New support gems info.

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Sneakypaw wrote:
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Wooser69 wrote:
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Gravethought wrote:
Reduced duration + lightning warp = instant teleport at 100% or greater??
You'd still have to cast fast enough but supposedly yes, as neither are a 'less' modifier. It'd only mean you can ignore your characters movespeed though.

Plus, you'd need both a level 20 and level 14 reduced duration gem to reach 100% reduced. Or, level 19 LW and level 17 reduced duration, or level 18 LW and level 20 reduced duration.


For instant teleport you need high Movement speed, since it calculates the travel time with your movementspeed.


If your movement speed was low enough that it took you say, 3 minutes for LW to warp you, you'd still have instant teleportation if the skills effect duration was reduced by 100% or more.
IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui
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ScrotieMcB wrote:
Cyclone + COMK + Detonate Dead


Cyclone will have a difficult time killing stuff then...

Maybe put it in Whirling Blades with Culling Strike as a finisher!

Spoiler
Last edited by Novalisk#3583 on Oct 4, 2013, 5:59:10 AM
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Wooser69 wrote:
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Sneakypaw wrote:
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Wooser69 wrote:
You'd still have to cast fast enough but supposedly yes, as neither are a 'less' modifier. It'd only mean you can ignore your characters movespeed though.

Plus, you'd need both a level 20 and level 14 reduced duration gem to reach 100% reduced. Or, level 19 LW and level 17 reduced duration, or level 18 LW and level 20 reduced duration.


For instant teleport you need high Movement speed, since it calculates the travel time with your movementspeed.


If your movement speed was low enough that it took you say, 3 minutes for LW to warp you, you'd still have instant teleportation if the skills effect duration was reduced by 100% or more.


I don't think that's how it works. The skill effect is the warp, but the time when the warp takes place is still determined by your movement speed.
“Demons run when a good man goes to war"
these are gimmicks for low level play

with most skills you already need ALL gems of a 5/6 link, now you have to add a proc gem and support 2 skills at once? ...

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Sneakypaw wrote:
I don't think that's how it works. The skill effect is the warp, but the time when the warp takes place is still determined by your movement speed.


With the current reduced duration from the skill itself, you can have 150% movespeed with a level 1 LW with no reduced duration and cast it in a spot that would take you 1 second to move to with 100% movespeed and warp there in 75% of the time.

A 100% movespeed character using a level 18 LW with 51% reduced duration could warp to the same spot and get there in 49% of the time. Movespeed is still be useful but reduced duration trumps it.
IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui
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Wooser69 wrote:
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Sneakypaw wrote:
I don't think that's how it works. The skill effect is the warp, but the time when the warp takes place is still determined by your movement speed.


With the current reduced duration from the skill itself, you can have 150% movespeed with a level 1 LW with no reduced duration and cast it in a spot that would take you 1 second to move to with 100% movespeed and warp there in 75% of the time.

A 100% movespeed character using a level 18 LW with 51% reduced duration could warp to the same spot and get there in 49% of the time. Movespeed is still be useful but reduced duration trumps it.


Sorry, it's been a while since i used the skill. I forgot that there is reduced duration on the skill itself and that it in fact affect the travel time calculated with your movementspeed.
“Demons run when a good man goes to war"
Oh don't worry I had to dig into the wiki just to figure out if intant warping was even a possibility.
IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui
Yo dawg, I like zombies, so if I put Cast on Melee Kill in my Raise Zombies, can my zombies raise zombies while they zombie?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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ScrotieMcB wrote:
Yo dawg, I like zombies, so if I put Cast on Melee Kill in my Raise Zombies, can my zombies raise zombies while they zombie?


Zombie-ception?
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mvm199 wrote:
these are gimmicks for low level play

with most skills you already need ALL gems of a 5/6 link, now you have to add a proc gem and support 2 skills at once? ...



The proc on melee attack, maybe. The proc on damage taken not at all. In maps 4xx damage means everytime you're hit, meaning you can just have end cry on auto cast. People don't have a problem finding a link for faster cast or IAOE for end cry, having it autocast will be easy to do.

Also the on stun could be a replacement for CI needing chayula or US. Throw on something like cold snap and whenever you get stunned you freeze everything around you to prevent taking damage.

Honestly these gems open up a giant metagame. If you don't see it now you must still be playing GS mara.

Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th
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