[1.0.5] - Lvl 100 - Blastrophe's LA / Frenzy Life Based Crit Ranger w Video (Lioneyes or Voltaxic)

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idiocyincarnate wrote:
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Th3_Boss wrote:
Hey blastrophe, very nice guide :)
I really wanna try this out but the problem is I can't afford voltaxic.

Now my question is; is this build possible on nemesis without voltaxic?

I think that if I face a group of ele reflects, I will just 1 shot kill my self with so many crit in this build xD
Ofcourse I could be very very observant, but I think that will get really annoying, and there will be a time where I won't see the reflects and just 1 shot myself..

Would like to hear your opinions about this, cuz I wanna try this build but don't wanna waste so much time and just 1 shot my self xD

Grtz


I'm currently lvl 70 in Nemesis.

I'm starting to see the power of the build, but it's VERY gear reliant.

I'll let you know how it is once I'm 80-82 and I have most of the crit chance and crit damage nodes. My gear is pretty crappy though.


:)
Shadow LA/Frenzy Crit Guide : http://www.pathofexile.com/forum/view-thread/470867 || Best Life Belt on PoE for Mirror : http://www.pathofexile.com/forum/view-thread/521100
IGN : Blastrophe
Okay that's very nice :)
Btw, I started lvling already, my ranger now lvl 40 ^^
Will just take it slowly cuz my gear is pretty crappy, I'm only using what I find :)

1 thing I still would like to know is why did you choose for blood magic actually xD
Isn't the dmg output like much much higher with a blood magic gem in the 6l bow, and instead use 2 aura's or 3 with alpha's howl?
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Th3_Boss wrote:
Okay that's very nice :)
Btw, I started lvling already, my ranger now lvl 40 ^^
Will just take it slowly cuz my gear is pretty crappy, I'm only using what I find :)

1 thing I still would like to know is why did you choose for blood magic actually xD
Isn't the dmg output like much much higher with a blood magic gem in the 6l bow, and instead use 2 aura's or 3 with alpha's howl?


Single target in a 4L will be relatively weak and to be honest its a hassle to do BM gem since everything will then have to have BM gem curses and I don't think it would work well with how I collect power charges.
Shadow LA/Frenzy Crit Guide : http://www.pathofexile.com/forum/view-thread/470867 || Best Life Belt on PoE for Mirror : http://www.pathofexile.com/forum/view-thread/521100
IGN : Blastrophe
Last edited by Blastrophe#3071 on Nov 18, 2013, 6:24:58 PM
Hi! I've been reading for quite a while and would suggest reconsidering the newly placed Iron Grip-Keystone. While playing with Lionseye, i can understand that reflect is an big issue, but since you've been using Voltaxic Rift for a while now, those 2 points seem just to good to be true. So i grabbed my trusty calculator and put up some numbers.


-- Current Stats
Frenzy Solo - Group
1393 - 2571 ø-damage
5.52 - 5.81 APS
7691 - 14962 BaseDps (*)
LA Solo - Group
476 - 955 ø-damage
3.18 - 3.48 APS
1515 - 3326 BaseDps

Now what would change, if would spec out of the Attack-Speed-Cluster under the Ranger-Tree, take the path next to the WED-Cluster there and put those two points into Iron Grip?

With your current gear and the added 10 Strength-Node, you would gain 46.8% increased projectile dmg. Since you already took those at the Shadow-Starting-Area (24% increased proj. dmg.) it would grant you a nice 37% per projectile increase.

-- Stats with Iron Grip but without 9% IAS.
Frenzy Solo - Group
1918 - 3542 ø-damage
5.4 - 5.7 APS
10361 (+34.7%) - 20179 (+34.8%) BaseDps
LA Solo - Group
655 - 1315 ø-damage
3.06 - 3.36 APS
2007 (+32.4%) - 4421 (+33%) BaseDps

Just as a comparison, to achieve a 33% dps-increase via Crit-Multiplier, you would need over 200% Crit-Multiplier or 350% Crit-Chance. I guess that's not as easy available.

Those whole calculations are based on the assumption, that projectile-dmg is multiplicative with the attack. I'm currently not rich enough to test it out with out regretting the Regret-Orbs, so any feedback is welcomed, whether I've ridiculed myself or not.

Take Care!
"
Toartmock wrote:
Hi! I've been reading for quite a while and would suggest reconsidering the newly placed Iron Grip-Keystone. While playing with Lionseye, i can understand that reflect is an big issue, but since you've been using Voltaxic Rift for a while now, those 2 points seem just to good to be true. So i grabbed my trusty calculator and put up some numbers.


-- Current Stats
Frenzy Solo - Group
1393 - 2571 ø-damage
5.52 - 5.81 APS
7691 - 14962 BaseDps (*)
LA Solo - Group
476 - 955 ø-damage
3.18 - 3.48 APS
1515 - 3326 BaseDps

Now what would change, if would spec out of the Attack-Speed-Cluster under the Ranger-Tree, take the path next to the WED-Cluster there and put those two points into Iron Grip?

With your current gear and the added 10 Strength-Node, you would gain 46.8% increased projectile dmg. Since you already took those at the Shadow-Starting-Area (24% increased proj. dmg.) it would grant you a nice 37% per projectile increase.

