos ratio is more probably close to 160:1 then 200:1.

Market prices do fluctuate over time. Just watch the news, and you'll notice it is a real-life thing.


4 alcs is more than the ratio you quoted.

I agree with OP. You cannot sell stuff anymore, or trade currency, without exceptional difficulty on standard. Trade spam shouldn't equate to a raise in economic pricing, that itself, is one of the games greatest flaws currently.


Here's how trade chat works.

For SELLING:

SELLING GG END GAME GLOVES 700 EXALTS (EXALTS ONLY NO LOWBALLS)

For BUYING:

WTB 5L Searing Touch for 2 Wisdom Scrolls


Then there's the entire wall of spam. People spamming low level uniques that no one wants for prices no one wants to pay, such as Doedre's Damning for 3 Chaos. Fucking ridiculous. Then there's the wall of rares with all generic/decent rolls and charging several exalts for them.

If it wasn't for poe.xyz, I would've fucking quit by now.
If you're reading this, I'm probably on another year-long ban.
Thanks GGG.
"
Bex_GGG wrote:
Hey guys,

I'm sorry to hear that you're frustrated by the current trade system. We are working on improvements for this but I am not yet able to confirm when these will occur. If you have any feedback on what you'd like to see please let us know! We appreciate any ideas that you may have.
I sincerely believe we should have a silent, non-buyout, multi-bid, escrow, bid-retract auction house system.

Silent means that other players bids are not visible, so bidders would be encouraged to make bids they thought were truly fair. Non-buyout means obviously that you can't set an automatic buyout, but additionally you can't describe the auction, so you can't set an informal buyout either. Multi-bid means you could submit two separate bids on the same item, so if the seller didn't want your first bid he might still accept your second. Escrow means your bids are held while you're bidding; bid-retract means you can retract your bids at any time. The seller would be able to set the duration of the auction, but the bidders wouldn't be able to see when the auction ends (no sniping, and if you want your bid back you can just retract it); once the duration is set, it is fixed and the seller cannot retract. Sellers must choose a bid on each of their closed auctions in order to regain the ability to add or remove items from their stash.

Those rules are formulated for maximum skill-testing: the bidder tries to determine the best price, with no information about what others are bidding or what to bid; the seller tries to determine how long to offer the item for, and when to do so. Unlike D3's auction houses, it cannot be used as a way to simply search up item value or quickly attain cheap items for convenience factor. Most importantly, it fights the concept of the buyout on every possible level, a path which sites like poe.xyz.is, not to mention our very trade forums, are starting to lead us down... and the negative results are already starting to be felt.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Oct 21, 2013, 6:50:29 AM
At Scrotie-

Usually I think many of your ideas are downright nuts but some of your ideas on trading sounds really awesome. It would be nice if trading was more consistent so you always knew what to expect from it.
Standard Forever
what would help until the new trading tabs are implemented:

o give players a feedback by how many people their messages are blocked
o set an timeout of 3 minutes every player can post in all trade chats

i generally add people to my ignore list if they spam the same trade offers inbetween 2-3 minutes and i really don't care if i miss good offers later on.
having a clean and tidy trade chat with reasonable people posting in it is more important to me.
age and treachery will triumph over youth and skill!
"
iamstryker wrote:
At Scrotie-

Usually I think many of your ideas are downright nuts but some of your ideas on trading sounds really awesome. It would be nice if trading was more consistent so you always knew what to expect from it.
Well, "more consistent" definitely isn't what I'm going for. I'd like to see variable results.

I think the hallmark of a good game is meaningful choices, which to a large extent means tough choices. However, a tough choice does not mean a grindy choice, or a time-consuming choice. Deciding where to allocate a passive skill point — that's a tough choice, but it's one you can make in seconds, so it's not time-consuming or inconvenient. Deciding how much to bid on an item — when no buyout is displayed, no bids are visible, no method to search the buyouts of comparable items — that's a tough choice, not a time-waster. Choosing how long to put your item up for auction, also a tough choice, but also doable within seconds. Choosing among a list of bids which to deem the winner is another tough but potentially fast choice.

Where Diablo 3's auction houses failed was not in making choices too convenient, but in making them too damn easy. Buying an item when the search lists results from smallest buyout to greatest is not a tough choice — you obviously pick the lowest buyout. Knowing what buyout to set when you were selling was not a tough choice — just search for items similar to your own, then set a buyout based off that information. D3 took the skill of item valuation and threw it out the window, and that's what made the Auction Houses bad. The one good thing about them was that they were convenient.

Our current poe.xyz.is system also features searchable buyouts, and thus is threatening to D3-ize this game, marginalizing item valuation skill by replacing it with a search form. The only hope of defeating it is to offer a more convenient alternative without searchable buyouts.

A good system maximizes convenience while also maximizing skill. The examplar of this is when action is on a player in poker: the options before them can be described as simply as call, raise, or fold, yet the amount of decision-making involved can be tremendous. Even if my idea is rejected, I hope GGG can hold to this simple principle.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Oct 21, 2013, 7:22:30 AM

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