Preliminary 0.11.5 Patch Notes

"Different instances of the same skill now share the same cooldown"

If you do that, Buff Immortal Call or its super worthless now but against massive mobs.
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666tnt666 wrote:
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JohnNamikaze wrote:
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The number of charges produced by Enduring Cry has been increased at all levels.


YES!!! Enduring Cry is getting a slight buff. Easier to max it out with this upcoming change.

Sorry, but you missed one important sentence "Different instances of the same skill now share the same cooldown...". As I understand this, my marauder is no longer able to use fast double EC. That is no slight buff that is a harsch nerf! But of course it fits the golden rule of poe: "Every patch at least one nerf to melee survivability!"

@GGG: Good job, never stop your war against melees. Only one or two more patches and even the last few % melee players will disapear. Just great!!!!! ;D


lol omg, i dont even have space for 2 enduring cries and one is enough. I have 7 charges!! and unless you are against kole or so, you dont need all of them and you would have no issues generating them in one or 2 cries. Pathetic

Quit crying, child. Its time to become a man.
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reboticon wrote:
Gotta say, I spend a lot of time telling people that it's beta, and these things will get worked out, and then every patch that comes out goes in the completely opposite direction. I appreciate your response that many things will change on full release, and I plan on sticking with the game through then, but I believe you are seriously miscalculating if you believe players driven off now will come back later. The type of people who play a game like this tend to get "hooked" on one thing. If they find a new "main" in the meantime, they aren't coming back.

From the way this reads, you've just killed most trap based builds, and most melee builds, unless the "buff" to enduring cry means you will generate full charges almost any time you are near a pack. Sort of renders things like immortal call useless.


Dont forget that every patch "fixes" something summoner related because every group wants a summoner and they are steamrolling 77s maps all day.
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reboticon wrote:
Gotta say, I spend a lot of time telling people that it's beta, and these things will get worked out, and then every patch that comes out goes in the completely opposite direction. I appreciate your response that many things will change on full release, and I plan on sticking with the game through then, but I believe you are seriously miscalculating if you believe players driven off now will come back later. The type of people who play a game like this tend to get "hooked" on one thing. If they find a new "main" in the meantime, they aren't coming back.

From the way this reads, you've just killed most trap based builds, and most melee builds, unless the "buff" to enduring cry means you will generate full charges almost any time you are near a pack. Sort of renders things like immortal call useless.


You really think they killed off most melee builds because of this? Thats preposterous. Your opinion is really broken and based off an illogical notion that every melee player needs, or even has space, for 2 cries.


unless the "buff" to enduring cry means you will generate full charges almost any time you are near a pack -->
Its ALREADY like this, with one cry, now even more!

And no, IC cannot be useless. There are things called heavy hitters and physical reflect.

And people arent running away because of patch changes. They whine for a few days like what happened with the covenant fix, realise their fears are blown out of proportion, and stop throwing a tantrum, log in, try out an alternative strategy and go 'oh this is actually not so bad, cant believe i acted like such a kid back there'. And if they quit because of balance changes in a BETA for a FREE game, then good riddance, imo.
Last edited by mvm199#0755 on Sep 3, 2013, 3:49:35 AM
so I think Im done with my fire discharger

I am using 3 Endurance Cry gems, now I will have to run around and wait for cooldown, which I believe will be really fun

using fire trap as secondary.. oh well

I guess its time to move on to another character. Im sad, it was fun to play :/



IGN: Eric_Lindros
CET: Timezone
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Added a consumable microtransaction - Skin Transfer: You select two items and it transfers the visual appearance of the first one onto the second. The first item is destroyed, but can later by recovered using the "Reclaim" button in the microtransaction stash. Note that items with modified skins cannot be traded until the skin is removed.


YES!!!

I just want to make sure I understand correctly:

-I buy 1 skin transfer
-I use the skin transfer to change the look of a armor with another
-It destroys the one whose skin I transfered
-I get to keep that skin in my microtransaction to use one any armor that I want, as many times as I want

OR

-I buy 1 skin transfer
-I use the skin transfer to change the look of a armor with another
-It destroys the one whose skin I transfered
-If I want to use that skin on another armor, I need to destroy the armor using the skin, thus always destroying my gear if I want to preserve my look

The second result would totally crush this feature for me, I want to keep my older gear for other characters, I would end up not using it even though I want to

One of the things I would start doing is to get the appearance of all white items but not if it consumes my gear.

And can you use skins of different types of items on each other, like a energy shield armor look on a defense one? If not, that would also kinda kill the whole point of this feature for me
nice @ all...

Jeweller's Orbs and Orbs of Fusing now describe that they consume quality when used.

better give the fusiongs some quality to cooldown from 800 to 600 tries for 6l :)
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▒▒▒▒░░░░░ ++HIDEOUT IMPROVEMENT THREAD: ..../view-thread/2179528...++░░░░▒▒▒▒
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mvm199 wrote:

lol omg, i dont even have space for 2 enduring cries and one is enough. I have 7 charges!! and unless you are against kole or so, you dont need all of them and you would have no issues generating them in one or 2 cries. Pathetic

[removed - admin]


[removed - admin]

It is not about having MANY charges, it is about having the charges FAST! "unless you are against kole" now that was funny, I do not even use EC against a weak mob like kole. Maybe there will be a time when you reach the high level map zone and would like to run your maps with the hardest mods, after that you might be able to realize what this whole post was about. Kole..... still funny! ;D

"Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33
Last edited by Michael_GGG#0000 on Sep 3, 2013, 4:01:55 AM
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Ludvator wrote:
so I think Im done with my fire discharger

I am using 3 Endurance Cry gems, now I will have to run around and wait for cooldown, which I believe will be really fun

using fire trap as secondary.. oh well

I guess its time to move on to another character. Im sad, it was fun to play :/





why dont you try it out ingame first instead of acting like a baby?

Its easier to gain MORE charges now with ONE cry, dont you realise it could be a buff?

This to me reads like 'I am quitting home if i dont get cookies' childish behaviour.
Last edited by mvm199#0755 on Sep 3, 2013, 3:52:00 AM
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666tnt666 wrote:
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mvm199 wrote:

lol omg, i dont even have space for 2 enduring cries and one is enough. I have 7 charges!! and unless you are against kole or so, you dont need all of them and you would have no issues generating them in one or 2 cries. Pathetic

Quit crying, child. Its time to become a man.

Please stop being stupid! At least try to understand what someone is writing about before you talk bullshit, this would make you look far less than an *censored*. It is not about having MANY charges, it is about having the charges FAST! "unless you are against kole" now that was funny, I do not even use EC against a weak mob like kole. Maybe there will be a time when you reach the high level map zone and would like to run your maps with the hardest mods, after that you might be able to realize what this whole post was about. Kole..... still funny! ;D




[removed - admin] If you get MORE charges per cast, and consequently the same charges as fast or faster than before, which would have taken you 2 tries to get!!! Why would you need 2 cries? INSERT MASSIVE FACEPALM HERE

Keep amusing me pls!
Last edited by Michael_GGG#0000 on Sep 3, 2013, 4:02:12 AM

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