We players want an auction house
" " no ARPG with an AH ever had a working economy... Last edited by azraelb#0313 on Jan 13, 2015, 10:03:34 AM
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" Everyone is, of course, entitled to their opinion, but I do have a few questions. Starting with the bolded part of your post in the quote above. Do you mean you use the in game bulletin boards and chat channels to find items and then meet with the person to haggle and perhaps buy? Or are you using poe.trade and procurement, verifying using 3rd party tools, checking to see if the seller is online, then finally whispering him and getting down to business - maybe.. if he's in the same time zone and not in the middle of something? And this auction house you speak of, automated you say? With all prices displayed? Seems like you only have one idea of what an auction house is - perhaps the D3 model by any chance? There are other models, better models, in fact, a true auction house does not display prices (unless they have a high buyout price). For example, the model used in LotRO: http://lotro-wiki.com/index.php/Auction_House, which has *none* of the drawbacks you wrote of. That (the LotRO model) is an auction house, what D3 had was an abomination. |
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" I've used all of those methods, typically speaking for uniques in particular you can find better deals being spammed on the party board or in trade chat, then a listed price on poe.trade, plus typically they are online and not afk, most players will have selling xxxx and yyyy, send message semi-afk or afk. Those typically get ignored, as for trade chat they or a script are spamming the items for sell. As for poe.trade and all of that yes you have to verify the item and message the player before trying to buy, but that really isn't an issue for the vast majority of trades that occur. Some added way to trade (like steam trade\offer system) of offline (meaning not in game at same time) trading from a case by case, specific to player basis would be a really nice addition. " No where in that wiki does it state a b\o isn't shown. The system of check and balances when it comes to listing fee can't be used in PoE either. Honestly, not sure why you even mentioned this AH as it appears to be the same exact model that D3 had, with the exeption of D3's took a % rather then part of the vendor value. " They appear to be the same thing. In no way should this game ever have automatic buying\selling. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" Buyout price listing was optional and only used for commodity/starter gear back when I played. Higher end items were typically listed without buyout and for shorter periods of time. A similar system could be adapted easily for PoE without becoming a simple price list. Curiously you seem to have no trouble with automation of sorts as long as its not done by GGG? Or is it just you are opposed to automation of particular portions of the transaction? Regardless, I'll take your: " and raise you a: " |
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" B\O in PoE are not optional (they are required on the vast majority of items), similar to like when D3 had an AH people want items RIGHT WHEN they look for it, not down the road. Uniques always have a typical value and a b\o set for most of them (at least the ones being sold that is). PoE technically already is a price list, just without a completely in game system and the dependency on 3rd party utilities. " Automation to help supplement the existing infrastructure is good (although the current system isn't technically automated, you have to do a little bit of work). Being able to search for an item, especially in game and essentially buy it as fast as you can buy items off a vendor is NOT good. Regardless, I'll take your:
Spoiler
" " You take my statement and respond with another person's comment that wants some form of an AH? I mean that doesn't even address why an AH (or automated method of buying\selling) is terrible for an ARPG game... Improvements to the current system would be most ideal, for example messaging a player that hasn't moved in over 15 min should put back a message saying that player is afk. Could GGG add some way of listing your items and remove the necessity of procurement and maybe poe.trade, sure, but this honestly isn't necessary. One thing most people fail to realize is the system actually does work, some things 3rd parties actually do better then game developers (skill tree planner is prime example) Many other simple things can be done to IMPROVE the existing working trading system. This game isn't in beta anymore, you can simply change one of the fundamental things PoE is based on completely and expect players to overall be fine with it. https://youtu.be/T9kygXtkh10?t=285 FeelsBadMan Remove MF from POE, make juiced map the new MF. Last edited by goetzjam#3084 on Jan 13, 2015, 11:33:31 AM
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Hi
Auction house could be great but I thought of something yesterday I would like to put forth to the POE community to think about: trade stash tabs. GGG could implement 2-4 extra tabs for our stash that are trade tabs, players would be able to place items here to trade and other players would simply click on that player via in town or on chat and the list of options would come up like normal but now include ''check players trade tab''. This would allow players the options of NOT having to be in spam chat or leave the game to check the trading forums. These trade stash tabs could also later be sold as another mtx via GGG. I think this would be an excellent middle ground to an auction house and what has already been implemented for trading in this game. cheers Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
Never dance with the Devil because a dance with the Devil could last you forever... -I thought what I'd do was,I'd Pretend I was one of those deaf mutes- Nullus Anxietas:) |
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" IIRC Chris stated he wanted something similar to a trade tab added. As for trade stash tabs being sold I don't think that is a good idea, it is already borderline on the current stash tabs, making a larger inventory of items to be sold via trade tabs as mtx would be a mistake. The ideal middle ground (imo) would be a forum initiated trade system similar to steam's offer system, where one player can offer something for something else. This requires neither to be online and ingame at the same time, but also prevents automation. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" This is the idea Chris is going with. However, at MAX, expect 1 free trade tab. |
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" I completely disagree with the ability to purchase more of these trade tabs. https://youtu.be/T9kygXtkh10?t=285
FeelsBadMan Remove MF from POE, make juiced map the new MF. |
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" Great Idea! I was contemplating how a system like this could work, maybe with hideouts, and you went ahead and solved the main problem for m- " And you started off so well... ;-; No seriously though, please GGG? This is probably the least egregious method of 'automating' trading without shoving items in the masses faces and opening up a botters paradise. MAKE SURE You maintain that it is a buyers market. One must make the purchaser go find the seller, not the seller flaunt his tat and wait for the buyers to come. It's a subtle difference, but a very significant one. "If you’re incompetent, you can’t know you’re incompetent. […] the skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is." ~David Dunning
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