Preliminary 0.11.5 Patch Notes
please add a unlimited skin transfer, only can use 1 time but if you take back the skin... you can use it again... don't have to buy another... please
I don't know maybe 20x times the price over the "one use" one Wise words buff -> balance <- nerf , need to happen , deal with it
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" i think ive read similar stuff some time ago.. what was that.. ah i remember 'life nerf is not a nerf because monsters will do less damage'... it seems it has been a nerf - and a huge one - after all. sadly all because they are inept to admit a mistake and nerf Kaoms (and other bullshit uniques) so expect more passive tree changes, skill changes but you can be sure no unique will be ever nerfed. will surely prolong the game lifespan and make RMTraders go look for other games, surely after that fail 'melee patch' i no longer trust in what they say balance wise, it seems that they are playing some other game where melee is viable, life/CI is a fair choice and sporkers are not overpowered as fuck.. btw to make my point clear: my builds are not affected: my discharger uses one EC (and that sweet sweet turquoise amulet plus warlords mark) so with EE my dmg is already trough the roof. i have yet to use traps (but ill use them anyway even with this nerf. btw BUFF TRAP SUPPORT SKILL! this is CRAP not TRAP now) Last edited by sidtherat#1310 on Sep 3, 2013, 1:59:10 PM
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geez it so silly -.- what next? steelseries and roccat footprints>?
RLY make fart footsounds print!!!!1!11! |
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Chris wrote:
"The balance changes related to cooldowns have been made as the first steps towards the PvP balance we're working on for 1.0.0 as well as upcoming new Trap skills for 0.11.6. Please note that the below patch notes could change by the time the patch is ready." Is GGG seriously making changes to skills because of PvP? Last I checked PvP does not even matter in this game. This is a PvE game. I've put up with this enough in previously titles and would have never thought that would occur here...hell even BLizz clearly stated when they implemented PvP in D3 that they would not make any changes because of PvP and it would be imbalanced... c'mon GGG. If you want to try and even attempt to balance skills around PvP then I would recommend you make a PvP league and tweak the tree however you would like for that league and leave the tree alone for other leagues. The balancing act that is PvP is horrible and will destroy your PvE base if you try and balance for both in the same skillset/league. Last edited by Kochise#0931 on Sep 3, 2013, 2:00:08 PM
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" given that sporkers are crap in PvP they are safe :) |
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" ...He has a sword? I thought his weapon was being three times my size. |
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"Different instances of the same skill now share the same cooldown"
Please someone explain to me how this affects firetraps. I use 2 firetraps in my weapon and 2 firetraps in my helmet. each firetrap has its own key on keyboard. 1. what happends to the Cooldown when i throw one firetrap? 2. is it still possible to set up 3 traps by skill gem? thanks insane in the membrane
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I am amazed that people want:
Abusive systems No pvp improvements,as THE ORIGINAL POST SAYS is for the Release of the game No balancing in Beta phase Wtf are you crying about?Arent you in the beta to contribute to any balancing scale? You dont want trap changes?You even complain when also the original post says that in other words traps will be boosted in general.But no,lets whine about not having the ability to throw 15 traps in 7 seconds exceeding damage done by any other skill in game. You know what?F*** off. Seriously. Bye bye desync!
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" I strongly agree. Balancing the game for PvP could be dangerous for the main game. Reconsider this GGG. |
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" I feel exactly the same, being a jack of all trades and a master of none is terrible. Guild Wars 2 splits PvP and PvE ! Computer specifications: Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD Last edited by Nicholas_Steel#0509 on Sep 3, 2013, 3:08:56 PM
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