[1.1.0] The Covenant Pulser (7,500 life/ES + 14,600 dps x 3) (Videos)
It looks like shavronne revelation (and other unique items from Anarchy/Onslaught) won't drop anymore. That will unfortunately make this build (the version that use the shav ring anyway) much less accessible. That's a shame.
I hope the shavronne revelation will be replaced by something similar. An item that will allow you to regen es while under chaos dmg (maps) or when using blood magic skills. What's happening when Anarchy/Onslaught leagues end? Btw, I reached lvl 80 with Bloodpulser. The character is pretty strong and can run pretty much any high level maps. What's particularly remarkable is the ability to deal with no life/mana regen or 50% lower life/mana regen mods without any difficulty. Despite all this, I decided to put him on hold for a little while. I wanted to play something different. So I'm currently working on an Arc build (level 57 currently). Eventually, I'll get back to Bloodpulser and I'll probably prepare a little gameplay video. Shadow : Covenant Pulser (504561) Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) Last edited by Velkor#2803 on Sep 24, 2013, 2:38:51 PM
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any chance you can make a vid? This thread caught my curiosity :D
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" Yeah, sometimes next week I should post a video. That will also be the occasion to showcase my Artic Breath Trap that work so well with this build : Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) |
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With the 1.0 changes to auras, this means that the character can't use Discipline or Grace anymore. However, Life nods and life amount per level was buffed. In addition, the energy shield on the Covenant was also buffed. Will the buffs be enough to compensate for the losses of the auras. We'll see. One thing is sure, the current passive choices will need to be altered : without Grace, the Dexterity side of a tree won't be as interesting as before.
I still plan to post a gameplay video of the build. I have some videos recorded already. I just need to pick one and upload it on Youtube. Shadow : Covenant Pulser (504561) Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) Last edited by Velkor#2803 on Oct 23, 2013, 10:11:22 AM
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For those interested by the updated 1.0 version of the build, here it is (level 81) :
I also updated the original post. Shadow : Covenant Pulser (504561) Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) Last edited by Velkor#2803 on Nov 5, 2013, 6:25:57 PM
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"Didn't you forget to take Zealot's Oath? And how viable is this build for new char in Nemesis/HC? |
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" No need for Zealot's Oath when you use this ring : This ring allows the character to have both life and es regen. The build is very solid and sturdy so I don't see why it wouldn't work in HardCore leagues. Shadow : Covenant Pulser (504561) Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) Last edited by Velkor#2803 on Nov 17, 2013, 7:10:16 PM
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Thanks for your response.
I started a Pulser in Nemesis, so i have no chance to get a Shavronne's Revelation (because it only dropped in a past HC league) and afaik there is no other unique with similar stats. How can i overcome this 'shortcomming' with available gear and skill tree adjustments? On a side note: I read some of your threads&postings and i liked your builds and theorycrafting quite a lot, so i would be very interested in your approach to a 1h+shield and/or IB Duelist. ty |
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" Sorry, you're right. Shavronne revelation is not available in Nemesis. So, your best option is probably Blood Dance boots with Zealot's Oath. Here's a suggestion of skill tree adjustment : Essentially the same passives choices except for Zealot's Oath. You may probably want to tweak it a little bit to get an extra frenzy charge. Oh, and btw, I finally added a gameplay video on YouTube : http://www.youtube.com/watch?v=WX8oaJ_cqDI Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) |
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Thanks.
Do you think, it's ok to swap Faster Casting for IIR/IIQ or would the damage output suffer too much? |
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