-- Stats with Iron Grip but without 9% IAS.
Frenzy Solo - Group
1918 - 3542 ø-damage
5.4 - 5.7 APS
10361 (+34.7%) - 20179 (+34.8%) BaseDps
LA Solo - Group
655 - 1315 ø-damage
3.06 - 3.36 APS
2007 (+32.4%) - 4421 (+33%) BaseDps

Just as a comparison, to achieve a 33% dps-increase via Crit-Multiplier, you would need over 200% Crit-Multiplier or 350% Crit-Chance. I guess that's not as easy available.

Those whole calculations are based on the assumption, that projectile-dmg is multiplicative with the attack. I'm currently not rich enough to test it out with out regretting the Regret-Orbs, so any feedback is welcomed, whether I've ridiculed myself or not.

Take Care!


For a long time I thought Iron Grip converted strength to physical damage for projectiles I will test it out and let you know! Thanks for the suggestion.

Edit tried dropping 8% IAS and 20% crit for it and it didn't add up to it so I tried it by speccing out of 2 8% life passives and it doesn't add enough damage to consider dropping 2 life passives for at my level.
Shadow LA/Frenzy Crit Guide : http://www.pathofexile.com/forum/view-thread/470867 || Best Life Belt on PoE for Mirror : http://www.pathofexile.com/forum/view-thread/521100
IGN : Blastrophe
Last edited by Blastrophe#3071 on Nov 18, 2013, 9:41:26 PM
"
Toartmock wrote:
Hi! I've been reading for quite a while and would suggest reconsidering the newly placed Iron Grip-Keystone. While playing with Lionseye, i can understand that reflect is an big issue, but since you've been using Voltaxic Rift for a while now, those 2 points seem just to good to be true. So i grabbed my trusty calculator and put up some numbers.


-- Current Stats
Frenzy Solo - Group
1393 - 2571 ø-damage
5.52 - 5.81 APS
7691 - 14962 BaseDps (*)
LA Solo - Group
476 - 955 ø-damage
3.18 - 3.48 APS
1515 - 3326 BaseDps

Now what would change, if would spec out of the Attack-Speed-Cluster under the Ranger-Tree, take the path next to the WED-Cluster there and put those two points into Iron Grip?

With your current gear and the added 10 Strength-Node, you would gain 46.8% increased projectile dmg. Since you already took those at the Shadow-Starting-Area (24% increased proj. dmg.) it would grant you a nice 37% per projectile increase.

-- Stats with Iron Grip but without 9% IAS.
Frenzy Solo - Group
1918 - 3542 ø-damage
5.4 - 5.7 APS
10361 (+34.7%) - 20179 (+34.8%) BaseDps
LA Solo - Group
655 - 1315 ø-damage
3.06 - 3.36 APS
2007 (+32.4%) - 4421 (+33%) BaseDps

Just as a comparison, to achieve a 33% dps-increase via Crit-Multiplier, you would need over 200% Crit-Multiplier or 350% Crit-Chance. I guess that's not as easy available.

Those whole calculations are based on the assumption, that projectile-dmg is multiplicative with the attack. I'm currently not rich enough to test it out with out regretting the Regret-Orbs, so any feedback is welcomed, whether I've ridiculed myself or not.

Take Care!


Hey good idea

but see http://www.pathofexile.com/forum/view-thread/23989/page/4 for how iron grip works

It is a multiplier, but stack with other increased dmg multiplier and it's not "more:, so you can't just multiply by the base number and is the reason why blast isnt seeing such a big increase.. still good idea tho if you can sqeeze in.

Green_honey_boo_boo is my favourite south park character!

My Goddess Scorned crit ele cleave build @ 1076445
just spec'ed into this build with my lvl 82 ranger, jumped into a 68 lvl map and couldn't kill SHIT. granted i don't have voltaxic, but a pretty decent ele bow



if u want to solo 68+ maps with this build without a voltaxic be prepared to be a little disappointed

rest of my gear for reference:
Last edited by Spokodude#2355 on Nov 19, 2013, 2:19:08 AM
Entertaining Videos,hope I can find and buy some nice gear along my way to try this out.
Last edited by Phandar#0398 on Nov 19, 2013, 4:03:14 AM
I'm very new to this game, and looking for a build to guide me while I figure out the game and this immense talenttree. LA seems like good fun, and seems to fit my normal playstyle in aRPGs.

First of all it seems that you're playing a shadow instead of a ranger. Would that be preferable for an LA build?

Second: The main points in the talent tree seems to be life + crit. Wouldn't straight damage, like some of all the elemental damage be really helpfull for this kinda build?
(The answer most likely is no, I'd just like to know why.)
Last edited by Arctyrus#2180 on Nov 19, 2013, 8:57:33 AM
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Spokodude wrote:
just spec'ed into this build with my lvl 82 ranger, jumped into a 68 lvl map and couldn't kill SHIT. granted i don't have voltaxic, but a pretty decent ele bow



if u want to solo 68+ maps with this build without a voltaxic be prepared to be a little disappointed

rest of my gear for reference:


Your quiver or amulet have 0 multiplier or crit so if you specced into my build thinking you just needed to change your tree around and do damage you thought wrong.
Shadow LA/Frenzy Crit Guide : http://www.pathofexile.com/forum/view-thread/470867 || Best Life Belt on PoE for Mirror : http://www.pathofexile.com/forum/view-thread/521100
IGN : Blastrophe

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